diff --git a/Assets/BoilOver/Editor/ImageEffects/BloomAndFlaresEditor.cs b/Assets/BoilOver/Editor/ImageEffects/BloomAndFlaresEditor.cs index 7175c4a..b3cd002 100644 --- a/Assets/BoilOver/Editor/ImageEffects/BloomAndFlaresEditor.cs +++ b/Assets/BoilOver/Editor/ImageEffects/BloomAndFlaresEditor.cs @@ -77,7 +77,7 @@ namespace UnityStandardAssets.ImageEffects // display info text when screen blend mode cannot be used Camera cam = (target as BloomAndFlares).GetComponent(); if (cam != null) { - if (screenBlendMode.enumValueIndex==0 && ((cam.hdr && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { + if (screenBlendMode.enumValueIndex==0 && ((cam.allowHDR && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { EditorGUILayout.HelpBox("Screen blend is not supported in HDR. Using 'Add' instead.", UnityEditor.MessageType.Info); } } diff --git a/Assets/BoilOver/Editor/ImageEffects/BloomEditor.cs b/Assets/BoilOver/Editor/ImageEffects/BloomEditor.cs index bc3acf3..881edfe 100644 --- a/Assets/BoilOver/Editor/ImageEffects/BloomEditor.cs +++ b/Assets/BoilOver/Editor/ImageEffects/BloomEditor.cs @@ -85,7 +85,7 @@ namespace UnityStandardAssets.ImageEffects // display info text when screen blend mode cannot be used Camera cam = (target as Bloom).GetComponent(); if (cam != null) { - if (screenBlendMode.enumValueIndex==0 && ((cam.hdr && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { + if (screenBlendMode.enumValueIndex==0 && ((cam.allowHDR && hdr.enumValueIndex==0) || (hdr.enumValueIndex==1))) { EditorGUILayout.HelpBox("Screen blend is not supported in HDR. Using 'Add' instead.", UnityEditor.MessageType.Info); } } diff --git a/Assets/BoilOver/Editor/ImageEffects/TonemappingEditor.cs b/Assets/BoilOver/Editor/ImageEffects/TonemappingEditor.cs index 9a4962c..60442e4 100644 --- a/Assets/BoilOver/Editor/ImageEffects/TonemappingEditor.cs +++ b/Assets/BoilOver/Editor/ImageEffects/TonemappingEditor.cs @@ -42,7 +42,7 @@ namespace UnityStandardAssets.ImageEffects Camera cam = (target as Tonemapping).GetComponent(); if (cam != null) { - if (!cam.hdr) { + if (!cam.allowHDR) { EditorGUILayout.HelpBox("The camera is not HDR enabled. This will likely break the Tonemapper.", UnityEditor.MessageType.Warning); } else if (!(target as Tonemapping).validRenderTextureFormat) { diff --git a/Assets/BoilOver/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs b/Assets/BoilOver/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs index 59791f5..3491a02 100644 --- a/Assets/BoilOver/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs +++ b/Assets/BoilOver/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs @@ -3,12 +3,12 @@ using UnityEngine.PostProcessing; namespace UnityEditor.PostProcessing { - [CustomPropertyDrawer(typeof(MinAttribute))] + [CustomPropertyDrawer(typeof(UnityEngine.PostProcessing. MinAttribute))] sealed class MinDrawer : PropertyDrawer { public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { - MinAttribute attribute = (MinAttribute)base.attribute; + UnityEngine.PostProcessing.MinAttribute attribute = (UnityEngine.PostProcessing.MinAttribute)base.attribute; if (property.propertyType == SerializedPropertyType.Integer) { diff --git a/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs b/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs index d5fd7a6..15f39ff 100644 --- a/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs +++ b/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/Bloom.cs @@ -106,7 +106,7 @@ namespace UnityStandardAssets.ImageEffects doHdr = false; if (hdr == HDRBloomMode.Auto) - doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().hdr; + doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().allowHDR; else { doHdr = hdr == HDRBloomMode.On; } diff --git a/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs b/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs index 3769c21..da269f5 100644 --- a/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs +++ b/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/BloomAndFlares.cs @@ -109,7 +109,7 @@ namespace UnityStandardAssets.ImageEffects doHdr = false; if (hdr == HDRBloomMode.Auto) - doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().hdr; + doHdr = source.format == RenderTextureFormat.ARGBHalf && GetComponent().allowHDR; else { doHdr = hdr == HDRBloomMode.On; diff --git a/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs