From 5598540426b3041f16068df19f30a3dfa66edf96 Mon Sep 17 00:00:00 2001
From: "DESKTOP-KFV16CV\\cyt" <2268162076@qq.com>
Date: Mon, 22 Feb 2021 10:20:02 +0800
Subject: [PATCH] =?UTF-8?q?=E4=BD=9C=E6=88=98=E9=83=A8=E7=BD=B2=E6=A0=B9?=
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---
.../Prefab/SceneAll.prefab | 1518 ++++++++---------
Assets/Editor/SceneToolFloor.cs | 57 +
Assets/Scenes/DongYouLiQing.unity | 64 +
.../Wound_Trapped/TrappedMoveFree.cs | 1 -
.../Common/OperationalPreparation/XFSS.cs | 4 +-
.../OperationalPreparation/XFSSShowOrHide.cs | 19 +
6 files changed, 901 insertions(+), 762 deletions(-)
diff --git a/Assets/00Sinopec oil depot/Prefab/SceneAll.prefab b/Assets/00Sinopec oil depot/Prefab/SceneAll.prefab
index cf8442e..66e5e82 100644
--- a/Assets/00Sinopec oil depot/Prefab/SceneAll.prefab
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m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &1781650843074189746
Transform:
m_ObjectHideFlags: 0
@@ -513126,7 +513126,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &1774011423997165611
Transform:
m_ObjectHideFlags: 0
@@ -514151,7 +514151,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &91787345928873764
Transform:
m_ObjectHideFlags: 0
@@ -514431,7 +514431,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &2648187463590094073
Transform:
m_ObjectHideFlags: 0
@@ -515237,7 +515237,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &3919471862131733355
Transform:
m_ObjectHideFlags: 0
@@ -515473,7 +515473,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4465168745972082200
Transform:
m_ObjectHideFlags: 0
@@ -516102,7 +516102,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &3932280858887888322
Transform:
m_ObjectHideFlags: 0
@@ -516687,7 +516687,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &7802093755418569978
Transform:
m_ObjectHideFlags: 0
@@ -517037,7 +517037,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4275740511139897316
Transform:
m_ObjectHideFlags: 0
@@ -517170,7 +517170,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &2680249765634256236
Transform:
m_ObjectHideFlags: 0
@@ -517406,7 +517406,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &7260540391504802935
Transform:
m_ObjectHideFlags: 0
@@ -519686,7 +519686,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &1597897518246092575
Transform:
m_ObjectHideFlags: 0
@@ -521822,7 +521822,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &8782912506254939990
Transform:
m_ObjectHideFlags: 0
@@ -523126,7 +523126,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &2036859242236747235
Transform:
m_ObjectHideFlags: 0
@@ -524865,7 +524865,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &102702614045018212
Transform:
m_ObjectHideFlags: 0
@@ -525524,7 +525524,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &425214502063237033
Transform:
m_ObjectHideFlags: 0
@@ -526676,7 +526676,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &8112041778357221238
Transform:
m_ObjectHideFlags: 0
@@ -530099,7 +530099,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &5468648803428399887
Transform:
m_ObjectHideFlags: 0
@@ -530232,7 +530232,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &8025211402238033916
Transform:
m_ObjectHideFlags: 0
@@ -530481,7 +530481,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &5047311624963981377
Transform:
m_ObjectHideFlags: 0
@@ -531509,7 +531509,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &3262604173534517759
Transform:
m_ObjectHideFlags: 0
@@ -531758,7 +531758,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4988014876130107037
Transform:
m_ObjectHideFlags: 0
@@ -532146,7 +532146,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4226856479431304301
Transform:
m_ObjectHideFlags: 0
@@ -533626,7 +533626,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &901493345379910656
Transform:
m_ObjectHideFlags: 0
@@ -534349,7 +534349,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &471417392662310829
Transform:
m_ObjectHideFlags: 0
@@ -535052,7 +535052,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &4285962125329901703
Transform:
m_ObjectHideFlags: 0
@@ -535451,7 +535451,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &1447003679577430610
Transform:
m_ObjectHideFlags: 0
@@ -536238,7 +536238,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &5008829314444490811
Transform:
m_ObjectHideFlags: 0
@@ -539528,7 +539528,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &5100379391273897742
Transform:
m_ObjectHideFlags: 0
@@ -542437,7 +542437,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &6651849240169441247
Transform:
m_ObjectHideFlags: 0
@@ -542937,7 +542937,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &3605963382158084231
Transform:
m_ObjectHideFlags: 0
@@ -545673,7 +545673,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!4 &6822703956284041488
Transform:
m_ObjectHideFlags: 0
@@ -545815,7 +545815,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 100010, guid: 3f2956647c2c909439adf1e957ef509f, type: 3}
propertyPath: m_IsActive
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 100010, guid: 3f2956647c2c909439adf1e957ef509f, type: 3}
propertyPath: m_Layer
diff --git a/Assets/Editor/SceneToolFloor.cs b/Assets/Editor/SceneToolFloor.cs
