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using UnityEngine; |
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public class FireInfoListToggle : BaseToggle { |
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private Transform mFireSitePopup; |
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void Start() |
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{ |
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mFireSitePopup = transform.parent.transform.Find("FireSiteInfoPopup"); |
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} |
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public override void RespondFun(bool value) |
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{ |
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mFireSitePopup.gameObject.SetActive(value); |
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} |
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}
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