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87 lines
3.0 KiB
87 lines
3.0 KiB
using AX.MessageSystem; |
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using AX.NetworkSystem; |
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using System.Collections; |
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using UnityEngine; |
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using UnityEngine.UI; |
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/// <summary> |
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/// 火警信息界面 |
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/// </summary> |
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public class FireAlarmInformationPanel : MonoBehaviour { |
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private Transform mCallMan; |
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private Transform mPhone; |
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private Transform mFirePlace; |
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private Transform mFireArea; |
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private Transform mFireReason; |
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private Transform mTrapped; |
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private Transform mFireLevel; |
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private Transform mDangerous; |
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//private Button mCloseBtn; |
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private Toggle mTgl; |
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private void Awake() |
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{ |
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MessageDispatcher.AddListener(FireInfoMessage.AlarmMessage.ToString(),ShowFireAlarmInfoPanel); |
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Init(); |
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if (GameSettings.disasterSetting.policeCallData != null) |
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{ |
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ReceiveFireAlarmData(GameSettings.disasterSetting.policeCallData); |
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} |
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this.gameObject.SetActive(false); |
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} |
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private void OnEnable() |
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{ |
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ReceiveFireAlarmData(GameSettings.disasterSetting.policeCallData); |
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} |
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private void OnDisable() |
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{ |
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MessageDispatcher.AddListener(FireInfoMessage.AlarmMessage.ToString(), ShowFireAlarmInfoPanel); |
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} |
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/// <summary> |
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/// 打开,显示火警信息面板 |
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/// </summary> |
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/// <param name="obj"></param> |
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private void ShowFireAlarmInfoPanel(IMessage obj) |
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{ |
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bool b = (bool)obj.Data; |
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gameObject.SetActive(b); |
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} |
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void Init() |
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{ |
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//mCloseBtn = transform.Find("Title/CloseBtn").GetComponent<Button>(); |
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mTgl = transform.parent.transform.Find("TopPanel/Tool/FireInfo/FireSiteInfoPopup/Background/Item (0)/0").GetComponent<Toggle>(); |
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mCallMan = transform.Find("Body/Messages/Line1/Row1/BaoJingRen"); |
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mPhone = transform.Find("Body/Messages/Line1/Row2/Phone"); |
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mFirePlace = transform.Find("Body/Messages/Line2/Row1/ZhaoHuoDian"); |
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mFireArea = transform.Find("Body/Messages/Line2/Row2/ZhaoHuoMianJi"); |
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mFireReason = transform.Find("Body/Messages/Line3/Row1/ZhaoHuoYuanYin"); |
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mTrapped = transform.Find("Body/Messages/Line3/Row2/BeiKunRenYuan"); |
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mFireLevel = transform.Find("Body/Messages/Line4/Row1/WeiXianDengJi"); |
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mDangerous = transform.Find("Body/Messages/Line5/Row1/WeiXianPin"); |
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} |
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/// <summary> |
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/// 接收火警信息 |
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/// </summary> |
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private void ReceiveFireAlarmData(PoliceCallData data) |
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{ |
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mCallMan.GetComponent<Text>().text = data.Name; |
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mPhone.GetComponent<Text>().text = data.Phone; |
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mFirePlace.GetComponent<Text>().text = data.FirePlace; |
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mFireArea.GetComponent<Text>().text = data.FireArea; |
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mFireReason.GetComponent<Text>().text = data.FireReason; |
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mTrapped.GetComponent<Text>().text = data.HasTrapped; |
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mFireLevel.GetComponent<Text>().text = data.FireLevel; |
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mDangerous.GetComponent<Text>().text = data.HasDangerous; |
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} |
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/// <summary> |
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/// 关闭面板 |
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/// </summary> |
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public void CloseFireAlarmInfoPanel() |
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{ |
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gameObject.SetActive(false); |
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mTgl.isOn = false; |
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} |
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}
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