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17 lines
337 B
17 lines
337 B
4 years ago
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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[CustomEditor(typeof(AudioListener))]
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public class AudioLinsterEditor : Editor {
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public override void OnInspectorGUI()
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{
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base.OnInspectorGUI();
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if (GUILayout.Button("点击处理"))
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{
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}
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}
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}
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