网上演练
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ExternalForceToggle : BaseToggle {
public GameObject panel;
public override void RespondFun(bool value)
{
if (panel == null)
{
panel = transform.Find("Panel").gameObject;
}
panel.SetActive(value);
}
void Awake()
{
if(GetComponent<Toggle>().group == null)
{
GetComponent<Toggle>().group = transform.parent.GetComponent<ToggleGroup>();
}
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}