175 changed files with 89107 additions and 12463 deletions
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: b56b1048d24d7e34da5f8906173d446d |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,545 @@
|
||||
using System.Collections; |
||||
using System.Collections.Generic; |
||||
using UnityEngine; |
||||
using UnityEditor; |
||||
using UnityEngine.AI; |
||||
using System.IO; |
||||
using System.Text; |
||||
using System; |
||||
|
||||
public class SceneTool |
||||
{ |
||||
[MenuItem("SceneTool/SetFloorMessage")]//添加FloorMessage脚本绑定楼层信息 |
||||
public static void SetFloorMessage() |
||||
{ |
||||
Transform neiParent = GameObject.Find("shinei").transform.GetChild(0); |
||||
for (int i = 0; i < neiParent.childCount; i++) |
||||
{ |
||||
//Debug.Log(neiParent.GetChild(i).name); |
||||
if (!neiParent.GetChild(i).GetComponent<FloorMessage>()) |
||||
{ |
||||
neiParent.GetChild(i).gameObject.AddComponent<FloorMessage>(); |
||||
} |
||||
FloorMessage msg = neiParent.GetChild(i).GetComponent<FloorMessage>(); |
||||
msg.targetTrans = GetTarget(neiParent.GetChild(i)); |
||||
msg.buildNum = neiParent.name; |
||||
if (!neiParent.GetChild(i).name.ToLower().Contains("m")) |
||||
{ |
||||
string floornum = neiParent.GetChild(i).name.Substring |
||||
(neiParent.GetChild(i).name.ToLower().IndexOf("nei") + 3, neiParent.GetChild(i).name.Length - 3); |
||||
msg.floorNum = int.Parse(floornum); |
||||
msg.interlayerNum = 0; |
||||
} |
||||
else |
||||
{ |
||||
msg.floorNum = int.Parse(neiParent.GetChild(i).name.Substring |
||||
(neiParent.GetChild(i).name.ToLower().IndexOf("nei") + 3, neiParent.GetChild(i).name.ToLower().IndexOf("m") |
||||
- neiParent.GetChild(i).name.ToLower().IndexOf("nei") - 3)); |
||||
msg.interlayerNum = int.Parse(neiParent.GetChild(i).name.Substring |
||||
(neiParent.GetChild(i).name.ToLower().IndexOf("m") + 1, neiParent.GetChild(i).name.Length - |
||||
neiParent.GetChild(i).name.ToLower().IndexOf("m") - 1)); |
||||
} |
||||
} |
||||
Transform waiParent = GameObject.Find("shiwai").transform.GetChild(0); |
||||
for (int i = 0; i < waiParent.childCount; i++) |
||||
{ |
||||
//Debug.Log(waiParent.GetChild(i).name); |
||||
if (!waiParent.GetChild(i).GetComponent<FloorMessage>()) |
||||
{ |
||||
waiParent.GetChild(i).gameObject.AddComponent<FloorMessage>(); |
||||
} |
||||
FloorMessage msg = waiParent.GetChild(i).GetComponent<FloorMessage>(); |
||||
msg.buildNum = waiParent.name; |
||||
if (!waiParent.GetChild(i).name.ToLower().Contains("m")) |
||||
{ |
||||
string floornum = waiParent.GetChild(i).name.Substring |
||||
(waiParent.GetChild(i).name.ToLower().IndexOf("wai") + 3, waiParent.GetChild(i).name.Length - 3); |
||||
msg.floorNum = int.Parse(floornum); |
||||
msg.interlayerNum = 0; |
||||
} |
||||
else |
||||
{ |
||||
msg.floorNum = int.Parse(waiParent.GetChild(i).name.Substring |
||||
(waiParent.GetChild(i).name.ToLower().IndexOf("wai") + 3, waiParent.GetChild(i).name.ToLower().IndexOf("m") |
||||
- waiParent.GetChild(i).name.ToLower().IndexOf("wai") - 3)); |
||||
msg.interlayerNum = int.Parse(waiParent.GetChild(i).name.Substring |
||||
(waiParent.GetChild(i).name.ToLower().IndexOf("m") + 1, waiParent.GetChild(i).name.Length - |
||||
waiParent.GetChild(i).name.ToLower().IndexOf("m") - 1)); |
||||
} |
||||
} |
||||
} |
||||
static Transform GetTarget(Transform parent) |
||||
{ |
||||
for (int i = 0; i < parent.childCount; i++) |
||||
{ |
||||
if (parent.GetChild(i).name.ToLower().Contains("_floor") |
||||
|| parent.GetChild(i).name.ToLower().Contains("-floor") |
||||
) |
||||
{ |
||||
return parent.GetChild(i); |
||||
} |
||||
} |
||||
|
||||
return parent; |
||||
} |
||||
[MenuItem("SceneTool/Setshinei")]//添加寻路层(选中shinei对象设置,注:扶梯情况特殊没有包含) |
||||
public static void SetShiNei() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if ((obj[i].name.ToLower().Contains("floor") ||//地面 |
||||
obj[i].name.ToLower().Contains("ground") || |
||||
obj[i].name.ToLower().Contains("lt") || |
||||
obj[i].name.ToLower().Contains("chedao") || |
||||
obj[i].name.ToLower().Contains("ft")) && !obj[i].name.ToLower().Contains("ltcs")) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiNeiMan; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.StaticGameObject; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
} |
||||
} |
||||
if (obj[i].name.ToLower().Contains("wall") ||//墙面 |
||||
obj[i].name.ToLower().Contains("zhuzi")) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<NavMeshModifier>(); |
||||
} |
||||
NavMeshModifier mod = obj[i].gameObject.GetComponent<NavMeshModifier>(); |
||||
mod.overrideArea = true; |
||||
mod.area = 1; |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/SetshineiXHS")]//设置室内消火栓属性 |
||||
public static void SetSNXHS() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].name.ToLower().Contains("xhs") && |
||||
obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<BoxCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<BoxCollider>(); |
||||
} |
||||
|
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.IndoorFireHydrant; |
||||
if (!obj[i].gameObject.GetComponent<InDoorHydrantMessage>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<InDoorHydrantMessage>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<WaterSource>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<WaterSource>(); |
||||
} |
||||
if (obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjID == 0) |
||||
{ |
||||
long staticGameObjId = (long)GUID.NewGuid(1, 1); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SetGameObjID(staticGameObjId); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiNeiXHS; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/DiXiaLouDing/CheNengZou")]//地面的楼顶(车能走),常见为地下建筑上的公路 |
||||
public static void DiXiaLouDingCheNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiCar; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.StaticGameObject; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SpecialTag = "楼顶"; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/DiXiaLouDing/RenNengZou")]//地面的楼顶(人能走),常见为地下建筑上的小路 |
||||
public static void DiXiaLouDingRenNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiMan; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.StaticGameObject; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SpecialTag = "楼顶"; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/DiXiaLouDing/DouBuZou")]//地面的楼顶(都不能走),常见为地下建筑上的花坛 |
||||
public static void DiXiaLouDingDouBuZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<NavMeshModifier>(); |
||||
} |
||||
NavMeshModifier mod = obj[i].gameObject.GetComponent<NavMeshModifier>(); |
||||
mod.overrideArea = true; |
||||
mod.area = 1; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/PuTongLouDing/RenNengZou")]//普通的楼顶(人能走),常见为地上建筑的楼顶地板 |
||||
public static void PuTongLouDingRenNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneGameObjInfo>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneGameObjInfo>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.LouDing; |
||||
if (obj[i].GetComponentInParent<FloorMessage>()) |
||||
{ |
||||
