Browse Source

思杨木业合成

master
曹衍涛 4 years ago
parent
commit
405533dbad
  1. 11567
      Assets/07SiYangMuYe/SceneAll.prefab
  2. 7
      Assets/07SiYangMuYe/SceneAll.prefab.meta
  3. 2
      Assets/Editor/SceneToolFloor.cs
  4. 2
      Assets/MscPublic/Assets/Scripts/MainScene/FloorControlModule/AreaNameDic.cs
  5. BIN
      Assets/Resources/Common/DongYouLiQing.png
  6. BIN
      Assets/Resources/Common/DrillImage.png
  7. 27
      Assets/Resources/Common/DrillImage.png.meta
  8. BIN
      Assets/Resources/Common/ExerciseImage.png
  9. 13493
      Assets/Scenes/DongYouLiQing.unity
  10. BIN
      Assets/Scenes/DongYouLiQing/NavMesh-NavMeshSuferCar.asset
  11. BIN
      Assets/Scenes/DongYouLiQing/NavMesh-NavMeshSuferMan.asset
  12. 6
      Assets/StreamingAssets/MainMapXml.xml
  13. BIN
      Assets/StreamingAssets/Police/PoliceTexture/思杨木业.PNG
  14. 88
      Assets/StreamingAssets/Police/PoliceTexture/思杨木业.PNG.meta
  15. 34
      Assets/StreamingAssets/Police/policeConfig.json
  16. BIN
      Assets/UITexture/6.Police/思杨木业 1.PNG
  17. 88
      Assets/UITexture/6.Police/思杨木业 1.PNG.meta
  18. BIN
      Assets/UITexture/6.Police/思杨木业1.PNG
  19. 88
      Assets/UITexture/6.Police/思杨木业1.PNG.meta
  20. 15
      ProjectSettings/ProjectSettings.asset

11567
Assets/07SiYangMuYe/SceneAll.prefab

File diff suppressed because it is too large Load Diff

7
Assets/07SiYangMuYe/SceneAll.prefab.meta

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 335293fcea10fdb4ea9879c926d77fb0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

2
Assets/Editor/SceneToolFloor.cs

@ -411,7 +411,7 @@ public class SceneToolFloor
for (int i = 0; i < obj.Length; i++)
{
FloorMessage floormessage = obj[i].GetComponentInParent<FloorMessage>();
if (obj[i].gameObject.name.ToUpper().Contains("SNXH")&& obj[i].gameObject.GetComponent<Animator>())
if (obj[i].gameObject.name.ToUpper().Contains("XHS")/*&& obj[i].gameObject.GetComponent<Animator>()*/)
{
if (!obj[i].gameObject.GetComponent<MeshCollider>())
{

2
Assets/MscPublic/Assets/Scripts/MainScene/FloorControlModule/AreaNameDic.cs

@ -10,7 +10,7 @@ public class AreaNameDic
if (NameDic==null)
{
NameDic = new Dictionary<string, string>();
NameDic.Add("A", "购物广场");
NameDic.Add("A", "思杨木业");
}
return NameDic[area];
}

BIN
Assets/Resources/Common/DongYouLiQing.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 492 KiB

After

Width:  |  Height:  |  Size: 758 KiB

BIN
Assets/Resources/Common/DrillImage.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 634 KiB

After

Width:  |  Height:  |  Size: 463 KiB

27
Assets/Resources/Common/DrillImage.png.meta

@ -6,7 +6,7 @@ TextureImporter:
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
@ -34,13 +34,13 @@ TextureImporter:
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
@ -49,9 +49,9 @@ TextureImporter:
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 8
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
@ -69,24 +69,13 @@ TextureImporter:
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
- serializedVersion: 2
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: ae26d3336a9fe7247be6064409847078
spriteID:
vertices: []
indices:
edges: []

BIN
Assets/Resources/Common/ExerciseImage.png

Binary file not shown.

Before

Width:  |  Height:  |  Size: 698 KiB

After

Width:  |  Height:  |  Size: 587 KiB

13493
Assets/Scenes/DongYouLiQing.unity

File diff suppressed because it is too large Load Diff

BIN
Assets/Scenes/DongYouLiQing/NavMesh-NavMeshSuferCar.asset

Binary file not shown.

BIN
Assets/Scenes/DongYouLiQing/NavMesh-NavMeshSuferMan.asset

Binary file not shown.

