You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
37 lines
817 B
37 lines
817 B
1 year ago
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UI;
|
||
|
|
||
|
public class CreateStaticObjID : MonoBehaviour {
|
||
|
|
||
|
public static long staticGameObjID = 0;
|
||
|
|
||
|
private void Awake()
|
||
|
{
|
||
|
if (!this.gameObject.GetComponent<UIdSystem>())
|
||
|
{
|
||
|
var UIdSysterm = this.gameObject.AddComponent<UIdSystem>();
|
||
|
|
||
|
UIdSysterm.ReassignId((ulong)CurrentUserInfo.mySelf.Id,true);
|
||
|
}
|
||
|
|
||
|
staticGameObjID = (long)GetComponent<UIdSystem>().Id;
|
||
|
|
||
|
EntitiesManager.Instance.AddEntity(staticGameObjID, gameObject);
|
||
|
|
||
|
GetComponent<BaseGameObjInfo>().SetGameObjID(staticGameObjID);
|
||
|
}
|
||
|
|
||
|
// Use this for initialization
|
||
|
void Start () {
|
||
|
|
||
|
}
|
||
|
|
||
|
// Update is called once per frame
|
||
|
void Update () {
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|