FloorMessage fmg = obj[i].GetComponentInParent<FloorMessage>(); |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().gameObjType = CloneObjType.StaticGameObject; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().buildNum = fmg.buildNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().floorNum = fmg.floorNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().interlayerNum = fmg.interlayerNum; |
||||
obj[i].gameObject.GetComponent<CloneGameObjInfo>().SpecialTag = "楼顶"; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/PuTongLouDing/DouBuZou")]//普通的楼顶(都不能走) |
||||
public static void PuTongLouDingDouBuZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<NavMeshModifier>(); |
||||
} |
||||
NavMeshModifier mod = obj[i].gameObject.GetComponent<NavMeshModifier>(); |
||||
mod.overrideArea = true; |
||||
mod.area = 1; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/ShiWai/CheNengZou")]//地面(车能走),常见为公路 |
||||
public static void ShiWaiCheNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiCar; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/ShiWai/RenNengZou")]//地面(人能走),常见为小路 |
||||
public static void ShiWaiRenNengZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<PathFindable>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<PathFindable>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.ShiWaiMan; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/ShiWai/DouBuZou")]//地面(都不能走),常见为花坛 |
||||
public static void ShiWaiDouBuZou() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); |
||||
if (!obj[i].gameObject.GetComponent<NavMeshModifier>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<NavMeshModifier>(); |
||||
} |
||||
NavMeshModifier mod = obj[i].gameObject.GetComponent<NavMeshModifier>(); |
||||
mod.overrideArea = true; |
||||
mod.area = 1; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/TeShu/YouGuanDing")]//油罐顶 |
||||
public static void YouGuanDing() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.YouGuanDing; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/TeShu/YouGuanBi")]//油罐壁 |
||||
public static void YouGuanBi() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.YouGuanBi; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
[MenuItem("SceneTool/TeShu/WeiXianPinYunShuChe")]//危险运输车 |
||||
public static void WeiXianPinYunShuChe() |
||||
{ |
||||
Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); |
||||
{ |
||||
for (int i = 0; i < obj.Length; i++) |
||||
{ |
||||
if (obj[i].GetComponent<MeshRenderer>()) |
||||
{ |
||||
if (!obj[i].gameObject.GetComponent<MeshCollider>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<MeshCollider>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneableEnums>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneableEnums>(); |
||||
} |
||||
if (!obj[i].gameObject.GetComponent<CloneEnumsHelp>()) |
||||
{ |
||||
obj[i].gameObject.AddComponent<CloneEnumsHelp>(); |
||||
} |
||||
CloneEnumsHelp cloneEnumsHelp = obj[i].gameObject.GetComponent<CloneEnumsHelp>(); |
||||
cloneEnumsHelp.cloneOnFloorType = CloneOnFloorType.WeiXianPinYunShuChe; |
||||
} |
||||
} |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 7858d230b6530764d9c7eee969ac5838 |
||||
MonoImporter: |
||||
externalObjects: {} |
||||
serializedVersion: 2 |
||||
defaultReferences: [] |
||||
executionOrder: 0 |
||||
icon: {instanceID: 0} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 9cc7fe51947772d44bc5338e1e0e7af4 |
||||
folderAsset: yes |
||||
DefaultImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,375 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &4220219150830681858 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4220219150831166242} |
||||
- component: {fileID: 4220219150831969032} |
||||
- component: {fileID: 4220219150832935368} |
||||
m_Layer: 0 |
||||
m_Name: NGCS_CJ_Road-F1 |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4220219150831166242 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681858} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: -0, y: -0.0000048828124, z: -0.000000009536743} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 4220219150831166254} |
||||
m_RootOrder: 0 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &4220219150831969032 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681858} |
||||
m_Mesh: {fileID: 4300004, guid: 6efd9ff748522dc45997e945bcc0428b, type: 3} |
||||
--- !u!23 &4220219150832935368 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681858} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 237de831d72433647b8ac9d3b92429c9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &4220219150830681860 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4220219150831166244} |
||||
- component: {fileID: 4220219150831969034} |
||||
- component: {fileID: 4220219150832935370} |
||||
m_Layer: 0 |
||||
m_Name: NGCS_CJ_luya-F1 |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4220219150831166244 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681860} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 1.4110241, y: -30.676523, z: -0.19999397} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 4220219150831166252} |
||||
m_RootOrder: 3 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &4220219150831969034 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681860} |
||||
m_Mesh: {fileID: 4300002, guid: 6efd9ff748522dc45997e945bcc0428b, type: 3} |
||||
--- !u!23 &4220219150832935370 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681860} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 1e6c7dfd0d1d5e24cba11a07715c5dd9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &4220219150830681862 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4220219150831166246} |
||||
- component: {fileID: 4220219150831969036} |
||||
- component: {fileID: 4220219150832935372} |
||||
m_Layer: 0 |
||||
m_Name: NGCS_CJ_grass01-F1 |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4220219150831166246 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681862} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 1.4110241, y: -30.676523, z: -0.19999397} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 4220219150831166252} |
||||
m_RootOrder: 2 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &4220219150831969036 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681862} |
||||
m_Mesh: {fileID: 4300000, guid: 6efd9ff748522dc45997e945bcc0428b, type: 3} |
||||
--- !u!23 &4220219150832935372 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681862} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 4c39146d7fc77464e889d402751b4c96, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &4220219150830681864 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4220219150831166248} |
||||
- component: {fileID: 4220219150831969038} |
||||
- component: {fileID: 4220219150832935374} |
||||
m_Layer: 0 |
||||
m_Name: DiKeng |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4220219150831166248 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681864} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 16.626665, y: 5.999116, z: -0.3201402} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 4220219150831166252} |
