贵港路建设路地下商业街网上演练
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class FireScaleValue : MonoBehaviour {
public static event Func<FloatData, FloatData> GetAllFireScales;
/// <summary>
/// 取得过火面积
/// </summary>
public static float BurnedArea
{
get
{
FloatData area = new FloatData(0);
if (GetAllFireScales != null)
{
area = GetAllFireScales(area);
}
return area.value;
}
}
void OnEnable()
{
FloatData area = new FloatData(0);
if (GetAllFireScales != null)
{
area = GetAllFireScales(area);
}
GetComponent<Text>().text = area.value.ToString() + " 平方米";
}
}
/// <summary>
/// 统计过火面积、流量等使用,封装float为引用类型
/// </summary>
public class FloatData
{
public float value;
public FloatData(float areaValue)
{
value = areaValue;
}
public void Clear()
{
value = 0;
}
}