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m_IsActive: 1 + m_IsActive: 0 --- !u!4 &5047311624963981377 Transform: m_ObjectHideFlags: 0 @@ -531509,7 +531509,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &3262604173534517759 Transform: m_ObjectHideFlags: 0 @@ -531758,7 +531758,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &4988014876130107037 Transform: m_ObjectHideFlags: 0 @@ -532146,7 +532146,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &4226856479431304301 Transform: m_ObjectHideFlags: 0 @@ -533626,7 +533626,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &901493345379910656 Transform: m_ObjectHideFlags: 0 @@ -534349,7 +534349,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &471417392662310829 Transform: m_ObjectHideFlags: 0 @@ -535052,7 +535052,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &4285962125329901703 Transform: m_ObjectHideFlags: 0 @@ -535451,7 +535451,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &1447003679577430610 Transform: m_ObjectHideFlags: 0 @@ -536238,7 +536238,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &5008829314444490811 Transform: m_ObjectHideFlags: 0 @@ -539528,7 +539528,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &5100379391273897742 Transform: m_ObjectHideFlags: 0 @@ -542437,7 +542437,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &6651849240169441247 Transform: m_ObjectHideFlags: 0 @@ -542937,7 +542937,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &3605963382158084231 Transform: m_ObjectHideFlags: 0 @@ -545673,7 +545673,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!4 &6822703956284041488 Transform: m_ObjectHideFlags: 0 @@ -545815,7 +545815,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 100010, guid: 3f2956647c2c909439adf1e957ef509f, type: 3} propertyPath: m_IsActive - value: 1 + value: 0 objectReference: {fileID: 0} - target: {fileID: 100010, guid: 3f2956647c2c909439adf1e957ef509f, type: 3} propertyPath: m_Layer diff --git a/Assets/Editor/SceneToolFloor.cs b/Assets/Editor/SceneToolFloor.cs index 8348322..d387f7f 100644 --- a/Assets/Editor/SceneToolFloor.cs +++ b/Assets/Editor/SceneToolFloor.cs @@ -429,11 +429,13 @@ public class SceneToolFloor } quad.layer = LayerMask.NameToLayer("FightDeploy"); obj[i].transform.Find("Quad").localScale = new Vector3(3, 3, 3); + quad.gameObject.SetActive(false); } else { obj[i].transform.Find("Quad").gameObject.layer = LayerMask.NameToLayer("FightDeploy"); obj[i].transform.Find("Quad").localScale = new Vector3(3, 3, 3); + obj[i].transform.Find("Quad").gameObject.SetActive(false); } } @@ -511,4 +513,59 @@ public class SceneToolFloor } } } + + /// + /// 须先添加MeshCollider使用,选中消火栓父物体设置 + /// + [MenuItem("SceneTool/SetShiWaiXHS")] + public static void SetShiWaiXHS() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + CloneableEnums SNXHS = GameObject.Find("CloneAbleEnumsParent").transform.Find("SNXHS").GetComponent(); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].gameObject.GetComponent()) + { + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + + obj[i].gameObject.GetComponent().type = XFSSType.地上消火栓; + obj[i].gameObject.GetComponent().CloneableTypes = SNXHS.CloneableTypes; + obj[i].gameObject.GetComponent().water = true; + if (obj[i].GetComponent()) + { + if (obj[i].GetComponent().type==XFSSType.泡沫栓) + { + obj[i].gameObject.GetComponent().foam = true; + } + } + } + } + + } + } + } \ No newline at end of file diff --git a/Assets/Scenes/DongYouLiQing.unity b/Assets/Scenes/DongYouLiQing.unity index aa214cb..23f9e1d 100644 --- a/Assets/Scenes/DongYouLiQing.unity +++ b/Assets/Scenes/DongYouLiQing.unity @@ -11880,6 +11880,70 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 1761888962, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761888967, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761888972, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761888977, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761888982, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761888987, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761888992, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761888997, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889002, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889007, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889012, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889017, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889022, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889027, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889032, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 1761889037, guid: 09c0cccb124191341899682630b4af0f, type: 3} + propertyPath: foam + value: 1 + objectReference: {fileID: 0} - target: {fileID: 6437235523710523079, guid: 09c0cccb124191341899682630b4af0f, type: 3} propertyPath: m_IsActive diff --git a/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs b/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs index 0076a7e..268b49c 100644 --- a/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs +++ b/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs @@ -178,7 +178,6 @@ public class TrappedMoveFree : MonoBehaviour set { - Debug.Log("" + "dssfsda" + ""); targetPosition = value; } } diff --git a/Assets/Scripts/Common/OperationalPreparation/XFSS.cs b/Assets/Scripts/Common/OperationalPreparation/XFSS.cs index 8bbb889..b882558 100644 --- a/Assets/Scripts/Common/OperationalPreparation/XFSS.cs +++ b/Assets/Scripts/Common/OperationalPreparation/XFSS.cs @@ -39,11 +39,11 @@ public class XFSS : MonoBehaviour { { if (info.Value) { - transform.Find("Quad").gameObject.SetActive(false); + transform.Find("Quad").gameObject.SetActive(true); } else { - transform.Find("Quad").gameObject.SetActive(true); + transform.Find("Quad").gameObject.SetActive(false); } } } diff --git a/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs b/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs index ed6ef30..da960b1 100644 --- a/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs +++ b/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs @@ -7,6 +7,25 @@ using UnityEngine.UI; public class XFSSShowOrHide : BaseToggle { + private void Start() + { + XFSS[] xfsshas = GameObject.Find("SceneAll").GetComponentsInChildren(true); + List type = new List(); + for (int i = 0; i < xfsshas.Length; i++) + { + if (!type.Contains(xfsshas[i].type.ToString())) + { + type.Add(xfsshas[i].type.ToString()); + } + } + for (int i = 0; i < type.Count; i++) + { + if (!type.Contains(transform.Find("Label").GetComponent().text)) + { + gameObject.SetActive(false); + } + } + } public override void RespondFun(bool value) { string XFSSTyepe = transform.Find("Label").GetComponent().text;