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19 lines
514 B
19 lines
514 B
5 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 进入主场景前,将NetworkSYNCHelper里记录的信息加载
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/// 即后登入角色加载其他已经在主场景的角色的操作等同步
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/// </summary>
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public class NetworkBfDataLoad : MonoBehaviour {
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//void Start()
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//{
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// for (int i = 0; i < NetworkSyncHelper.SyncInfos.Count; i++)
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// {
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// NetworkSyncHelper.SyncInfos[i].LoadFuntion();
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// }
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//}
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}
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