using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using AX.MessageSystem;

namespace AX.InputSystem
{
    /// <summary>
    /// 相机垂直方向移动命令
    /// </summary>
    public class CameraVerticalMoveCommand : Command
    {
        public static readonly CameraVerticalMoveCommand Instance = new CameraVerticalMoveCommand();

        public override void Execute(long gameObjID, CmdArgs arg)
        {
            base.Execute(gameObjID, arg);

            MessageDispatcher.SendMessage("CAMERA_VERTICAL_MOVE_COMMAND",arg);
        }
    }
}