using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// Group.cs——CSV信息类 /// </summary> public class EquipGroup { /// <summary> /// id /// </summary> public string ID { get; set; } /// <summary> /// 组 /// </summary> public string Name { get; set; } /// <summary> /// 类型 /// </summary> public List<string> Types { get; set; } }