b/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs index 480ef25..508ea52 100644 --- a/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs +++ b/Assets/BoilOver/Standard Assets/Effects/ImageEffects/Scripts/SunShafts.cs @@ -90,7 +90,7 @@ namespace UnityStandardAssets.ImageEffects sunShaftsMaterial.SetVector ("_SunThreshold", sunThreshold); if (!useDepthTexture) { - var format= GetComponent().hdr ? RenderTextureFormat.DefaultHDR: RenderTextureFormat.Default; + var format= GetComponent().allowHDR ? RenderTextureFormat.DefaultHDR: RenderTextureFormat.Default; RenderTexture tmpBuffer = RenderTexture.GetTemporary (source.width, source.height, 0, format); RenderTexture.active = tmpBuffer; GL.ClearWithSkybox (false, GetComponent()); diff --git a/Assets/DongYouLiQing/Models/Scene.FBX.meta b/Assets/DongYouLiQing/Models/Scene.FBX.meta index 51d3f77..e73e06e 100644 --- a/Assets/DongYouLiQing/Models/Scene.FBX.meta +++ b/Assets/DongYouLiQing/Models/Scene.FBX.meta @@ -1,9 +1,7 @@ fileFormatVersion: 2 guid: 378408775c6256848bb7ece10787b6ec -timeCreated: 1525515876 -licenseType: Pro ModelImporter: - serializedVersion: 19 + serializedVersion: 23 fileIDToRecycleName: 100000: 020 100002: 059 @@ -7342,10 +7340,1208 @@ ModelImporter: 6402378: ZhuangZhi 6 7400000: Take 001 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: 03 - Default + second: {fileID: 2100000, guid: 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#4' + second: {fileID: 2100000, guid: 76d8ad62161ef714da548b772b12cb59, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: QIcaiche_baisequyu1 + second: {fileID: 2100000, guid: 68383ecd218f59146a23f38317d2ca4f, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: QIcaiche_jingdeng1 + second: {fileID: 2100000, guid: 13479606a9bdad946ba473440c3b5566, type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: QIcaiche_jingdenglanse1 + second: {fileID: 2100000, guid: ba38e642f4b1acb44881451861017cf2, type: 2} materials: importMaterials: 1 materialName: 0 materialSearch: 1 + materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 @@ -35,12 +116,15 @@ ModelImporter: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 animationCompression: 1 animationRotationError: 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humanDescription: @@ -78,7 +174,6 @@ ModelImporter: legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: - rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 diff --git a/Assets/Models/FireRobot/Models/FireRobot.FBX.meta b/Assets/Models/FireRobot/Models/FireRobot.FBX.meta index 2ecda64..a76a1a0 100644 --- a/Assets/Models/FireRobot/Models/FireRobot.FBX.meta +++ b/Assets/Models/FireRobot/Models/FireRobot.FBX.meta @@ -1,9 +1,7 @@ fileFormatVersion: 2 guid: f5d063e3feaacff44842ab9558c14026 -timeCreated: 1525401265 -licenseType: Pro ModelImporter: - serializedVersion: 19 + serializedVersion: 23 fileIDToRecycleName: 100000: Body 100002: //RootNode @@ -24,6 +22,10 @@ ModelImporter: 100032: Right_wheel5 100034: Right_wheel6 100036: Right_wheel7 + 100038: LvDai + 100040: Pao1 + 100042: Pao2 + 100044: tank-treading 400000: Body 400002: //RootNode 400004: Gunturret @@ -43,6 +45,10 @@ ModelImporter: 400032: Right_wheel5 400034: Right_wheel6 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type: 2} + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: 20 - Default + second: {fileID: 2100000, guid: 39d7244a5a460044b8493118a86043c2, type: 2} materials: importMaterials: 1 materialName: 0 materialSearch: 1 + materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 @@ -114,12 +145,15 @@ ModelImporter: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] + extraUserProperties: [] clipAnimations: [] isReadable: 1 meshes: @@ -127,22 +161,34 @@ ModelImporter: globalScale: 1 meshCompression: 0 addColliders: 0 + useSRGBMaterialColor: 1 + importVisibility: 0 importBlendShapes: 1 + importCameras: 0 + importLights: 0 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 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a/Assets/Models/fireMan/Animations/DefaultAvatar@Idle_Neutral.fbx.meta +++ b/Assets/Models/fireMan/Animations/DefaultAvatar@Idle_Neutral.fbx.meta @@ -1,7 +1,7 @@ fileFormatVersion: 2 guid: 7f3897eeab763384893aaa968540a171 ModelImporter: - serializedVersion: 19 + serializedVersion: 23 fileIDToRecycleName: 100000: Chest 100002: chestProxy_geo @@ -479,10 +479,13 @@ ModelImporter: 4300114: l_hipProxy_geo 7400000: