网演高层钦州
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class EventItem : MonoBehaviour {
public Text time;
public Text person;
public Text eve;
public Text detail;
public void Set(ReportErroeSyncData info)
{
time = transform.Find("TimeText").GetComponent<Text>();
time.text = TIME_SYNC.time;
person = transform.Find("PresonText").GetComponent<Text>();
person.text = CurrentUserInfo.room.FindUserById(info.SendUserID).UserInfo.RealName;
eve = transform.Find("EventText").GetComponent<Text>();
eve.text = info.errorset;
detail = transform.Find("DetailText").GetComponent<Text>();
detail.text = info.describe;
}
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
}