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					17 lines
				
				399 B
			
		
		
			
		
	
	
					17 lines
				
				399 B
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											5 years ago
										 
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								using System;
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								namespace UnityEditor.PostProcessing
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								{
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								    public class PostProcessingModelEditorAttribute : Attribute
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								    {
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								        public readonly Type type;
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								        public readonly bool alwaysEnabled;
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								        public PostProcessingModelEditorAttribute(Type type, bool alwaysEnabled = false)
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								        {
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								            this.type = type;
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								            this.alwaysEnabled = alwaysEnabled;
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								        }
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								    }
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								}
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