15 lines
282 B
15 lines
282 B
2 years ago
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using AX.NetworkSystem;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GetFirePower : MonoBehaviour
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{
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void Awake()
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{
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NetworkManager.Default.SendRequestAsync("GET_FIREENGINE_REQUEST", CurrentUserInfo.token);
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}
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}
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