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被困人员不能被移动

master
曹衍涛 4 years ago
parent
commit
aecda02d8b
  1. 7
      Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs

7
Assets/Scripts/Common/Disasters/Wound_Trapped/TrappedMoveFree.cs

@ -178,6 +178,7 @@ public class TrappedMoveFree : MonoBehaviour
set
{
Debug.Log("<color=#00aa00ff>" + "dssfsda" + "</color>");
targetPosition = value;
}
}
@ -185,7 +186,7 @@ public class TrappedMoveFree : MonoBehaviour
public void OnEnable()
{
//MessageDispatcher.AddListener("SetGuidpathIndex", AddGuidIndex);
MessageDispatcher.AddListener("MOVE_MAN_COMMAND", MoveExcute);
// MessageDispatcher.AddListener("MOVE_MAN_COMMAND", MoveExcute);
MessageDispatcher.AddListener("GUIDANCE_MAN_COMMAND", GuidanceTrapped);
MessageDispatcher.AddListener("FRISTAID_MAN_COMMAND", FristAidTrapped);
MessageDispatcher.AddListener("TRAPPED_MOVE_FOLLOW_GUIDE_POINT_COMMAND", MoveFollowGuidPoint);
@ -202,7 +203,7 @@ public class TrappedMoveFree : MonoBehaviour
public void OnDestroy()
{
// MessageDispatcher.RemoveListener("SetGuidpathIndex", AddGuidIndex);
MessageDispatcher.RemoveListener("MOVE_MAN_COMMAND", MoveExcute);
//MessageDispatcher.RemoveListener("MOVE_MAN_COMMAND", MoveExcute);
MessageDispatcher.RemoveListener("GUIDANCE_MAN_COMMAND", GuidanceTrapped);
MessageDispatcher.RemoveListener("FRISTAID_MAN_COMMAND", FristAidTrapped);
MessageDispatcher.RemoveListener("TRAPPED_MOVE_FOLLOW_GUIDE_POINT_COMMAND", MoveFollowGuidPoint);
@ -218,7 +219,7 @@ public class TrappedMoveFree : MonoBehaviour
public void OnDisable()
{
//MessageDispatcher.RemoveListener("SetGuidpathIndex", AddGuidIndex);
MessageDispatcher.RemoveListener("MOVE_MAN_COMMAND", MoveExcute);
// MessageDispatcher.RemoveListener("MOVE_MAN_COMMAND", MoveExcute);
MessageDispatcher.RemoveListener("GUIDANCE_MAN_COMMAND", GuidanceTrapped);
MessageDispatcher.RemoveListener("FRISTAID_MAN_COMMAND", FristAidTrapped);
MessageDispatcher.RemoveListener("TRAPPED_MOVE_FOLLOW_GUIDE_POINT_COMMAND", MoveFollowGuidPoint);

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