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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class ScrollrectUI : BaseScrollRect { |
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public override void RespondFun(Vector2 value) |
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{ |
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//UI滚动条处理 |
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//单独再继承BaseScrollRect写一个滚动条操作处理预防以后滚动有特殊处理 |
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} |
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}
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