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36 lines
1.4 KiB
36 lines
1.4 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class ArrivedForceItem : MonoBehaviour { |
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public Text fullName; //全名 |
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public Text water; //载水量 |
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public Text foam; //载泡沫量 |
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public Text height; //高度 |
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public Text num; //载人数量 |
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private void Awake() |
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{ |
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fullName = transform.Find("FullName").GetComponent<Text>(); |
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water = transform.Find("WaterAmount").GetComponent<Text>(); |
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foam = transform.Find("FoamAmount").GetComponent<Text>(); |
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height = transform.Find("Height").GetComponent<Text>(); |
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num = transform.Find("Num").GetComponent<Text>(); |
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} |
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public void Set(TruckMessage msg) |
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{ |
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fullName.text = msg.FullName; |
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water.text = msg.MyCarMessage.WaterAmount.ToString(); |
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foam.text = msg.MyCarMessage.FoamAmount.ToString(); |
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height.text = msg.MyCarMessage.Height.ToString(); |
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num.text = msg.MyCarMessage.PassengerCapacity.ToString(); |
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} |
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public void Set(string team,FireCarEngine fireCarEngine,int num) |
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{ |
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fullName.text = team + "-" + fireCarEngine.TypeName + "-" + (num + 1).ToString(); |
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water.text = fireCarEngine.WaterAmount.ToString(); |
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foam.text = fireCarEngine.FoamAmount.ToString(); |
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height.text = fireCarEngine.Height.ToString(); |
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this.num.text = fireCarEngine.PassengerCapacity.ToString(); |
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} |
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}
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