网演高层钦州
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using AX.MessageSystem;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using UnityEngine.UI;
public class FourthGPanel : MonoBehaviour {
public ButtonRecordByAC CloseButton;
// Use this for initialization
void Awake () {
MessageDispatcher.AddListener("OpenFourthG", ShowOrHidePanel);
gameObject.SetActive(false);
}
void Start()
{
CloseButton.OutInterFaceButton = closeClick;
}
private void closeClick()
{
//FindObjectOfType<FourthGToggle>().GetComponent<Toggle>().isOn = false;
GameObject.Find("4GPictureToggle").GetComponent<Toggle>().isOn = false;
gameObject.SetActive(false);
}
// Update is called once per frame
void Update () {
}
void ShowOrHidePanel(IMessage obj)
{
var isOn = (bool)obj.Data;
gameObject.SetActive(isOn);
}
}