网上演练
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#if NET20 || NET30 || NET35 || !NET_4_6
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// TaskScheduler.cs
//
//
// This file contains the primary interface and management of tasks and queues.
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.Security;
namespace System.Threading.Tasks
{
/// <summary>
/// An implementation of TaskScheduler that uses the ThreadPool scheduler
/// </summary>
internal sealed class ThreadPoolTaskScheduler : TaskScheduler
{
private static readonly WaitCallback _executeCallback = TaskExecuteCallback;
// static delegate for threads allocated to handle LongRunning tasks.
private static readonly ParameterizedThreadStart _longRunningThreadWork = LongRunningThreadWork;
/// <summary>
/// This is the only scheduler that returns false for this property, indicating that the task entry codepath is unsafe (CAS free)
/// since we know that the underlying scheduler already takes care of atomic transitions from queued to non-queued.
/// </summary>
internal override bool RequiresAtomicStartTransition
{
get { return false; }
}
/// <summary>
/// Notifies the scheduler that work is progressing (no-op).
/// </summary>
internal override void NotifyWorkItemProgress()
{
// TODO ?
}
/// <summary>
/// Schedules a task to the ThreadPool.
/// </summary>
/// <param name="task">The task to schedule.</param>
[SecurityCritical]
protected internal override void QueueTask(Task task)
{
if ((task.CreationOptions & TaskCreationOptions.LongRunning) != 0)
{
// Run LongRunning tasks on their own dedicated thread.
var thread = new Thread(_longRunningThreadWork)
{
IsBackground = true // Keep this thread from blocking process shutdown
};
thread.Start(task);
}
else
{
// TODO: TaskCreationOptions.PreferFairness ?
ThreadPool.QueueUserWorkItem(_executeCallback, task);
}
}
[SecurityCritical]
protected override IEnumerable<Task> GetScheduledTasks()
{
// TODO ?
yield break;
}
[SecurityCritical]
protected override bool TryDequeue(Task task)
{
throw new LinqInternal.Core.InternalSpecialCancelException("ThreadPool");
}
[SecurityCritical]
protected override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued)
{
if ((task.CreationOptions & TaskCreationOptions.LongRunning) != 0)
{
// LongRunning task are going to run on a dedicated Thread.
return false;
}
// Propagate the return value of Task.ExecuteEntry()
bool result;
try
{
result = task.ExecuteEntry(true); // handles switching Task.Current etc.
}
finally
{
// Only call NWIP() if task was previously queued
if (taskWasPreviouslyQueued)
{
NotifyWorkItemProgress();
}
}
return result;
}
private static void LongRunningThreadWork(object obj)
{
Contract.Requires(obj != null, "TaskScheduler.LongRunningThreadWork: obj is null");
var task = obj as Task;
if (task != null)
{
task.ExecuteEntry(false);
}
else
{
Contract.Assert(false, "TaskScheduler.LongRunningThreadWork: t is null");
}
}
private static void TaskExecuteCallback(object obj)
{
var task = obj as Task;
if (task != null)
{
task.ExecuteEntry(true);
}
}
}
}
#endif