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93 lines
2.5 KiB
93 lines
2.5 KiB
using AX.NetworkSystem; |
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using System; |
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using System.IO; |
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using UnityEngine; |
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public class UploadFileTest : MonoBehaviour |
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{ |
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public string SessionTag; |
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public string[] FileList; |
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public string Folder; |
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private string[] fullnameList; |
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private float[] progressList; |
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private bool[] completedList; |
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private void Start() |
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{ |
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if (FileList == null) |
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Debug.LogError("出大事了!"); |
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progressList = new float[FileList.Length]; |
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completedList = new bool[FileList.Length]; |
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fullnameList = new string[FileList.Length]; |
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var upload = FileTransfer.GetUploadPath(); |
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for (var i = 0; i < FileList.Length; ++i) |
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fullnameList[i] = upload + FileList[i]; |
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} |
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private void OnGUI() |
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{ |
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GUILayout.BeginArea(new Rect(0, 0, 500, 400)); |
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GUILayout.BeginVertical(); |
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if (GUILayout.Button("开始上传一个文件")) |
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{ |
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for (var i = 0; i < FileList.Length; ++i) |
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{ |
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var fullname = FileList[i]; |
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NetworkManager.GetSessionByTag(SessionTag).UploadFileAsync(fullname, OnProgressChanged, OnCompleted); |
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} |
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} |
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if (GUILayout.Button("开始上传一个文件夹")) |
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{ |
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var baseFolder = FileTransfer.GetUploadPath(); |
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var files = Directory.GetFiles(baseFolder + Folder, "*.*", SearchOption.AllDirectories); |
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for (var i = 0; i < files.Length; ++i) |
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{ |
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var fullname = files[i].Replace(baseFolder, ""); |
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if (fullname.EndsWith(".meta")) |
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continue; |
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NetworkManager.GetSessionByTag(SessionTag).UploadFileAsync(fullname, OnFolderCompleted); |
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} |
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} |
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for (var i = 0; i < FileList.Length; ++i) |
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{ |
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GUILayout.BeginHorizontal(); |
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GUILayout.Label(FileList[i] + ": 进度 "); |
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GUILayout.Label(progressList[i].ToString() + ", 完成 "); |
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GUILayout.Label(completedList[i] ? "√" : "×"); |
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GUILayout.EndHorizontal(); |
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} |
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GUILayout.EndVertical(); |
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GUILayout.EndArea(); |
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} |
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private void OnFolderCompleted(string fullname) |
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{ |
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Debug.Log(fullname); |
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} |
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private void OnCompleted(string fullname) |
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{ |
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var index = Array.IndexOf(fullnameList, fullname); |
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completedList[index] = true; |
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} |
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private void OnProgressChanged(string fullname, float progress) |
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{ |
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var index = Array.IndexOf(fullnameList, fullname); |
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progressList[index] = progress; |
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} |
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} |