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28 lines
810 B
28 lines
810 B
using System; |
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using System.Collections; |
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using AX.Network.Protocols; |
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using AX.Serialization; |
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using UnityEngine; |
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/// <summary> |
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/// 接收服务器消息-演练结束 |
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/// </summary> |
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public class DRILL_OVER_SYNC : NetworkMessageBehaviour |
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{ |
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protected override void Execute(BinaryMessage message) |
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{ |
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bool isVictory = message.Body.Deserialize<bool>(); |
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// 设置演练是否胜利 |
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ReportDataMgr.IsVictory = isVictory; |
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StartCoroutine(ShowReportUI()); |
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} |
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private IEnumerator ShowReportUI() |
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{ |
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yield return new WaitForSeconds(3f); |
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// 指挥中心不显示角色报告 |
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if (CurrentUserInfo.role!=Role.总队指挥中心 && CurrentUserInfo.role!=Role.支队指挥中心) |
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{ |
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UIManager.ShowView<UIViewReport>(); |
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} |
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} |
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}
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