index 8348322..d387f7f 100644
--- a/Assets/Editor/SceneToolFloor.cs
+++ b/Assets/Editor/SceneToolFloor.cs
@@ -429,11 +429,13 @@ public class SceneToolFloor
}
quad.layer = LayerMask.NameToLayer("FightDeploy");
obj[i].transform.Find("Quad").localScale = new Vector3(3, 3, 3);
+ quad.gameObject.SetActive(false);
}
else
{
obj[i].transform.Find("Quad").gameObject.layer = LayerMask.NameToLayer("FightDeploy");
obj[i].transform.Find("Quad").localScale = new Vector3(3, 3, 3);
+ obj[i].transform.Find("Quad").gameObject.SetActive(false);
}
}
@@ -511,4 +513,59 @@ public class SceneToolFloor
}
}
}
+
+ ///
+ /// 须先添加MeshCollider使用,选中消火栓父物体设置
+ ///
+ [MenuItem("SceneTool/SetShiWaiXHS")]
+ public static void SetShiWaiXHS()
+ {
+ Transform[] obj = Selection.GetTransforms(SelectionMode.Deep);
+ CloneableEnums SNXHS = GameObject.Find("CloneAbleEnumsParent").transform.Find("SNXHS").GetComponent();
+ {
+ for (int i = 0; i < obj.Length; i++)
+ {
+ if (obj[i].gameObject.GetComponent())
+ {
+ if (!obj[i].gameObject.GetComponent())
+ {
+ obj[i].gameObject.AddComponent();
+ }
+ if (!obj[i].gameObject.GetComponent())
+ {
+ obj[i].gameObject.AddComponent();
+ }
+ if (!obj[i].gameObject.GetComponent())
+ {
+ obj[i].gameObject.AddComponent();
+ }
+ if (!obj[i].gameObject.GetComponent())
+ {
+ obj[i].gameObject.AddComponent();
+ }
+ if (!obj[i].gameObject.GetComponent())
+ {
+ obj[i].gameObject.AddComponent();
+ }
+ if (!obj[i].gameObject.GetComponent())
+ {
+ obj[i].gameObject.AddComponent();
+ }
+
+ obj[i].gameObject.GetComponent().type = XFSSType.地上消火栓;
+ obj[i].gameObject.GetComponent().CloneableTypes = SNXHS.CloneableTypes;
+ obj[i].gameObject.GetComponent().water = true;
+ if (obj[i].GetComponent())
+ {
+ if (obj[i].GetComponent().type==XFSSType.泡沫栓)
+ {
+ obj[i].gameObject.GetComponent().foam = true;
+ }
+ }
+ }
+ }
+
+ }
+ }
+
}
\ No newline at end of file
diff --git a/Assets/Scenes/DongYouLiQing.unity b/Assets/Scenes/DongYouLiQing.unity
index aa214cb..23f9e1d 100644
--- a/Assets/Scenes/DongYouLiQing.unity
+++ b/Assets/Scenes/DongYouLiQing.unity
@@ -11880,6 +11880,70 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
+ - target: {fileID: 1761888962, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761888967, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761888972, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761888977, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761888982, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761888987, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761888992, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761888997, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889002, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889007, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889012, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889017, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889022, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889027, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889032, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 1761889037, guid: 09c0cccb124191341899682630b4af0f, type: 3}
+ propertyPath: foam
+ value: 1
+ objectReference: {fileID: 0}
- target: {fileID: 6437235523710523079, guid: 09c0cccb124191341899682630b4af0f,
type: 3}
propertyPath: m_IsActive
diff --git a/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs b/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs
index 0076a7e..268b49c 100644
--- a/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs
+++ b/Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs
@@ -178,7 +178,6 @@ public class TrappedMoveFree : MonoBehaviour
set
{
- Debug.Log("" + "dssfsda" + "");
targetPosition = value;
}
}
diff --git a/Assets/Scripts/Common/OperationalPreparation/XFSS.cs b/Assets/Scripts/Common/OperationalPreparation/XFSS.cs
index 8bbb889..b882558 100644
--- a/Assets/Scripts/Common/OperationalPreparation/XFSS.cs
+++ b/Assets/Scripts/Common/OperationalPreparation/XFSS.cs
@@ -39,11 +39,11 @@ public class XFSS : MonoBehaviour {
{
if (info.Value)
{
- transform.Find("Quad").gameObject.SetActive(false);
+ transform.Find("Quad").gameObject.SetActive(true);
}
else
{
- transform.Find("Quad").gameObject.SetActive(true);
+ transform.Find("Quad").gameObject.SetActive(false);
}
}
}
diff --git a/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs b/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs
index ed6ef30..da960b1 100644
--- a/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs
+++ b/Assets/Scripts/Common/OperationalPreparation/XFSSShowOrHide.cs
@@ -7,6 +7,25 @@ using UnityEngine.UI;
public class XFSSShowOrHide : BaseToggle
{
+ private void Start()
+ {
+ XFSS[] xfsshas = GameObject.Find("SceneAll").GetComponentsInChildren(true);
+ List type = new List();
+ for (int i = 0; i < xfsshas.Length; i++)
+ {
+ if (!type.Contains(xfsshas[i].type.ToString()))
+ {
+ type.Add(xfsshas[i].type.ToString());
+ }
+ }
+ for (int i = 0; i < type.Count; i++)
+ {
+ if (!type.Contains(transform.Find("Label").GetComponent().text))
+ {
+ gameObject.SetActive(false);
+ }
+ }
+ }
public override void RespondFun(bool value)
{
string XFSSTyepe = transform.Find("Label").GetComponent().text;