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30 lines
901 B
30 lines
901 B
using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using AX.Network.Protocols; |
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using UnityEngine; |
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using AX.Serialization; |
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/// <summary> |
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/// 灭火机器人收起铺设的管线 |
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/// </summary> |
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public class FIREROBOT_PICKUPLINE_SYNC : NetworkMessageBehaviour |
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{ |
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protected override void Execute(BinaryMessage message) |
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{ |
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InputHistory.Instance.RegisterInputHistory(message); |
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var info = message.Body.Deserialize<BaseNetworkSyncDate>(); |
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if (InputManager.Instance) |
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{ |
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if (CurrentUserInfo.mySelf.Id != info.SendUserID) |
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{ |
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if (info.gameObjID == GetComponent<BaseGameObjInfo>().gameObjID) |
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{ |
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GetComponent<FireRobotLayWaterHose>().PickUpLayHose(); |
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GetComponent<AgentController>().pathFindEnable = true; |
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} |
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} |
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} |
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} |
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}
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