网演高层钦州
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class RoomInfoPanel : MonoBehaviour
{
public Image SelectSceneImage;
public Text SceneName;
public Text IntroduceText;
public Text Creater;
public Text ScenceType;
public Text RoomNum;
// Use this for initialization
void Start()
{
//:ToDo
//房间缩略图
//SelectSceneImage.sprite=
SetRoomInfo();
}
public void SetRoomInfo()
{
SceneName.text = CurrentUserInfo.room.Map.name;
IntroduceText.text = CurrentUserInfo.room.Map.introduction;
Creater.text = CurrentUserInfo.room.Owner.UserInfo.Username;
ScenceType.text = CurrentUserInfo.room.Map.sceneType.ToString();
RoomNum.text = CurrentUserInfo.room.UserList.Count.ToString() + "/" + CurrentUserInfo.room.MaxPersons;
}
}