网演高层钦州
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ExitBack : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
EntitiesManager.Instance.Reset();//跳转场景时要清空实体管理器中的对象
//UIManager.ResertUIManager();
//重置选择
SelectedObjs.ResertSelectObjs();
//重置装备信息
EquipManager.Instance.ResetEquipmanage();
//重置游戏设置
GameSettings.othersSettings.ResertGameSettig();
//重置报告
ReportDataMgr.ResertReportDataMgr();
//重置inputmanage 变量
InputManager.ResertInputmanage();
//重置到场力量
ArrivedPowerTotal.ResertArrivePowerTotal();
}
// Update is called once per frame
void Update()
{
}
}