Idle 9500000: //RootNode + 2186277476908879412: ImportLogs + externalObjects: {} materials: importMaterials: 1 materialName: 0 materialSearch: 1 + materialLocation: 0 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 @@ -500,12 +503,15 @@ ModelImporter: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 animationCompression: 0 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] + 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m_Enabled: 1 m_EditorHideFlags: 0 @@ -7005,9 +7521,12 @@ MonoBehaviour: m_FillAmount: 1 m_FillClockwise: 1 m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!222 &2126649009 CanvasRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2126649005} + m_CullTransparentMesh: 0 diff --git a/Assets/Scripts/Common/Disasters/FireLiquidLevelCtrl.cs b/Assets/Scripts/Common/Disasters/FireLiquidLevelCtrl.cs index 355ac86..3de25c2 100644 --- a/Assets/Scripts/Common/Disasters/FireLiquidLevelCtrl.cs +++ b/Assets/Scripts/Common/Disasters/FireLiquidLevelCtrl.cs @@ -44,7 +44,7 @@ public class FireLiquidLevelCtrl : MonoBehaviour boxCollider = GetComponent(); boxCol_fire = boxCollider.size; - box_smoke = smokePS.shape.box; + box_smoke = smokePS.shape.scale; pos_smoke = smokePS.transform.localPosition; FireScale = fireScale; @@ -156,7 +156,7 @@ public class FireLiquidLevelCtrl : MonoBehaviour SetRate(smokePS, 1f, 5f); SetStartSize(smokePS, 10f, 20f, 50f, 100f); var box_Smoke = smokePS.shape; - box_Smoke.box = new Vector3(GetValueAccordingStandardValue(1f, 20f), + box_Smoke.scale = new Vector3(GetValueAccordingStandardValue(1f, 20f), GetValueAccordingStandardValue(1f, 20f), GetValueAccordingStandardValue(0.5f, 10f)); smokePS.transform.localPosition = new Vector3(pos_smoke.x, GetValueAccordingStandardValue(20f, 28.4f), pos_smoke.z); diff --git a/Assets/Scripts/Common/Disasters/FireSpread/FireInitialSizeSet.cs b/Assets/Scripts/Common/Disasters/FireSpread/FireInitialSizeSet.cs index b9d7cc8..3d2896f 100644 --- a/Assets/Scripts/Common/Disasters/FireSpread/FireInitialSizeSet.cs +++ b/Assets/Scripts/Common/Disasters/FireSpread/FireInitialSizeSet.cs @@ -80,14 +80,14 @@ public class FireInitialSizeSet : MonoBehaviour { smokePSConstant = smokePS.emission.rateOverTime.constant; smokePSStartSizeCstMin = smokePS.main.startSize.constantMin; smokePSStartSizeCstMax = smokePS.main.startSize.constantMax; - smokePsShapBox = smokePS.shape.box; + smokePsShapBox = smokePS.shape.scale; smokePsLocalPos = smokePS.transform.localPosition; sparksConstant = Sparks.emission.rateOverTime.constant; sparksRadius = Sparks.shape.radius; glowConstant = Glow.emission.rateOverTime.constant; - glowShapBox = Glow.shape.box; + glowShapBox = Glow.shape.scale; fireLightRange = Firelight.range; @@ -145,7 +145,7 @@ public class FireInitialSizeSet : MonoBehaviour { SetEmission(ParticleType.smokePs, smokePS, factor); SetStartSize(ParticleType.smokePs, smokePS, factor); var box_Smoke = smokePS.shape; - box_Smoke.box = new Vector3(smokePsShapBox.x * factor, smokePsShapBox.y * factor, smokePsShapBox.z * factor); + box_Smoke.scale = new Vector3(smokePsShapBox.x * factor, smokePsShapBox.y * factor, smokePsShapBox.z * factor); smokePS.transform.localPosition = new Vector3(smokePsLocalPos.x, smokePsLocalPos.y * factor, smokePsLocalPos.z); SetEmission(ParticleType.sparksPs, Sparks, factor); @@ -154,7 +154,7 @@ public class FireInitialSizeSet : MonoBehaviour { SetEmission(ParticleType.glowPs, Glow, factor); var box_Glow = Glow.shape; - box_Glow.box = new Vector3(glowShapBox.x * factor, glowShapBox.y * factor, glowShapBox.z * factor); + box_Glow.scale = new Vector3(glowShapBox.x * factor, glowShapBox.y * factor, glowShapBox.z * factor); Firelight.range = fireLightRange * factor; diff --git a/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/AssetBundleManager.cs b/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/AssetBundleManager.cs index c5e60dc..516c607 100644 --- a/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/AssetBundleManager.cs +++ b/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/AssetBundleManager.cs @@ -89,8 +89,8 @@ public class AssetBundleManager : Singleton if (Application.isEditor) //return "file://" + System.Environment.CurrentDirectory.Replace("\\", "/"); return "file://" + Application.streamingAssetsPath; - else if (Application.isWebPlayer) - return Path.GetDirectoryName(Application.absoluteURL).Replace("\\", "/") + "/StreamingAssets"; + //else