网上演练
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16 lines
456 B

using System;
using System.Collections;
using System.Collections.Generic;
using AX.Network.Protocols;
using UnityEngine;
using AX.Serialization;
public class GET_FIREENGINE_REPLY : NetworkMessageBehaviour
{
public PowerTransferController transferController;
protected override void Execute(BinaryMessage message)
{
var info = message.Body.Deserialize<List<FireCarEngine>>();
transferController.AllCarMessage = info;
}
}