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80 lines
2.6 KiB
80 lines
2.6 KiB
// SpinWait.cs |
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// |
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// Copyright (c) 2008 Jérémie "Garuma" Laval, Alfonso J. Ramos |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy |
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// of this software and associated documentation files (the "Software"), to deal |
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// in the Software without restriction, including without limitation the rights |
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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// copies of the Software, and to permit persons to whom the Software is |
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// furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in |
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// all copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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// THE SOFTWARE. |
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#if NET20 || NET30 || NET35 || !NET_4_6 |
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using LinqInternal.Core; |
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namespace System.Threading |
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{ |
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public struct SpinWait |
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{ |
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private const int _maxTime = 200; |
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private int _count; |
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public int Count |
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{ |
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get { return _count; } |
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} |
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public bool NextSpinWillYield |
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{ |
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get { return EnvironmentHelper.IsSingleCPU || _count % LinqInternal.Threading.ThreadingHelper._sleepCountHint == 0; } |
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} |
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public static void SpinUntil(Func<bool> condition) |
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{ |
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LinqInternal.Threading.ThreadingHelper.SpinWaitUntil(condition); |
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} |
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public static bool SpinUntil(Func<bool> condition, TimeSpan timeout) |
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{ |
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return SpinUntil(condition, (int)timeout.TotalMilliseconds); |
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} |
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public static bool SpinUntil(Func<bool> condition, int millisecondsTimeout) |
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{ |
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return LinqInternal.Threading.ThreadingHelper.SpinWaitUntil(condition, TimeSpan.FromMilliseconds(millisecondsTimeout)); |
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} |
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public void Reset() |
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{ |
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_count = 0; |
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} |
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public void SpinOnce() |
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{ |
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_count++; |
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if (EnvironmentHelper.IsSingleCPU || _count % LinqInternal.Threading.ThreadingHelper._sleepCountHint == 0) |
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{ |
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Thread.Sleep(0); |
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} |
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else |
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{ |
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Thread.SpinWait(Math.Min(_count, _maxTime) << 1); |
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} |
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} |
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} |
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} |
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#endif |