if (Application.isWebPlayer) + // return Path.GetDirectoryName(Application.absoluteURL).Replace("\\", "/") + "/StreamingAssets"; else if (Application.isMobilePlatform || Application.isConsolePlatform) return Application.streamingAssetsPath; else @@ -113,7 +113,7 @@ public class AssetBundleManager : Singleton return "Windows"; case BuildTarget.StandaloneOSXIntel: case BuildTarget.StandaloneOSXIntel64: - case BuildTarget.StandaloneOSXUniversal: + case BuildTarget.StandaloneOSX: return "OSX"; default: return null; diff --git a/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/Editor/BuildScript.cs b/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/Editor/BuildScript.cs index 3fd8a2f..9c56ba7 100644 --- a/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/Editor/BuildScript.cs +++ b/Assets/Scripts/Common/EquipSystem/MyFrame/AssetBundleSystem/Editor/BuildScript.cs @@ -55,7 +55,7 @@ public class BuildScript return "/test.exe"; case BuildTarget.StandaloneOSXIntel: case BuildTarget.StandaloneOSXIntel64: - case BuildTarget.StandaloneOSXUniversal: + case BuildTarget.StandaloneOSX: return "/test.app"; case BuildTarget.WebGL: return ""; diff --git a/Assets/Scripts/Common/RoomWaiting/MessagePanel.cs b/Assets/Scripts/Common/RoomWaiting/MessagePanel.cs index 83a0c8f..b2bcfc9 100644 --- a/Assets/Scripts/Common/RoomWaiting/MessagePanel.cs +++ b/Assets/Scripts/Common/RoomWaiting/MessagePanel.cs @@ -36,6 +36,7 @@ public class MessagePanel : MonoBehaviour { { ShowText.text = str; gameObject.SetActive(true); + Debug.Log(22); } //确定按钮 diff --git a/Assets/Scripts/Common/RoomWaiting/ROOM_LEAVE_SYNC.cs b/Assets/Scripts/Common/RoomWaiting/ROOM_LEAVE_SYNC.cs index 31a1333..a87b51b 100644 --- a/Assets/Scripts/Common/RoomWaiting/ROOM_LEAVE_SYNC.cs +++ b/Assets/Scripts/Common/RoomWaiting/ROOM_LEAVE_SYNC.cs @@ -22,7 +22,6 @@ public class ROOM_LEAVE_SYNC : NetworkMessageBehaviour //准备状态下的用户离开时需要初始化准备状态,避免再进入房间直接就是准备状态 UserData user = CurrentUserInfo.room.FindUserById(CurrentUserInfo.mySelf.Id); user.IsReady = false; - if (info.TargetScene.ToString() == "Lobby") {//从房间返回大厅 CurrentUserInfo.room = null; @@ -44,8 +43,11 @@ public class ROOM_LEAVE_SYNC : NetworkMessageBehaviour } else {//通知其他人,有人触发返回操作导致的离开房间 - if (GetComponentsInChildren() == null) + if (GetComponentsInChildren().Length<1) { + //如果不是在房间等待界面有人离开房间。 + UserData remove = CurrentUserInfo.room.FindUserById(info.UserData.UserInfo.Id); + CurrentUserInfo.room.UserList.Remove(remove); return; } diff --git a/Assets/Scripts/DongYouLiQing/Common/OilTanks/ParticleControl.cs b/Assets/Scripts/DongYouLiQing/Common/OilTanks/ParticleControl.cs index 39d1fa6..be8b872 100644 --- a/Assets/Scripts/DongYouLiQing/Common/OilTanks/ParticleControl.cs +++ b/Assets/Scripts/DongYouLiQing/Common/OilTanks/ParticleControl.cs @@ -117,13 +117,13 @@ public class ParticleControl : MonoBehaviour //方形发射器大小 private void BoxShapContron() { - if (shap.box.x < BoxMax.x) - shap.box = new Vector3(shap.box.x + Time.deltaTime * BoxSpeed.x, shap.box.y, shap.box.z); - if (shap.box.y < BoxMax.y) - shap.box = new Vector3(shap.box.x, shap.box.y + Time.deltaTime * BoxSpeed.y, shap.box.z); - if (shap.box.z < BoxMax.z) - shap.box = new Vector3(shap.box.x, shap.box.y, shap.box.z + Time.deltaTime * BoxSpeed.z); - if (shap.box.x >= BoxMax.x && shap.box.y >= BoxMax.y && shap.box.z >= BoxMax.z) + if (shap.scale.x < BoxMax.x) + shap.scale = new Vector3(shap.scale.x + Time.deltaTime * BoxSpeed.x, shap.scale.y, shap.scale.z); + if (shap.scale.y < BoxMax.y) + shap.scale = new Vector3(shap.scale.x, shap.scale.y + Time.deltaTime * BoxSpeed.y, shap.scale.z); + if (shap.scale.z < BoxMax.z) + shap.scale = new Vector3(shap.scale.x, shap.scale.y, shap.scale.z + Time.deltaTime * BoxSpeed.z); + if (shap.scale.x >= BoxMax.x && shap.scale.y >= BoxMax.y && shap.scale.z >= BoxMax.z) CancelInvoke("BoxShapContron"); } } diff --git a/Assets/Scripts/DongYouLiQing/LeadGroup/ExitDrillButton.cs b/Assets/Scripts/DongYouLiQing/LeadGroup/ExitDrillButton.cs new file mode 100644 index 0000000..537fee7 --- /dev/null +++ b/Assets/Scripts/DongYouLiQing/LeadGroup/ExitDrillButton.cs @@ -0,0 +1,45 @@ +using AX.NetworkSystem; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; + +public class ExitDrillButton : BaseButton +{ + public MessagePanel mess; + private void Start() + { + mess = transform.parent.parent.parent.Find("MessagePanel").GetComponent(); + } + // Start