||||
m_RootOrder: 1 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &4220219150831969038 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681864} |
||||
m_Mesh: {fileID: 4300006, guid: 6efd9ff748522dc45997e945bcc0428b, type: 3} |
||||
--- !u!23 &4220219150832935374 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681864} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 237de831d72433647b8ac9d3b92429c9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &4220219150830681868 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4220219150831166252} |
||||
m_Layer: 0 |
||||
m_Name: CJ_F1 |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4220219150831166252 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681868} |
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071068} |
||||
m_LocalPosition: {x: -1.2128124, y: 0.09176636, z: -28.195423} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: |
||||
- {fileID: 4220219150831166254} |
||||
- {fileID: 4220219150831166248} |
||||
- {fileID: 4220219150831166246} |
||||
- {fileID: 4220219150831166244} |
||||
m_Father: {fileID: 0} |
||||
m_RootOrder: 0 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &4220219150830681870 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 4220219150831166254} |
||||
m_Layer: 0 |
||||
m_Name: Che |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &4220219150831166254 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 4220219150830681870} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: -0, y: 0.0000048828124, z: -0.08958765} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: |
||||
- {fileID: 4220219150831166242} |
||||
m_Father: {fileID: 4220219150831166252} |
||||
m_RootOrder: 0 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: f7b925a38ba73ec43a412143e62f4166 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: f82a73315092d2b4eb6c1f014cabf885 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: c6eb3e4eb5bf4d04eb2df6696bb27e3e |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 32fa0d91dbdd7784582cc4c9268ae5ed |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,812 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!1 &3008868531769539329 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894689} |
||||
- component: {fileID: 3008868531766470415} |
||||
- component: {fileID: 3008868531767600591} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-F1-LT |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894689 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539329} |
||||
m_LocalRotation: {x: 0.5, y: 0.50000006, z: 0.5, w: 0.4999999} |
||||
m_LocalPosition: {x: 18.014097, y: -34.4876, z: -1.0768719} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 3 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470415 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539329} |
||||
m_Mesh: {fileID: 4300010, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600591 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539329} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539331 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894691} |
||||
- component: {fileID: 3008868531766470401} |
||||
- component: {fileID: 3008868531767600577} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-F2-Floor |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894691 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539331} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 19.860023, y: -31.197012, z: 0.775924} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 4 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470401 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539331} |
||||
m_Mesh: {fileID: 4300008, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600577 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539331} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539333 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894693} |
||||
- component: {fileID: 3008868531766470403} |
||||
- component: {fileID: 3008868531767600579} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-F2-LT |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894693 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539333} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 15.557905, y: -34.486057, z: 2.3680797} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 5 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470403 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539333} |
||||
m_Mesh: {fileID: 4300006, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600579 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539333} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539335 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894695} |
||||
- component: {fileID: 3008868531766470405} |
||||
- component: {fileID: 3008868531767600581} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-F3-Floor |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894695 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539335} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 19.860023, y: -31.265448, z: 3.8180797} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 6 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470405 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539335} |
||||
m_Mesh: {fileID: 4300004, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600581 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539335} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539337 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894697} |
||||
m_Layer: 0 |
||||
m_Name: XunLu |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894697 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539337} |
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068} |
||||
m_LocalPosition: {x: -18.800816, y: 4.7569194, z: -32.596977} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: |
||||
- {fileID: 3008868531769894699} |
||||
- {fileID: 3008868531769894701} |
||||
- {fileID: 3008868531769894703} |
||||
- {fileID: 3008868531769894689} |
||||
- {fileID: 3008868531769894691} |
||||
- {fileID: 3008868531769894693} |
||||
- {fileID: 3008868531769894695} |
||||
- {fileID: 3008868531769894713} |
||||
- {fileID: 3008868531769894715} |
||||
- {fileID: 3008868531769894719} |
||||
m_Father: {fileID: 0} |
||||
m_RootOrder: 0 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!1 &3008868531769539339 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894699} |
||||
- component: {fileID: 3008868531766470409} |
||||
- component: {fileID: 3008868531767600585} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-B1-Floor |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894699 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539339} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 17.58819, y: 6.148447, z: -8.406919} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 0 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470409 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539339} |
