using System; using System.Collections; using System.Collections.Generic; using AX.MessageSystem; using UnityEngine; /// /// 知情人灾情库记录 /// public class InsiderDisasterRecord : DisasterLibraryRecord { public InsiderDisaster insiderDisaster = new InsiderDisaster(); public override void DLRecord(IMessage obj) { DisasterRecord(insiderDisaster); } public override void DisasterRecord(Disaster disaster) { base.DisasterRecord(disaster); //知情人没有特殊的初始属性值需要记录 DisasterLibraryFile.Instance.DisasterRecord(disaster); } }