using System.Collections; using System.Collections.Generic; using UnityEngine; public class InstantiateFireInfoPanel : MonoBehaviour { public GameObject prefab; public GameObject panel; // Use this for initialization void Start () { prefab = Resources.Load("PoliceCallInfo/FireInfoPanel") as GameObject; panel = Instantiate(prefab, transform); panel.name = prefab.name; } // Update is called once per frame void Update () { } }