is called before the first frame update + public override void RespondFun() + { + mess.MessageBoxShow("返回到角色选择"); + mess.SureAction = ExitToSelect; + + + } + private void ExitToSelect() + { + EntitiesManager.Instance.Reset();//跳转场景时要清空实体管理器中的对象 + + //准备状态下的用户离开时需要初始化准备状态,避免再进入房间直接就是准备状态 + UserData user = CurrentUserInfo.room.FindUserById(CurrentUserInfo.mySelf.Id); + user.IsReady = false; + CurrentUserInfo.room = null; + EnterRoomPair data = new EnterRoomPair + { + RoomId = CurrentUserInfo.room == null ? -1 : CurrentUserInfo.room.Id, + UserData = new UserData() + { + UserInfo = CurrentUserInfo.mySelf, + Role = CurrentUserInfo.role, + Org = CurrentUserInfo.organization, + IsReady = false, + }, + TargetScene = GoTo.RolesSelection, + }; + NetworkManager.Default.SendAsync("ROOM_LEAVE_SYNC", data); + SceneManager.LoadScene(GoTo.RolesSelection.ToString()); + } +} diff --git a/Assets/Scripts/DongYouLiQing/LeadGroup/ExitDrillButton.cs.meta b/Assets/Scripts/DongYouLiQing/LeadGroup/ExitDrillButton.cs.meta new file mode 100644 index 0000000..361eda9 --- /dev/null +++ b/Assets/Scripts/DongYouLiQing/LeadGroup/ExitDrillButton.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3e67630d6e91a7d40a61b9de02f46e8b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index ab4ac83..1b719cc 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -37,6 +37,7 @@ GraphicsSettings: - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} diff --git a/ProjectSettings/PresetManager.asset b/ProjectSettings/PresetManager.asset new file mode 100644 index 0000000..92591ba Binary files /dev/null and b/ProjectSettings/PresetManager.asset differ diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 743f234..afd1fee 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,9 +3,11 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 11 + serializedVersion: 15 productGUID: a9a5d8b2a92e84f43bcf6ac8064a862d AndroidProfiler: 0 + AndroidFilterTouchesWhenObscured: 0 + AndroidEnableSustainedPerformanceMode: 0 defaultScreenOrientation: 4 targetDevice: 2 useOnDemandResources: 0 @@ -14,7 +16,7 @@ PlayerSettings: productName: "\u667A\u80FD\u591A\u89D2\u8272\u4EFF\u771F\u6F14\u7EC3\u7CFB\u7EDF" defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} - m_SplashScreenBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21176471, a: 1} + m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} m_ShowUnitySplashScreen: 1 m_ShowUnitySplashLogo: 1 m_SplashScreenOverlayOpacity: 1 @@ -38,8 +40,6 @@ PlayerSettings: width: 1 height: 1 m_SplashScreenLogos: [] - m_SplashScreenBackgroundLandscape: {fileID: 0} - m_SplashScreenBackgroundPortrait: {fileID: 0} m_VirtualRealitySplashScreen: {fileID: 0} m_HolographicTrackingLossScreen: {fileID: 0} defaultScreenWidth: 1366 @@ -49,11 +49,9 @@ PlayerSettings: m_StereoRenderingPath: 0 m_ActiveColorSpace: 0 m_MTRendering: 1 - m_MobileMTRendering: 0 m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 - tizenShowActivityIndicatorOnLoading: -1 iosAppInBackgroundBehavior: 0 displayResolutionDialog: 1 iosAllowHTTPDownload: 1 @@ -63,13 +61,20 @@ PlayerSettings: allowedAutorotateToLandscapeLeft: 1 useOSAutorotation: 1 use32BitDisplayBuffer: 1 + preserveFramebufferAlpha: 0 disableDepthAndStencilBuffers: 0 - defaultIsFullScreen: 0 + androidStartInFullscreen: 1 + androidRenderOutsideSafeArea: 0 + androidBlitType: 0 defaultIsNativeResolution: 1 + macRetinaSupport: 1 runInBackground: 1 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 + Force IOS Speakers When Recording: 0 + deferSystemGesturesMode: 0 + hideHomeButton: 0 submitAnalytics: 1 usePlayerLog: 1 bakeCollisionMeshes: 0 @@ -87,32 +92,26 @@ PlayerSettings: visibleInBackground: 0 allowFullscreenSwitch: 1 graphicsJobMode: 0 - macFullscreenMode: 2 - d3d9FullscreenMode: 1 - d3d11FullscreenMode: 1 + fullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 xboxEnablePIXSampling: 0 - n3dsDisableStereoscopicView: 0 - n3dsEnableSharedListOpt: 1 - n3dsEnableVSync: 0 - ignoreAlphaClear: 0 + metalFramebufferOnly: 0 xboxOneResolution: 0 + xboxOneSResolution: 0 + xboxOneXResolution: 3 xboxOneMonoLoggingLevel: 0 xboxOneLoggingLevel: 1 - videoMemoryForVertexBuffers: 0 - psp2PowerMode: 0 - psp2AcquireBGM: 1 - wiiUTVResolution: 0 - wiiUGamePadMSAA: 1 - wiiUSupportsNunchuk: 0 - wiiUSupportsClassicController: 0 - wiiUSupportsBalanceBoard: 0 - wiiUSupportsMotionPlus: 0 - wiiUSupportsProController: 0 - wiiUAllowScreenCapture: 