25 lines
442 B
25 lines
442 B
2 years ago
|
using AX.NetworkSystem;
|
||
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class GetDataListManager : MonoBehaviour
|
||
|
{
|
||
|
|
||
|
void Awake()
|
||
|
{
|
||
|
NetworkManager.Default.SendRequestAsync("GET_LOBBY_ROOMLIST_SYNC");
|
||
|
NetworkManager.Default.SendRequestAsync("GET_LOBBY_USERLIST_SYNC");
|
||
|
}
|
||
|
void Start()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
// Update is called once per frame
|
||
|
void Update()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
}
|