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21 lines
553 B
21 lines
553 B
using AX.InputSystem; |
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using AX.MessageSystem; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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/// <summary> |
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///全液面火大小设置命令 |
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/// </summary> |
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public class FireLiquidLevelScaleCommand : Command |
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{ |
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public static readonly FireLiquidLevelScaleCommand Instance = new FireLiquidLevelScaleCommand(); |
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public override void Execute(long gameObjID, CmdArgs arg) |
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{ |
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base.Execute(gameObjID, arg); |
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MessageDispatcher.SendMessage(gameObjID, "FIRE_LIQUID_LEVEL_SCALE_COMMAND", arg); |
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} |
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} |
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