1 - wiiUControllerCount: 0 + xboxOneDisableEsram: 0 + xboxOnePresentImmediateThreshold: 0 + switchQueueCommandMemory: 1048576 + switchQueueControlMemory: 16384 + switchQueueComputeMemory: 262144 + switchNVNShaderPoolsGranularity: 33554432 + switchNVNDefaultPoolsGranularity: 16777216 + switchNVNOtherPoolsGranularity: 16777216 + vulkanEnableSetSRGBWrite: 0 m_SupportedAspectRatios: 4:3: 1 5:4: 1 @@ -122,9 +121,11 @@ PlayerSettings: bundleVersion: 1.0 preloadedAssets: [] metroInputSource: 0 + wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1 xboxOneDisableKinectGpuReservation: 0 xboxOneEnable7thCore: 0 + isWsaHolographicRemotingEnabled: 0 vrSettings: cardboard: depthFormat: 0 @@ -132,10 +133,25 @@ PlayerSettings: daydream: depthFormat: 0 useSustainedPerformanceMode: 0 + enableVideoLayer: 0 + useProtectedVideoMemory: 0 + minimumSupportedHeadTracking: 0 + maximumSupportedHeadTracking: 1 hololens: depthFormat: 1 + depthBufferSharingEnabled: 1 + oculus: + sharedDepthBuffer: 1 + dashSupport: 1 + enable360StereoCapture: 0 protectGraphicsMemory: 0 + enableFrameTimingStats: 0 useHDRDisplay: 0 + m_ColorGamuts: 00000000 + targetPixelDensity: 30 + resolutionScalingMode: 0 + androidSupportedAspectRatio: 1 + androidMaxAspectRatio: 2.1 applicationIdentifier: Android: com.Company.ProductName Standalone: unity.DefaultCompany.InputManager @@ -158,11 +174,9 @@ PlayerSettings: APKExpansionFiles: 0 keepLoadedShadersAlive: 0 StripUnusedMeshComponents: 0 - VertexChannelCompressionMask: - serializedVersion: 2 - m_Bits: 238 + VertexChannelCompressionMask: 214 iPhoneSdkVersion: 988 - iOSTargetOSVersionString: 7.0 + iOSTargetOSVersionString: 9.0 tvOSSdkVersion: 0 tvOSRequireExtendedGameController: 0 tvOSTargetOSVersionString: 9.0 @@ -178,15 +192,22 @@ PlayerSettings: iPhone47inSplashScreen: {fileID: 0} iPhone55inPortraitSplashScreen: {fileID: 0} iPhone55inLandscapeSplashScreen: {fileID: 0} + iPhone58inPortraitSplashScreen: {fileID: 0} + iPhone58inLandscapeSplashScreen: {fileID: 0} iPadPortraitSplashScreen: {fileID: 0} iPadHighResPortraitSplashScreen: {fileID: 0} iPadLandscapeSplashScreen: {fileID: 0} iPadHighResLandscapeSplashScreen: {fileID: 0} appleTVSplashScreen: {fileID: 0} + appleTVSplashScreen2x: {fileID: 0} tvOSSmallIconLayers: [] + tvOSSmallIconLayers2x: [] tvOSLargeIconLayers: [] + tvOSLargeIconLayers2x: [] tvOSTopShelfImageLayers: [] + tvOSTopShelfImageLayers2x: [] tvOSTopShelfImageWideLayers: [] + tvOSTopShelfImageWideLayers2x: [] iOSLaunchScreenType: 0 iOSLaunchScreenPortrait: {fileID: 0} iOSLaunchScreenLandscape: {fileID: 0} @@ -204,6 +225,8 @@ PlayerSettings: iOSLaunchScreeniPadFillPct: 100 iOSLaunchScreeniPadSize: 100 iOSLaunchScreeniPadCustomXibPath: + iOSUseLaunchScreenStoryboard: 0 + iOSLaunchScreenCustomStoryboardPath: iOSDeviceRequirements: [] iOSURLSchemes: [] iOSBackgroundModes: 0 @@ -214,15 +237,26 @@ PlayerSettings: appleDeveloperTeamID: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: + iOSManualSigningProvisioningProfileType: 0 + tvOSManualSigningProvisioningProfileType: 0 appleEnableAutomaticSigning: 0 - AndroidTargetDevice: 0 + iOSRequireARKit: 0 + iOSAutomaticallyDetectAndAddCapabilities: 1 + appleEnableProMotion: 0 + clonedFromGUID: 00000000000000000000000000000000 + templatePackageId: + templateDefaultScene: + AndroidTargetArchitectures: 5 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} AndroidKeystoreName: AndroidKeyaliasName: + AndroidBuildApkPerCpuArchitecture: 0 AndroidTVCompatibility: 1 AndroidIsGame: 1 + AndroidEnableTango: 0 androidEnableBanner: 1 + androidUseLowAccuracyLocation: 0 m_AndroidBanners: - width: 320 height: 180 @@ -236,6 +270,8 @@ PlayerSettings: m_Icon: {fileID: 0} m_Width: 128 m_Height: 128 + m_Kind: 0 + m_BuildTargetPlatformIcons: [] m_BuildTargetBatching: [] m_BuildTargetGraphicsAPIs: [] m_BuildTargetVRSettings: @@ -293,29 +329,23 @@ PlayerSettings: - m_BuildTarget: tvOS m_Enabled: 0 m_Devices: [] + m_BuildTargetEnableVuforiaSettings: [] openGLRequireES31: 0 openGLRequireES31AEP: 0 - webPlayerTemplate: APPLICATION:Default m_TemplateCustomTags: {} - wiiUTitleID: 0005000011000000 - wiiUGroupID: 00010000 - wiiUCommonSaveSize: 4096 - wiiUAccountSaveSize: 2048 - wiiUOlvAccessKey: 0 - wiiUTinCode: 0 - wiiUJoinGameId: 0 - wiiUJoinGameModeMask: 0000000000000000 - wiiUCommonBossSize: 0 - wiiUAccountBossSize: 0 - wiiUAddOnUniqueIDs: [] - wiiUMainThreadStackSize: 3072 - wiiULoaderThreadStackSize: 