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49 lines
1.6 KiB
49 lines
1.6 KiB
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using AX.Network.Protocols; |
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using UnityEngine; |
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using AX.Serialization; |
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using AX.NetworkSystem; |
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using UnityEngine.SceneManagement; |
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public class LOGOUT_SYNC : NetworkMessageBehaviour |
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{ |
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protected override void Execute(BinaryMessage message) |
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{ |
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var Udata = message.Body.Deserialize<UserData>(); |
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//在房间登出,删除此人UI |
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if (SceneManager.GetActiveScene().name == GoTo.DongYouLiQing.ToString()&&GameObject.Find("RoomWaiting")) |
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{ |
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UserData userdata= CurrentUserInfo.room.FindUserById(Udata.UserInfo.Id); |
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if (userdata == null) |
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{ |
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return; |
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} |
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CurrentUserInfo.room.UserList.Remove(userdata); |
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//刷新UI |
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GetComponent<MainPanel>().RemoveRoleItem(userdata); |
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GetComponent<MainPanel>().hideuselessPanel(CurrentUserInfo.room.UserList); |
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//刷新房间信息 |
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//FindObjectOfType<RoomInfoPanel>().SetRoomInfo(); |
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transform.parent.Find("RoomInfoPanel").GetComponent<RoomInfoPanel>().SetRoomInfo(); |
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} |
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//从大厅登出 |
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if (SceneManager.GetActiveScene().name== GoTo.Lobby.ToString()) |
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{ |
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if (Lobby.GetUserDataById(Udata.UserInfo.Id) == null) |
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{ |
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return; |
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} |
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Lobby.userList.Remove(Lobby.GetUserDataById(Udata.UserInfo.Id)); |
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} |
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if (CurrentUserInfo.mySelf.Id == Udata.UserInfo.Id) |
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{ |
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CurrentUserInfo.CurrentUserInfoReset(); |
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SceneManager.LoadScene(GoTo.Login.ToString()); |
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} |
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} |
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}
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