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12 lines
362 B
12 lines
362 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class InstantiateTransferPanel : MonoBehaviour { |
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public GameObject prefab; |
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void Start () { |
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prefab = Resources.Load("4GTransfer/4GPicturePanel") as GameObject; |
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GameObject panel = Instantiate(prefab, transform); |
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panel.name = prefab.name; |
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} |
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}
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