||||
m_Mesh: {fileID: 4300016, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600585 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539339} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539341 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894701} |
||||
- component: {fileID: 3008868531766470411} |
||||
- component: {fileID: 3008868531767600587} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-B1-LT |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894701 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539341} |
||||
m_LocalRotation: {x: 0.00000008742278, y: 0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 17.588194, y: -4.8015575, z: -6.382495} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 1 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470411 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539341} |
||||
m_Mesh: {fileID: 4300014, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600587 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539341} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539343 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894703} |
||||
- component: {fileID: 3008868531766470413} |
||||
- component: {fileID: 3008868531767600589} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-F1-Floor |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894703 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539343} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 19.076729, y: -36.24164, z: -4.1249604} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 2 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470413 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539343} |
||||
m_Mesh: {fileID: 4300012, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600589 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539343} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539353 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894713} |
||||
- component: {fileID: 3008868531766470407} |
||||
- component: {fileID: 3008868531767600583} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-F3-LT |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894713 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539353} |
||||
m_LocalRotation: {x: 0.00000008742278, y: -7.642742e-15, z: -0.00000008742278, w: 1} |
||||
m_LocalPosition: {x: 16.993164, y: -95.71365, z: 6.4930778} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 7 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470407 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539353} |
||||
m_Mesh: {fileID: 4300002, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600583 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539353} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539355 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894715} |
||||
- component: {fileID: 3008868531766470425} |
||||
- component: {fileID: 3008868531767600601} |
||||
m_Layer: 0 |
||||
m_Name: xunlu-F4-Floor |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894715 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539355} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 19.722126, y: -92.97271, z: 7.918078} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 8 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470425 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539355} |
||||
m_Mesh: {fileID: 4300000, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600601 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539355} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
||||
--- !u!1 &3008868531769539359 |
||||
GameObject: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
serializedVersion: 6 |
||||
m_Component: |
||||
- component: {fileID: 3008868531769894719} |
||||
- component: {fileID: 3008868531766470429} |
||||
- component: {fileID: 3008868531767600605} |
||||
m_Layer: 0 |
||||
m_Name: XunLu_CJ_Rxd |
||||
m_TagString: Untagged |
||||
m_Icon: {fileID: 0} |
||||
m_NavMeshLayer: 0 |
||||
m_StaticEditorFlags: 0 |
||||
m_IsActive: 1 |
||||
--- !u!4 &3008868531769894719 |
||||
Transform: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539359} |
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} |
||||
m_LocalPosition: {x: 50.929417, y: -129.57753, z: -4.714015} |
||||
m_LocalScale: {x: 1, y: 1, z: 1} |
||||
m_Children: [] |
||||
m_Father: {fileID: 3008868531769894697} |
||||
m_RootOrder: 9 |
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} |
||||
--- !u!33 &3008868531766470429 |
||||
MeshFilter: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539359} |
||||
m_Mesh: {fileID: 4300020, guid: 60185a5497ba8c748be7c4874c98392f, type: 3} |
||||
--- !u!23 &3008868531767600605 |
||||
MeshRenderer: |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_GameObject: {fileID: 3008868531769539359} |
||||
m_Enabled: 1 |
||||
m_CastShadows: 1 |
||||
m_ReceiveShadows: 1 |
||||
m_DynamicOccludee: 1 |
||||
m_MotionVectors: 1 |
||||
m_LightProbeUsage: 1 |
||||
m_ReflectionProbeUsage: 1 |
||||
m_RenderingLayerMask: 1 |
||||
m_RendererPriority: 0 |
||||
m_Materials: |
||||
- {fileID: 2100000, guid: 9eba97ab8a21e984bbc5ce451c7f2cc9, type: 2} |
||||
m_StaticBatchInfo: |
||||
firstSubMesh: 0 |
||||
subMeshCount: 0 |
||||
m_StaticBatchRoot: {fileID: 0} |
||||
m_ProbeAnchor: {fileID: 0} |
||||
m_LightProbeVolumeOverride: {fileID: 0} |
||||
m_ScaleInLightmap: 1 |
||||
m_PreserveUVs: 0 |
||||
m_IgnoreNormalsForChartDetection: 0 |
||||
m_ImportantGI: 0 |
||||
m_StitchLightmapSeams: 0 |
||||
m_SelectedEditorRenderState: 3 |
||||
m_MinimumChartSize: 4 |
||||
m_AutoUVMaxDistance: 0.5 |
||||
m_AutoUVMaxAngle: 89 |
||||
m_LightmapParameters: {fileID: 0} |
||||
m_SortingLayerID: 0 |
||||
m_SortingLayer: 0 |
||||
m_SortingOrder: 0 |
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: d9737ae4f53766a43bebeff47c71347b |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 56b35ed10eea26c4aaee434f16754d85 |
||||
PrefabImporter: |
||||
externalObjects: {} |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
Binary file not shown.
@ -0,0 +1,141 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 6efd9ff748522dc45997e945bcc0428b |
||||
ModelImporter: |
||||
serializedVersion: 23 |
||||
fileIDToRecycleName: |
||||
100000: //RootNode |
||||
100002: NGCS_CJ_grass01-F1 |
||||
100004: NGCS_CJ_luya-F1 |
||||
100006: NGCS_CJ_Road-F1 |
||||
400000: //RootNode |
||||
400002: NGCS_CJ_grass01-F1 |
||||
400004: NGCS_CJ_luya-F1 |
||||
400006: NGCS_CJ_Road-F1 |
||||
2100000: NGCS_CJ_Road_pz1 |
||||
2100002: NGCS_CJ_grass01 |
||||
2100004: NGCS_CJ_luya |
||||
2300000: NGCS_CJ_grass01-F1 |
||||
2300002: NGCS_CJ_luya-F1 |
||||
2300004: NGCS_CJ_Road-F1 |
||||
3300000: NGCS_CJ_grass01-F1 |
||||
3300002: NGCS_CJ_luya-F1 |
||||
3300004: NGCS_CJ_Road-F1 |
||||
4300000: NGCS_CJ_Road-F1 |
||||
4300002: NGCS_CJ_grass01-F1 |
||||
4300004: NGCS_CJ_luya-F1 |
||||
externalObjects: |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road_pz1 |
||||
second: {fileID: 2100000, guid: 2dab331a07f74164883c6495f1d71831, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_grass01 |
