You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
using UnityEngine;
|
|
|
|
using AX.MessageSystem;
|
|
|
|
using System;
|
|
|
|
using UnityEngine.UI;
|
|
|
|
|
|
|
|
public class FireInfoListToggle : BaseToggle
|
|
|
|
{
|
|
|
|
|
|
|
|
private Transform mFireSitePopup;
|
|
|
|
Toggle thistoggle;
|
|
|
|
void Start()
|
|
|
|
{
|
|
|
|
mFireSitePopup = transform.parent.transform.Find("FireSiteInfoPopup");
|
|
|
|
MessageDispatcher.AddListener("CloseFireInfoPanel", Closetoggle);
|
|
|
|
thistoggle = GetComponent<Toggle>();
|
|
|
|
}
|
|
|
|
public override void OnDestroy()
|
|
|
|
{
|
|
|
|
base.OnDestroy();
|
|
|
|
MessageDispatcher.RemoveListener("CloseFireInfoPanel", Closetoggle);
|
|
|
|
}
|
|
|
|
private void Closetoggle(IMessage obj)
|
|
|
|
{
|
|
|
|
if (!thistoggle.isOn)
|
|
|
|
{
|
|
|
|
//FireInfoToggle[] toggles = GetComponentsInChildren<FireInfoToggle>(true);
|
|
|
|
//for (int i = 0; i < toggles. Length; i++)
|
|
|
|
//{
|
|
|
|
// if (toggles[i].name==num.ToString())
|
|
|
|
// {
|
|
|
|
// toggles[i].GetComponent<Toggle>().isOn = false;
|
|
|
|
// }
|
|
|
|
//}
|
|
|
|
thistoggle.isOn = true;
|
|
|
|
MessageDispatcher.SendMessage("CloseFireInfoPanel", (int)obj.Data);
|
|
|
|
thistoggle.isOn = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void RespondFun(bool value)
|
|
|
|
{
|
|
|
|
mFireSitePopup.gameObject.SetActive(value);
|
|
|
|
}
|
|
|
|
}
|