using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InBattleTruckItem : MonoBehaviour { public TruckMessage info; public void Set(TruckMessage info) { this.info = info; string showMessage = ""; string truckName = info.FullName; string isDoing = "正在执行"+info.NowSkill.ToString(); string connectSource = info.GetWaterSourceInfo(); showMessage = truckName + isDoing; if((info.NowSkill == TruckSkills.喷水 || info.NowSkill==TruckSkills.喷泡沫) && connectSource != "") { //showMessage += ",连接" + connectSource; showMessage += connectSource; } GetComponent().text = showMessage; } }