贵港路建设路地下商业街网上演练
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using AX.Network.Protocols;
using AX.NetworkSystem;
using AX.Serialization;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Duration : MonoBehaviour {
// Use this for initialization
void Start () {
}
void OnEnable()
{
NetworkMessageDispatcher.AddListener("TIME_SYNC", UpdateDuration);
}
void OnDisable()
{
NetworkMessageDispatcher.RemoveListener("TIME_SYNC", UpdateDuration);
}
void OnDestroy()
{
NetworkMessageDispatcher.RemoveListener("TIME_SYNC", UpdateDuration);
}
private void UpdateDuration(BinaryMessage message)
{
var time = message.Body.Deserialize<string>();
GetComponent<Text>().text = time;
}
// Update is called once per frame
void Update () {
}
}