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22 lines
613 B
22 lines
613 B
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using AX.NetworkSystem; |
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using AX.Serialization; |
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using AX.Network.Protocols; |
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using System; |
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public class FIREDEPLOY_ENGINES_SYNC : NetworkMessageBehaviour |
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{ |
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protected override void Execute(BinaryMessage message) |
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{ |
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InputHistory.Instance.RegisterInputHistory(message); |
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var info = message.Body.Deserialize<KeyValuePair<string, List<KeyValuePair<FireCarEngine, int>>>>(); |
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FireEnginesData.Instance.AddDeptCar(info); |
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//添加在途车辆 |
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OnwayForceTotal.AddNewDeployedCar(info); |
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} |
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}
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