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61 lines
1.7 KiB
61 lines
1.7 KiB
using AX.MessageSystem; |
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using AX.Network.Protocols; |
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using AX.Serialization; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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using System; |
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using AX.NetworkSystem; |
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public class TIME_SYNC : NetworkMessageBehaviour |
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{ |
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public static string time = "00:00:00"; |
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private List<KeyValuePair<long, string>> AllLiquipSetTime = new List<KeyValuePair<long, string>>(); |
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protected override void Execute(BinaryMessage message) |
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{ |
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time = message.Body.Deserialize<string>(); |
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if (GameObject.Find("TopPanel/Tool/TimeText")) |
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{ |
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GameObject.Find("TopPanel/Tool/TimeText").GetComponent<Text>().text = time; |
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} |
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} |
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// Use this for initialization |
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void Start() |
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{ |
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MessageDispatcher.AddListener("SetTime", SendSetSync); |
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} |
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protected override void OnDestroy() |
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{ |
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base.OnDestroy(); |
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MessageDispatcher.RemoveListener("SetTime", SendSetSync); |
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} |
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private void SendSetSync(IMessage obj) |
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{ |
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var data = (SetLiquipdata)obj.Data; |
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AllLiquipSetTime.Add(new KeyValuePair<long, string>(data.LiquipId,data.time)); |
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} |
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// Update is called once per frame |
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void Update() |
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{ |
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if (time != "00:00:00") |
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{ |
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if (AllLiquipSetTime.Count > 0) |
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{ |
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for (int i = 0; i < AllLiquipSetTime.Count; i++) |
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{ |
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if (AllLiquipSetTime[i].Value==time) |
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{ |
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NetworkManager.Default.SendAsync("LIQUIP_SHOW_SYNC", AllLiquipSetTime[i].Key); |
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AllLiquipSetTime.Remove(AllLiquipSetTime[i]); |
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} |
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} |
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} |
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} |
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} |
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}
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