1024 - wiiUSystemHeapSize: 128 - wiiUTVStartupScreen: {fileID: 0} - wiiUGamePadStartupScreen: {fileID: 0} - wiiUDrcBufferDisabled: 0 - wiiUProfilerLibPath: + mobileMTRendering: + iPhone: 1 + tvOS: 1 + m_BuildTargetGroupLightmapEncodingQuality: + - m_BuildTarget: Standalone + m_EncodingQuality: 1 + - m_BuildTarget: XboxOne + m_EncodingQuality: 1 + - m_BuildTarget: PS4 + m_EncodingQuality: 1 + m_BuildTargetGroupLightmapSettings: [] playModeTestRunnerEnabled: 0 + runPlayModeTestAsEditModeTest: 0 actionOnDotNetUnhandledException: 1 enableInternalProfiler: 0 logObjCUncaughtExceptions: 1 @@ -343,6 +373,9 @@ PlayerSettings: switchTitleNames_9: switchTitleNames_10: switchTitleNames_11: + switchTitleNames_12: + switchTitleNames_13: + switchTitleNames_14: switchPublisherNames_0: switchPublisherNames_1: switchPublisherNames_2: @@ -355,6 +388,9 @@ PlayerSettings: switchPublisherNames_9: switchPublisherNames_10: switchPublisherNames_11: + switchPublisherNames_12: + switchPublisherNames_13: + switchPublisherNames_14: switchIcons_0: {fileID: 0} switchIcons_1: {fileID: 0} switchIcons_2: {fileID: 0} @@ -367,6 +403,9 @@ PlayerSettings: switchIcons_9: {fileID: 0} switchIcons_10: {fileID: 0} switchIcons_11: {fileID: 0} + switchIcons_12: {fileID: 0} + switchIcons_13: {fileID: 0} + switchIcons_14: {fileID: 0} switchSmallIcons_0: {fileID: 0} switchSmallIcons_1: {fileID: 0} switchSmallIcons_2: {fileID: 0} @@ -379,6 +418,9 @@ PlayerSettings: switchSmallIcons_9: {fileID: 0} switchSmallIcons_10: {fileID: 0} switchSmallIcons_11: {fileID: 0} + switchSmallIcons_12: {fileID: 0} + switchSmallIcons_13: {fileID: 0} + switchSmallIcons_14: {fileID: 0} switchManualHTML: switchAccessibleURLs: switchLegalInformation: @@ -420,8 +462,15 @@ PlayerSettings: switchLocalCommunicationIds_7: switchParentalControl: 0 switchAllowsScreenshot: 1 + switchAllowsVideoCapturing: 1 + switchAllowsRuntimeAddOnContentInstall: 0 switchDataLossConfirmation: 0 + switchUserAccountLockEnabled: 0 + switchSystemResourceMemory: 16777216 switchSupportedNpadStyles: 3 + switchNativeFsCacheSize: 32 + switchIsHoldTypeHorizontal: 0 + switchSupportedNpadCount: 8 switchSocketConfigEnabled: 0 switchTcpInitialSendBufferSize: 32 switchTcpInitialReceiveBufferSize: 64 @@ -451,6 +500,8 @@ PlayerSettings: ps4PronunciationSIGPath: ps4BackgroundImagePath: ps4StartupImagePath: + ps4StartupImagesFolder: + ps4IconImagesFolder: ps4SaveDataImagePath: ps4SdkOverride: ps4BGMPath: @@ -470,12 +521,13 @@ PlayerSettings: ps4GarlicHeapSize: 2048 ps4ProGarlicHeapSize: 2560 ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ - ps4UseDebugIl2cppLibs: 0 ps4pnSessions: 1 ps4pnPresence: 1 ps4pnFriends: 1 ps4pnGameCustomData: 1 playerPrefsSupport: 0 + enableApplicationExit: 0 + resetTempFolder: 1 restrictedAudioUsageRights: 0 ps4UseResolutionFallback: 0 ps4ReprojectionSupport: 0 @@ -499,54 +551,6 @@ PlayerSettings: ps4attribEyeToEyeDistanceSettingVR: 0 ps4IncludedModules: [] monoEnv: - psp2Splashimage: {fileID: 0} - psp2NPTrophyPackPath: - psp2NPSupportGBMorGJP: 0 - psp2NPAgeRating: 12 - psp2NPTitleDatPath: - psp2NPCommsID: - psp2NPCommunicationsID: - psp2NPCommsPassphrase: - psp2NPCommsSig: - psp2ParamSfxPath: - psp2ManualPath: - psp2LiveAreaGatePath: - psp2LiveAreaBackroundPath: - psp2LiveAreaPath: - psp2LiveAreaTrialPath: - psp2PatchChangeInfoPath: - psp2PatchOriginalPackage: - psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui - psp2KeystoneFile: - psp2MemoryExpansionMode: 0 - psp2DRMType: 0 - psp2StorageType: 0 - psp2MediaCapacity: 0 - psp2DLCConfigPath: - psp2ThumbnailPath: - psp2BackgroundPath: - psp2SoundPath: - psp2TrophyCommId: - psp2TrophyPackagePath: - psp2PackagedResourcesPath: - psp2SaveDataQuota: 10240 - psp2ParentalLevel: 1 - psp2ShortTitle: Not Set - psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF - psp2Category: 0 - psp2MasterVersion: 01.00 - psp2AppVersion: 01.00 - psp2TVBootMode: 0 - psp2EnterButtonAssignment: 2 - psp2TVDisableEmu: 0 - psp2AllowTwitterDialog: 1 - psp2Upgradable: 0 - psp2HealthWarning: 0 - psp2UseLibLocation: 0 - psp2InfoBarOnStartup: 0 - psp2InfoBarColor: 0 - psp2UseDebugIl2cppLibs: 0 - psmSplashimage: {fileID: 0} splashScreenBackgroundSourceLandscape: {fileID: 0} splashScreenBackgroundSourcePortrait: {fileID: 0} spritePackerPolicy: @@ -560,15 +564,20 @@ PlayerSettings: webGLTemplate: APPLICATION:Default webGLAnalyzeBuildSize: 0 webGLUseEmbeddedResources: 0 - webGLUseWasm: 