||||
second: {fileID: 2100000, guid: 4c39146d7fc77464e889d402751b4c96, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_luya |
||||
second: {fileID: 2100000, guid: 1e6c7dfd0d1d5e24cba11a07715c5dd9, type: 2} |
||||
- first: |
||||
type: UnityEngine:Texture2D |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_grass01 |
||||
second: {fileID: 2800000, guid: 18faa2c105b2d464ebf2a54edca5f268, type: 3} |
||||
- first: |
||||
type: UnityEngine:Texture2D |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_luya |
||||
second: {fileID: 2800000, guid: db077b00beec52c4d989ca5f7f5db222, type: 3} |
||||
- first: |
||||
type: UnityEngine:Texture2D |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_ZT_PZ6 |
||||
second: {fileID: 2800000, guid: b063f8220e823fe44a78a17f06ea7874, type: 3} |
||||
materials: |
||||
importMaterials: 1 |
||||
materialName: 0 |
||||
materialSearch: 1 |
||||
materialLocation: 1 |
||||
animations: |
||||
legacyGenerateAnimations: 4 |
||||
bakeSimulation: 0 |
||||
resampleCurves: 1 |
||||
optimizeGameObjects: 0 |
||||
motionNodeName: |
||||
rigImportErrors: |
||||
rigImportWarnings: |
||||
animationImportErrors: |
||||
animationImportWarnings: |
||||
animationRetargetingWarnings: |
||||
animationDoRetargetingWarnings: 0 |
||||
importAnimatedCustomProperties: 0 |
||||
importConstraints: 0 |
||||
animationCompression: 1 |
||||
animationRotationError: 0.5 |
||||
animationPositionError: 0.5 |
||||
animationScaleError: 0.5 |
||||
animationWrapMode: 0 |
||||
extraExposedTransformPaths: [] |
||||
extraUserProperties: [] |
||||
clipAnimations: [] |
||||
isReadable: 1 |
||||
meshes: |
||||
lODScreenPercentages: [] |
||||
globalScale: 1 |
||||
meshCompression: 0 |
||||
addColliders: 0 |
||||
useSRGBMaterialColor: 1 |
||||
importVisibility: 1 |
||||
importBlendShapes: 1 |
||||
importCameras: 1 |
||||
importLights: 1 |
||||
swapUVChannels: 0 |
||||
generateSecondaryUV: 0 |
||||
useFileUnits: 1 |
||||
optimizeMeshForGPU: 1 |
||||
keepQuads: 0 |
||||
weldVertices: 1 |
||||
preserveHierarchy: 0 |
||||
indexFormat: 0 |
||||
secondaryUVAngleDistortion: 8 |
||||
secondaryUVAreaDistortion: 15.000001 |
||||
secondaryUVHardAngle: 88 |
||||
secondaryUVPackMargin: 4 |
||||
useFileScale: 1 |
||||
previousCalculatedGlobalScale: 1 |
||||
hasPreviousCalculatedGlobalScale: 0 |
||||
tangentSpace: |
||||
normalSmoothAngle: 60 |
||||
normalImportMode: 0 |
||||
tangentImportMode: 3 |
||||
normalCalculationMode: 4 |
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 |
||||
blendShapeNormalImportMode: 1 |
||||
normalSmoothingSource: 0 |
||||
importAnimation: 1 |
||||
copyAvatar: 0 |
||||
humanDescription: |
||||
serializedVersion: 2 |
||||
human: [] |
||||
skeleton: [] |
||||
armTwist: 0.5 |
||||
foreArmTwist: 0.5 |
||||
upperLegTwist: 0.5 |
||||
legTwist: 0.5 |
||||
armStretch: 0.05 |
||||
legStretch: 0.05 |
||||
feetSpacing: 0 |
||||
rootMotionBoneName: |
||||
hasTranslationDoF: 0 |
||||
hasExtraRoot: 0 |
||||
skeletonHasParents: 1 |
||||
lastHumanDescriptionAvatarSource: {instanceID: 0} |
||||
animationType: 0 |
||||
humanoidOversampling: 1 |
||||
additionalBone: 0 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,77 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!21 &2100000 |
||||
Material: |
||||
serializedVersion: 6 |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_Name: NGCS_CJ_WT1 |
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} |
||||
m_ShaderKeywords: |
||||
m_LightmapFlags: 4 |
||||
m_EnableInstancingVariants: 0 |
||||
m_DoubleSidedGI: 0 |
||||
m_CustomRenderQueue: -1 |
||||
stringTagMap: {} |
||||
disabledShaderPasses: [] |
||||
m_SavedProperties: |
||||
serializedVersion: 3 |
||||
m_TexEnvs: |
||||
- _BumpMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailAlbedoMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailMask: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailNormalMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _EmissionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MainTex: |
||||
m_Texture: {fileID: 2800000, guid: e48733aecca9b5045a406a291ace3a27, type: 3} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MetallicGlossMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _OcclusionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _ParallaxMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
m_Floats: |
||||
- _BumpScale: 1 |
||||
- _Cutoff: 0.5 |
||||
- _DetailNormalMapScale: 1 |
||||
- _DstBlend: 0 |
||||
- _GlossMapScale: 1 |
||||
- _Glossiness: 0 |
||||
- _GlossyReflections: 1 |
||||
- _Metallic: 0 |
||||
- _Mode: 0 |
||||
- _OcclusionStrength: 1 |
||||
- _Parallax: 0.02 |
||||
- _SmoothnessTextureChannel: 0 |
||||
- _SpecularHighlights: 1 |
||||
- _SrcBlend: 1 |
||||
- _UVSec: 0 |
||||
- _ZWrite: 1 |
||||
m_Colors: |
||||
- _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} |
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0} |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 1b4e6de95e18e484e9fc88cf01e4287b |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 2100000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,77 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!21 &2100000 |
||||
Material: |
||||
serializedVersion: 6 |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_Name: NGCS_ZT_PZ6 |
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} |
||||
m_ShaderKeywords: |
||||
m_LightmapFlags: 4 |
||||
m_EnableInstancingVariants: 0 |
||||
m_DoubleSidedGI: 0 |
||||
m_CustomRenderQueue: -1 |
||||
stringTagMap: {} |
||||
disabledShaderPasses: [] |
||||
m_SavedProperties: |
||||
serializedVersion: 3 |
||||
m_TexEnvs: |
||||
- _BumpMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailAlbedoMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailMask: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailNormalMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _EmissionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MainTex: |
||||
m_Texture: {fileID: 2800000, guid: c8049c486c5b6954bbed8f2611d824c5, type: 3} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MetallicGlossMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _OcclusionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _ParallaxMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
m_Floats: |
||||
- _BumpScale: 1 |
||||
- _Cutoff: 0.5 |
||||
- _DetailNormalMapScale: 1 |
||||
- _DstBlend: 0 |
||||
- _GlossMapScale: 1 |
||||
- _Glossiness: 0 |
||||
- _GlossyReflections: 1 |
||||
- _Metallic: 0 |
||||
- _Mode: 0 |
||||
- _OcclusionStrength: 1 |
||||
- _Parallax: 0.02 |
||||
- _SmoothnessTextureChannel: 0 |
||||
- _SpecularHighlights: 1 |
||||
- _SrcBlend: 1 |
||||
- _UVSec: 0 |
||||
- _ZWrite: 1 |
||||
m_Colors: |
||||
- _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} |
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0} |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 2dab331a07f74164883c6495f1d71831 |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 2100000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Binary file not shown.
