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隐藏火场信息中无用功能

gaoceng
曹衍涛 5 years ago
parent
commit
03beb3a638
  1. 44
      Assets/Prefabs/DongYouLiQing/BaseCommander/ZhanDouBanPanel.prefab
  2. 54
      Assets/Prefabs/DongYouLiQing/BaseCommander/ZhongDuiPanel.prefab
  3. 42
      Assets/Prefabs/DongYouLiQing/CanMou/CanMouPanel.prefab
  4. 38
      Assets/Prefabs/DongYouLiQing/GuanChaTuan/GuanChaTuanPanel.prefab
  5. 72
      Assets/Prefabs/DongYouLiQing/LeadGroup/DaoDiaoZuPanel.prefab
  6. 78
      Assets/Prefabs/DongYouLiQing/PersonListItem.prefab
  7. 38
      Assets/Prefabs/DongYouLiQing/ZongZhiDa/DaDuiZhiHuiPanel.prefab
  8. 38
      Assets/Prefabs/DongYouLiQing/ZongZhiDa/ZhiDuiZhiHuiPanel.prefab
  9. 38
      Assets/Prefabs/DongYouLiQing/ZongZhiDa/ZongDuiZhiHuiPanel.prefab
  10. 2
      Assets/Scripts/DongYouLiQing/LeadGroup/WarCommuniqueToggle.cs

44
Assets/Prefabs/DongYouLiQing/BaseCommander/ZhanDouBanPanel.prefab

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54
Assets/Prefabs/DongYouLiQing/BaseCommander/ZhongDuiPanel.prefab

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type: 3}
propertyPath: m_Name
value: ExitButton
objectReference: {fileID: 0}
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type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@ -22350,12 +22345,12 @@ PrefabInstance:
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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--- !u!224 &4012918980636462699 stripped --- !u!224 &4012918980636462699 stripped

2
Assets/Scripts/DongYouLiQing/LeadGroup/WarCommuniqueToggle.cs

@ -19,7 +19,7 @@ public class WarCommuniqueToggle : BaseToggle {
public override void RespondFun(bool value) public override void RespondFun(bool value)
{ {
OverAllReportPanel.SetActive(value); OverAllReportPanel.SetActive(value);
EventPanel.SetActive(value); // EventPanel.SetActive(value);
//transform.Find("Image").gameObject.SetActive(value); //transform.Find("Image").gameObject.SetActive(value);
} }

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