0 webGLCompressionFormat: 1 + webGLLinkerTarget: 1 + webGLThreadsSupport: 0 scriptingDefineSymbols: {} platformArchitecture: {} scriptingBackend: Standalone: 0 WebPlayer: 0 + il2cppCompilerConfiguration: {} + managedStrippingLevel: {} incrementalIl2cppBuild: {} + allowUnsafeCode: 1 additionalIl2CppArgs: + scriptingRuntimeVersion: 0 apiCompatibilityLevelPerPlatform: {} m_RenderingPath: 1 m_MobileRenderingPath: 1 @@ -582,11 +591,12 @@ PlayerSettings: metroApplicationDescription: InputManager wsaImages: {} metroTileShortName: - metroCommandLineArgsFile: metroTileShowName: 0 metroMediumTileShowName: 0 metroLargeTileShowName: 0 metroWideTileShowName: 0 + metroSupportStreamingInstall: 0 + metroLastRequiredScene: 0 metroDefaultTileSize: 1 metroTileForegroundText: 1 metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} @@ -594,35 +604,11 @@ PlayerSettings: a: 1} metroSplashScreenUseBackgroundColor: 0 platformCapabilities: {} + metroTargetDeviceFamilies: {} metroFTAName: metroFTAFileTypes: [] metroProtocolName: metroCompilationOverrides: 1 - tizenProductDescription: - tizenProductURL: - tizenSigningProfileName: - tizenGPSPermissions: 0 - tizenMicrophonePermissions: 0 - tizenDeploymentTarget: - tizenDeploymentTargetType: -1 - tizenMinOSVersion: 1 - n3dsUseExtSaveData: 0 - n3dsCompressStaticMem: 1 - n3dsExtSaveDataNumber: 0x12345 - n3dsStackSize: 131072 - n3dsTargetPlatform: 2 - n3dsRegion: 7 - n3dsMediaSize: 0 - n3dsLogoStyle: 3 - n3dsTitle: GameName - n3dsProductCode: - n3dsApplicationId: 0xFF3FF - stvDeviceAddress: - stvProductDescription: - stvProductAuthor: - stvProductAuthorEmail: - stvProductLink: - stvProductCategory: 0 XboxOneProductId: XboxOneUpdateKey: XboxOneSandboxId: @@ -632,6 +618,7 @@ PlayerSettings: XboxOneGameOsOverridePath: XboxOnePackagingOverridePath: XboxOneAppManifestOverridePath: + XboxOneVersion: 1.0.0.0 XboxOnePackageEncryption: 0 XboxOnePackageUpdateGranularity: 2 XboxOneDescription: @@ -645,7 +632,9 @@ PlayerSettings: XboxOneSplashScreen: {fileID: 0} XboxOneAllowedProductIds: [] XboxOnePersistentLocalStorageSize: 0 + XboxOneXTitleMemory: 8 xboxOneScriptCompiler: 0 + XboxOneOverrideIdentityName: vrEditorSettings: daydream: daydreamIconForeground: {fileID: 0} @@ -660,10 +649,30 @@ PlayerSettings: Purchasing: 0 UNet: 0 Unity_Ads: 0 + luminIcon: + m_Name: + m_ModelFolderPath: + m_PortalFolderPath: + luminCert: + m_CertPath: + m_PrivateKeyPath: + luminIsChannelApp: 0 + luminVersion: + m_VersionCode: 1 + m_VersionName: facebookSdkVersion: 7.9.1 - apiCompatibilityLevel: 2 + facebookAppId: + facebookCookies: 1 + facebookLogging: 1 + facebookStatus: 1 + facebookXfbml: 0 + facebookFrictionlessRequests: 1 + apiCompatibilityLevel: 6 cloudProjectId: + framebufferDepthMemorylessMode: 0 projectName: organizationId: cloudEnabled: 0 - enableNewInputSystem: 0 + enableNativePlatformBackendsForNewInputSystem: 0 + disableOldInputManagerSupport: 0 + legacyClampBlendShapeWeights: 1 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index e48a9f5..0b705ce 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1 +1 @@ -m_EditorVersion: 5.6.3f1 +m_EditorVersion: 2018.4.0f1 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset index ec1ab29..c3ae9a0 100644 --- a/ProjectSettings/UnityConnectSettings.asset +++ b/ProjectSettings/UnityConnectSettings.asset @@ -3,30 +3,32 @@ --- !u!310 &1 UnityConnectSettings: m_ObjectHideFlags: 0 - m_Enabled: 0 + serializedVersion: 1 + m_Enabled: 1 m_TestMode: 0 - m_TestEventUrl: - m_TestConfigUrl: + m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events + m_EventUrl: https://cdp.cloud.unity3d.com/v1/events + m_ConfigUrl: https://config.uca.cloud.unity3d.com m_TestInitMode: 0 CrashReportingSettings: - m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes + m_EventUrl: https://perf-events.cloud.unity3d.com m_Enabled: 0 + m_LogBufferSize: 10 m_CaptureEditorExceptions: 1 UnityPurchasingSettings: m_Enabled: 0 m_TestMode: 0 UnityAnalyticsSettings: m_Enabled: 0 - m_InitializeOnStartup: 1 m_TestMode: 0 - m_TestEventUrl: - m_TestConfigUrl: + m_InitializeOnStartup: 1 UnityAdsSettings: m_Enabled: 0 m_InitializeOnStartup: 1 m_TestMode: 0 - m_EnabledPlatforms: 4294967295 m_IosGameId: m_AndroidGameId: + m_GameIds: {} + m_GameId: PerformanceReportingSettings: m_Enabled: 0 diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..77cc49b Binary files /dev/null and b/ProjectSettings/VFXManager.asset differ