@ -0,0 +1,356 @@
|
||||
fileFormatVersion: 2 |
||||
guid: ef6140874705f4f45b30848ed38fdfa7 |
||||
ModelImporter: |
||||
serializedVersion: 23 |
||||
fileIDToRecycleName: |
||||
100000: NGCS_CJ_chewei |
||||
100002: NGCS_CJ_DiKeng |
||||
100004: NGCS_CJ_grass01 |
||||
100006: NGCS_CJ_langan1 |
||||
100008: NGCS_CJ_langan2 |
||||
100010: NGCS_CJ_LM |
||||
100012: NGCS_CJ_luya |
||||
100014: NGCS_CJ_lvli01 |
||||
100016: NGCS_CJ_Road1 |
||||
100018: NGCS_CJ_Road4 |
||||
100020: NGCS_CJ_Road5 |
||||
100022: NGCS_CJ_Road6 |
||||
100024: NGCS_CJ_Road8 |
||||
100026: NGCS_CJ_Road_pz1 |
||||
100028: NGCS_CJ_Road_pz1-car |
||||
100030: NGCS_CJ_Road_pz2 |
||||
100032: NGCS_CJ_Road_RXD |
||||
100034: NGCS_CJ_Road_RXD1 |
||||
100036: NGCS_CJ_Road_RXD2 |
||||
100038: NGCS_CJ_Road_shuini1 |
||||
100040: NGCS_CJ_TM |
||||
100042: NGCS_CJ_water |
||||
100044: NGCS_CJ_WT |
||||
100046: NGCS_CJ_WT2 |
||||
100048: NGCS_ZT_Wall7 |
||||
100050: //RootNode |
||||
400000: NGCS_CJ_chewei |
||||
400002: NGCS_CJ_DiKeng |
||||
400004: NGCS_CJ_grass01 |
||||
400006: NGCS_CJ_langan1 |
||||
400008: NGCS_CJ_langan2 |
||||
400010: NGCS_CJ_LM |
||||
400012: NGCS_CJ_luya |
||||
400014: NGCS_CJ_lvli01 |
||||
400016: NGCS_CJ_Road1 |
||||
400018: NGCS_CJ_Road4 |
||||
400020: NGCS_CJ_Road5 |
||||
400022: NGCS_CJ_Road6 |
||||
400024: NGCS_CJ_Road8 |
||||
400026: NGCS_CJ_Road_pz1 |
||||
400028: NGCS_CJ_Road_pz1-car |
||||
400030: NGCS_CJ_Road_pz2 |
||||
400032: NGCS_CJ_Road_RXD |
||||
400034: NGCS_CJ_Road_RXD1 |
||||
400036: NGCS_CJ_Road_RXD2 |
||||
400038: NGCS_CJ_Road_shuini1 |
||||
400040: NGCS_CJ_TM |
||||
400042: NGCS_CJ_water |
||||
400044: NGCS_CJ_WT |
||||
400046: NGCS_CJ_WT2 |
||||
400048: NGCS_ZT_Wall7 |
||||
400050: //RootNode |
||||
2100000: NGCS_ZT_PZ6 |
||||
2100002: NGCS_CJ_chewei |
||||
2100004: NGCS_CJ_grass01 |
||||
2100006: NGCS_CJ_langan1 |
||||
2100008: NGCS_CJ_langan2 |
||||
2100010: NGCS_ZT_gnwz |
||||
2100012: NGCS_CJ_luya |
||||
2100014: NGCS_CJ_lvli01 |
||||
2100016: NGCS_CJ_Road_pz2 |
||||
2100018: NGCS_CJ_Road_RXD |
||||
2100020: NGCS_CJ_Road_RXD1 |
||||
2100022: NGCS_CJ_Road_RXD2 |
||||
2100024: NGCS_CJ_Road_shuini1 |
||||
2100026: NGCS_CJ_Road1 |
||||
2100028: NGCS_CJ_Road4 |
||||
2100030: NGCS_CJ_Road5 |
||||
2100032: NGCS_CJ_Road6 |
||||
2100034: NGCS_CJ_Road8 |
||||
2100036: NGCS_CJ_TM |
||||
2100038: NGCS_CJ_Water |
||||
2100040: NGCS_CJ_WT |
||||
2100042: NGCS_CJ_WT1 |
||||
2100044: NGCS_ZT_Wall7 |
||||
2300000: NGCS_CJ_chewei |
||||
2300002: NGCS_CJ_DiKeng |
||||
2300004: NGCS_CJ_grass01 |
||||
2300006: NGCS_CJ_langan1 |
||||
2300008: NGCS_CJ_langan2 |
||||
2300010: NGCS_CJ_LM |
||||
2300012: NGCS_CJ_luya |
||||
2300014: NGCS_CJ_lvli01 |
||||
2300016: NGCS_CJ_Road1 |
||||
2300018: NGCS_CJ_Road4 |
||||
2300020: NGCS_CJ_Road5 |
||||
2300022: NGCS_CJ_Road6 |
||||
2300024: NGCS_CJ_Road8 |
||||
2300026: NGCS_CJ_Road_pz1 |
||||
2300028: NGCS_CJ_Road_pz1-car |
||||
2300030: NGCS_CJ_Road_pz2 |
||||
2300032: NGCS_CJ_Road_RXD |
||||
2300034: NGCS_CJ_Road_RXD1 |
||||
2300036: NGCS_CJ_Road_RXD2 |
||||
2300038: NGCS_CJ_Road_shuini1 |
||||
2300040: NGCS_CJ_TM |
||||
2300042: NGCS_CJ_water |
||||
2300044: NGCS_CJ_WT |
||||
2300046: NGCS_CJ_WT2 |
||||
2300048: NGCS_ZT_Wall7 |
||||
3300000: NGCS_CJ_chewei |
||||
3300002: NGCS_CJ_DiKeng |
||||
3300004: NGCS_CJ_grass01 |
||||
3300006: NGCS_CJ_langan1 |
||||
3300008: NGCS_CJ_langan2 |
||||
3300010: NGCS_CJ_LM |
||||
3300012: NGCS_CJ_luya |
||||
3300014: NGCS_CJ_lvli01 |
||||
3300016: NGCS_CJ_Road1 |
||||
3300018: NGCS_CJ_Road4 |
||||
3300020: NGCS_CJ_Road5 |
||||
3300022: NGCS_CJ_Road6 |
||||
3300024: NGCS_CJ_Road8 |
||||
3300026: NGCS_CJ_Road_pz1 |
||||
3300028: NGCS_CJ_Road_pz1-car |
||||
3300030: NGCS_CJ_Road_pz2 |
||||
3300032: NGCS_CJ_Road_RXD |
||||
3300034: NGCS_CJ_Road_RXD1 |
||||
3300036: NGCS_CJ_Road_RXD2 |
||||
3300038: NGCS_CJ_Road_shuini1 |
||||
3300040: NGCS_CJ_TM |
||||
3300042: NGCS_CJ_water |
||||
3300044: NGCS_CJ_WT |
||||
3300046: NGCS_CJ_WT2 |
||||
3300048: NGCS_ZT_Wall7 |
||||
4300000: NGCS_CJ_DiKeng |
||||
4300002: NGCS_CJ_chewei |
||||
4300004: NGCS_CJ_grass01 |
||||
4300006: NGCS_CJ_langan1 |
||||
4300008: NGCS_CJ_langan2 |
||||
4300010: NGCS_CJ_LM |
||||
4300012: NGCS_CJ_luya |
||||
4300014: NGCS_CJ_lvli01 |
||||
4300016: NGCS_CJ_Road_pz1 |
||||
4300018: NGCS_CJ_Road_pz1-car |
||||
4300020: NGCS_CJ_Road_pz2 |
||||
4300022: NGCS_CJ_Road_RXD |
||||
4300024: NGCS_CJ_Road_RXD1 |
||||
4300026: NGCS_CJ_Road_RXD2 |
