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29 lines
626 B
29 lines
626 B
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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public class CancelCreateRoom : MonoBehaviour { |
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// Use this for initialization |
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void Start () { |
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GetComponent<Button>().onClick.AddListener(Cancel); |
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} |
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private void OnDestroy() |
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{ |
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GetComponent<Button>().onClick.RemoveListener(Cancel); |
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} |
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private void Cancel() |
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{ |
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transform.parent.gameObject.SetActive(false); |
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transform.parent.parent.Find("RoomParent").gameObject.SetActive(true); |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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}
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