6
Assets/StreamingAssets/MainMapXml.xml

@ -1,14 +1,14 @@
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<Maps>
<Map MapName ="平南中心购物广场" MapType="地下建筑" Path="DongYouLiQing" Hash="96b95d4b2b1ae1c6e9b4e1c4a379a50" Intro="平南中心购物广场,地下建筑" XiaQZD="龙泾中队">
<Map MapName ="思杨木业" MapType="地下建筑" Path="DongYouLiQing" Hash="96b95d4b2b1ae1c6e9b4e1c4a379a50" Intro="思杨木业,地下建筑" XiaQZD="龙泾中队">
<DeptInfo>
<BaseInfo Id ="基本情况">
<Name Name="平南中心购物广场"/>
<Name Name="思杨木业"/>
<LegalPerson LegalPerson="李蓟"/>
<LPPhone Phone="13588681618"/>
<Address Address="贵港平南中心购物广场"/>
<Address Address="思杨木业"/>
<FireChief FireChief="张三"/>
<FCPhone Phone="13988681119"/>

BIN
Assets/StreamingAssets/Police/PoliceTexture/思杨木业.PNG

Binary file not shown.

After

Width:  |  Height:  |  Size: 289 KiB

88
Assets/StreamingAssets/Police/PoliceTexture/思杨木业.PNG.meta

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: 9f8e51aff5434b5419de35f8b15d7707
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 595e9f59049250e4d8ef617912e2efa7
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

34
Assets/StreamingAssets/Police/policeConfig.json

@ -54,5 +54,39 @@
}
],
"ImagePath": "Police/PoliceTexture/平南2.png"
},
{
"SceneName": "思杨木业",
"AllRoadPos": [
{
"x": -362,
"y": 199
},
{
"x": -291,
"y": 192
},
{
"x": -288,
"y": 48.8
},
{
"x": -99,
"y": -94
},
{
"x": 211,
"y": -81
},
{
"x": 209.4,
"y": -161.7
},
{
"x": 236.9,
"y": -166.5
}
],
"ImagePath": "Police/PoliceTexture/思杨木业.png"
}
]

BIN
Assets/UITexture/6.Police/思杨木业 1.PNG

Binary file not shown.

After

Width:  |  Height:  |  Size: 289 KiB

88
Assets/UITexture/6.Police/思杨木业 1.PNG.meta

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: 0a70194cc84322e4c9c572ed102af9d9
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 595e9f59049250e4d8ef617912e2efa7
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/UITexture/6.Police/思杨木业1.PNG

Binary file not shown.

After

Width:  |  Height:  |  Size: 300 KiB

88
Assets/UITexture/6.Police/思杨木业1.PNG.meta

@ -0,0 +1,88 @@
fileFormatVersion: 2
guid: 14f257ec9ba4d0645940dc6ef10eaede
TextureImporter:
fileIDToRecycleName: {}
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 6ca293a984040874b883a9ea6ba7caf6
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

15
ProjectSettings/ProjectSettings.asset

@ -3,7 +3,7 @@
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 15
serializedVersion: 18
productGUID: a9a5d8b2a92e84f43bcf6ac8064a862d
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
@ -52,8 +52,8 @@ PlayerSettings:
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1
iosAppInBackgroundBehavior: 0
displayResolutionDialog: 1
iosUseCustomAppBackgroundBehavior: 0
iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1
@ -104,6 +104,7 @@ PlayerSettings:
xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0
xboxOneEnableTypeOptimization: 0
xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 1048576
switchQueueControlMemory: 16384
@ -111,6 +112,8 @@ PlayerSettings:
switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
switchNVNMaxPublicTextureIDCount: 0
switchNVNMaxPublicSamplerIDCount: 0
vulkanEnableSetSRGBWrite: 0
m_SupportedAspectRatios:
4:3: 1
@ -143,6 +146,9 @@ PlayerSettings:
oculus:
sharedDepthBuffer: 1
dashSupport: 1
lowOverheadMode: 0
protectedContext: 0
v2Signing: 0
enable360StereoCapture: 0
protectGraphicsMemory: 0
enableFrameTimingStats: 0
@ -234,6 +240,7 @@ PlayerSettings:
metalEditorSupport: 1
metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 1
iosCopyPluginsCodeInsteadOfSymlink: 0
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
@ -489,6 +496,7 @@ PlayerSettings:
switchRatingsInt_9: 0
switchRatingsInt_10: 0
switchRatingsInt_11: 0
switchRatingsInt_12: 0
switchLocalCommunicationIds_0: 0x0005000C10000001
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
@ -545,6 +553,7 @@ PlayerSettings:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4ExtraSceSysFile:
ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir:
@ -585,6 +594,8 @@ PlayerSettings:
ps4disableAutoHideSplash: 0
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4CompatibilityPS5: 0
ps4GPU800MHz: 1
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
monoEnv:

Loading…
Cancel
Save