||||
4300028: NGCS_CJ_Road_shuini1 |
||||
4300030: NGCS_CJ_Road1 |
||||
4300032: NGCS_CJ_Road4 |
||||
4300034: NGCS_CJ_Road5 |
||||
4300036: NGCS_CJ_Road6 |
||||
4300038: NGCS_CJ_Road8 |
||||
4300040: NGCS_CJ_TM |
||||
4300042: NGCS_CJ_water |
||||
4300044: NGCS_CJ_WT |
||||
4300046: NGCS_CJ_WT2 |
||||
4300048: NGCS_ZT_Wall7 |
||||
externalObjects: |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road1 |
||||
second: {fileID: 2100000, guid: c02988884e93cb048a75c2b52d745a0b, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road4 |
||||
second: {fileID: 2100000, guid: e38bd6e43fcf468459e1985d6a176db4, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road5 |
||||
second: {fileID: 2100000, guid: bc835848080692648b7e0a8ec5b8d9d2, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road6 |
||||
second: {fileID: 2100000, guid: ab4796092d5453f49ba72402bd3ff649, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road8 |
||||
second: {fileID: 2100000, guid: f56b78673915fce4faad3f3373c7311a, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road_RXD |
||||
second: {fileID: 2100000, guid: c493a1e4b39d5674c9de15d1b156a3ad, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road_RXD1 |
||||
second: {fileID: 2100000, guid: 1710f75f46a50864eb2bf1add19138a1, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road_RXD2 |
||||
second: {fileID: 2100000, guid: 0e1fdc1813b95c745bc41510d17dc16c, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road_pz2 |
||||
second: {fileID: 2100000, guid: afb7b341d5642c442a08da325e61bc2c, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Road_shuini1 |
||||
second: {fileID: 2100000, guid: 48d73cdbd9ea9a44b995fd1078ab4131, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_TM |
||||
second: {fileID: 2100000, guid: 027bf8ba3730a7f4ba9589969c10e555, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_WT |
||||
second: {fileID: 2100000, guid: eb9412b6e5cf7954cb8fd5c8a33fcac8, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_WT1 |
||||
second: {fileID: 2100000, guid: 1b4e6de95e18e484e9fc88cf01e4287b, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_Water |
||||
second: {fileID: 2100000, guid: 44055ea3d97aca145841be7d0af9b0d0, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_chewei |
||||
second: {fileID: 2100000, guid: f3553dc3c51669a418d9c2bebbaafd67, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_grass01 |
||||
second: {fileID: 2100000, guid: 4c39146d7fc77464e889d402751b4c96, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_langan1 |
||||
second: {fileID: 2100000, guid: 8297cf25c69e77a46bed4de413a8a27d, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_langan2 |
||||
second: {fileID: 2100000, guid: 4e35b85f1938b424888cff0f3e9037b3, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_luya |
||||
second: {fileID: 2100000, guid: 1e6c7dfd0d1d5e24cba11a07715c5dd9, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_CJ_lvli01 |
||||
second: {fileID: 2100000, guid: 58c3429a48a20b245bb61533871c2ff1, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_ZT_PZ6 |
||||
second: {fileID: 2100000, guid: 2dab331a07f74164883c6495f1d71831, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_ZT_Wall7 |
||||
second: {fileID: 2100000, guid: a6b78decd87c8ac49bdb6131890ced89, type: 2} |
||||
- first: |
||||
type: UnityEngine:Material |
||||
assembly: UnityEngine.CoreModule |
||||
name: NGCS_ZT_gnwz |
||||
second: {fileID: 2100000, guid: 86162d5736110834ab73e9be7ec6332c, type: 2} |
||||
materials: |
||||
importMaterials: 1 |
||||
materialName: 0 |
||||
materialSearch: 1 |
||||
materialLocation: 1 |
||||
animations: |
||||
legacyGenerateAnimations: 4 |
||||
bakeSimulation: 0 |
||||
resampleCurves: 1 |
||||
optimizeGameObjects: 0 |
||||
motionNodeName: |
||||
rigImportErrors: |
||||
rigImportWarnings: |
||||
animationImportErrors: |
||||
animationImportWarnings: |
||||
animationRetargetingWarnings: |
||||
animationDoRetargetingWarnings: 0 |
||||
importAnimatedCustomProperties: 0 |
||||
importConstraints: 0 |
||||
animationCompression: 1 |
||||
animationRotationError: 0.5 |
||||
animationPositionError: 0.5 |
||||
animationScaleError: 0.5 |
||||
animationWrapMode: 0 |
||||
extraExposedTransformPaths: [] |
||||
extraUserProperties: [] |
||||
clipAnimations: [] |
||||
isReadable: 1 |
||||
meshes: |
||||
lODScreenPercentages: [] |
||||
globalScale: 1 |
||||
meshCompression: 0 |
||||
addColliders: 0 |
||||
useSRGBMaterialColor: 1 |
