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66 lines
1.5 KiB
66 lines
1.5 KiB
using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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using UnityEngine.UI; |
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using AX.InputSystem; |
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[RequireComponent(typeof(BaseGameObjInfo))] |
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public class TestButton : MonoBehaviour |
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{ |
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// Use this for initialization |
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void Start () { |
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} |
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// Update is called once per frame |
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void Update () { |
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} |
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void OnEnable() |
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{ |
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this.GetComponent<Button>().onClick.AddListener(OnClick); |
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} |
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void OnDisable() |
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{ |
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this.GetComponent<Button>().onClick.RemoveListener(OnClick); |
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} |
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void OnDestroy() |
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{ |
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this.GetComponent<Button>().onClick.RemoveListener(OnClick); |
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} |
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public void OnClick() |
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{ |
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var arg = new CmdArgs(); |
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arg.currentCursorPos = Input.mousePosition; |
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Click(arg); |
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} |
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public void Click(CmdArgs arg) |
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{ |
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RegisterUIInputEvent.RegisterUIInputHistory(gameObject, this.GetType().Name, "Click", arg); |
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Debug.Log("Clicked!"); |
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if (GameSettings.othersSettings.playState != PlayState.None) |
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{ |
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if (GameSettings.othersSettings.playState == PlayState.Playing) |
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{ |
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CursorManager.GetInstance.SetClick(arg); |
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} |
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} |
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//if (GameSettings.othersSettings.isReplayMode) |
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//{ |
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// if (!GameSettings.othersSettings.isReplayPause && !GameSettings.othersSettings.isReplayOver) |
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// { |
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// CursorManager.GetInstance.SetClick(arg); |
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// } |
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//} |
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transform.parent.Find("Scroll View").gameObject.SetActive(true); |
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} |
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}
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