using UnityEngine;
using System.Collections;
using System.Collections.Generic;

/// <summary>
/// Group.cs——CSV信息类
/// </summary>
public class EquipGroup { 

	/// <summary>
	/// id
	/// </summary>
	public string ID { get; set; }

	/// <summary>
	/// 组
	/// </summary>
	public string Name { get; set; }

	/// <summary>
	/// 类型
	/// </summary>
	public List<string> Types { get; set; }

}