贵港路建设路地下商业街网上演练
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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class RescuedValue : MonoBehaviour
{
private IntData trappedData = new IntData(0);
private IntData woundedData = new IntData(0);
public static event Func<IntData, IntData> getAllRescuedTrapped;
public static event Func<IntData, IntData> getAllRescuedWounded;
void OnEnable()
{
trappedData.Clear();
woundedData.Clear();
if(getAllRescuedTrapped != null)
{
trappedData = getAllRescuedTrapped(trappedData);
}
if (getAllRescuedWounded != null)
{
woundedData = getAllRescuedWounded(woundedData);
}
GetComponent<Text>().text = "重伤员" + woundedData.value.ToString() + "人,轻伤员" + trappedData.value.ToString() + "人";
}
}
/// <summary>
/// 统计人员数用,封装int为引用类型
/// </summary>
public class IntData
{
public int value;
public IntData(int initValue)
{
value = initValue;
}
public void Clear()
{
value = 0;
}
}