||||
importVisibility: 1 |
||||
importBlendShapes: 1 |
||||
importCameras: 1 |
||||
importLights: 1 |
||||
swapUVChannels: 0 |
||||
generateSecondaryUV: 0 |
||||
useFileUnits: 1 |
||||
optimizeMeshForGPU: 1 |
||||
keepQuads: 0 |
||||
weldVertices: 1 |
||||
preserveHierarchy: 0 |
||||
indexFormat: 0 |
||||
secondaryUVAngleDistortion: 8 |
||||
secondaryUVAreaDistortion: 15.000001 |
||||
secondaryUVHardAngle: 88 |
||||
secondaryUVPackMargin: 4 |
||||
useFileScale: 1 |
||||
previousCalculatedGlobalScale: 1 |
||||
hasPreviousCalculatedGlobalScale: 0 |
||||
tangentSpace: |
||||
normalSmoothAngle: 60 |
||||
normalImportMode: 0 |
||||
tangentImportMode: 3 |
||||
normalCalculationMode: 4 |
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 |
||||
blendShapeNormalImportMode: 1 |
||||
normalSmoothingSource: 0 |
||||
importAnimation: 1 |
||||
copyAvatar: 0 |
||||
humanDescription: |
||||
serializedVersion: 2 |
||||
human: [] |
||||
skeleton: [] |
||||
armTwist: 0.5 |
||||
foreArmTwist: 0.5 |
||||
upperLegTwist: 0.5 |
||||
legTwist: 0.5 |
||||
armStretch: 0.05 |
||||
legStretch: 0.05 |
||||
feetSpacing: 0 |
||||
rootMotionBoneName: |
||||
hasTranslationDoF: 0 |
||||
hasExtraRoot: 0 |
||||
skeletonHasParents: 1 |
||||
lastHumanDescriptionAvatarSource: {instanceID: 0} |
||||
animationType: 0 |
||||
humanoidOversampling: 1 |
||||
additionalBone: 0 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
After Width: | Height: | Size: 218 KiB |
@ -0,0 +1,88 @@
|
||||
fileFormatVersion: 2 |
||||
guid: 18faa2c105b2d464ebf2a54edca5f268 |
||||
TextureImporter: |
||||
fileIDToRecycleName: {} |
||||
externalObjects: {} |
||||
serializedVersion: 9 |
||||
mipmaps: |
||||
mipMapMode: 0 |
||||
enableMipMap: 1 |
||||
sRGBTexture: 1 |
||||
linearTexture: 0 |
||||
fadeOut: 0 |
||||
borderMipMap: 0 |
||||
mipMapsPreserveCoverage: 0 |
||||
alphaTestReferenceValue: 0.5 |
||||
mipMapFadeDistanceStart: 1 |
||||
mipMapFadeDistanceEnd: 3 |
||||
bumpmap: |
||||
convertToNormalMap: 0 |
||||
externalNormalMap: 0 |
||||
heightScale: 0.25 |
||||
normalMapFilter: 0 |
||||
isReadable: 0 |
||||
streamingMipmaps: 0 |
||||
streamingMipmapsPriority: 0 |
||||
grayScaleToAlpha: 0 |
||||
generateCubemap: 6 |
||||
cubemapConvolution: 0 |
||||
seamlessCubemap: 0 |
||||
textureFormat: 1 |
||||
maxTextureSize: 2048 |
||||
textureSettings: |
||||
serializedVersion: 2 |
||||
filterMode: -1 |
||||
aniso: -1 |
||||
mipBias: -100 |
||||
wrapU: -1 |
||||
wrapV: -1 |
||||
wrapW: -1 |
||||
nPOTScale: 1 |
||||
lightmap: 0 |
||||
compressionQuality: 50 |
||||
spriteMode: 0 |
||||
spriteExtrude: 1 |
||||
spriteMeshType: 1 |
||||
alignment: 0 |
||||
spritePivot: {x: 0.5, y: 0.5} |
||||
spritePixelsToUnits: 100 |
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
||||
spriteGenerateFallbackPhysicsShape: 1 |
||||
alphaUsage: 1 |
||||
alphaIsTransparency: 0 |
||||
spriteTessellationDetail: -1 |
||||
textureType: 0 |
||||
textureShape: 1 |
||||
singleChannelComponent: 0 |
||||
maxTextureSizeSet: 0 |
||||
compressionQualitySet: 0 |
||||
textureFormatSet: 0 |
||||
platformSettings: |
||||
- serializedVersion: 2 |
||||
buildTarget: DefaultTexturePlatform |
||||
maxTextureSize: 2048 |
||||
resizeAlgorithm: 0 |
||||
textureFormat: -1 |
||||
textureCompression: 1 |
||||
compressionQuality: 50 |
||||
crunchedCompression: 0 |
||||
allowsAlphaSplitting: 0 |
||||
overridden: 0 |
||||
androidETC2FallbackOverride: 0 |
||||
spriteSheet: |
||||
serializedVersion: 2 |
||||
sprites: [] |
||||
outline: [] |
||||
physicsShape: [] |
||||
bones: [] |
||||
spriteID: |
||||
vertices: [] |
||||
indices: |
||||
edges: [] |
||||
weights: [] |
||||
spritePackingTag: |
||||
pSDRemoveMatte: 0 |
||||
pSDShowRemoveMatteOption: 0 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
After Width: | Height: | Size: 116 KiB |
@ -0,0 +1,88 @@
|
||||
fileFormatVersion: 2 |
||||
guid: c8049c486c5b6954bbed8f2611d824c5 |
||||
TextureImporter: |
||||
fileIDToRecycleName: {} |
||||
externalObjects: {} |
||||
serializedVersion: 9 |
||||
mipmaps: |
||||
mipMapMode: 0 |
||||
enableMipMap: 1 |
||||
sRGBTexture: 1 |
||||
linearTexture: 0 |
||||
fadeOut: 0 |
||||
borderMipMap: 0 |
||||
mipMapsPreserveCoverage: 0 |
||||
alphaTestReferenceValue: 0.5 |
||||
mipMapFadeDistanceStart: 1 |
||||
mipMapFadeDistanceEnd: 3 |
||||
bumpmap: |
||||
convertToNormalMap: 0 |
||||
externalNormalMap: 0 |
||||
heightScale: 0.25 |
||||
normalMapFilter: 0 |
||||
isReadable: 0 |
||||
streamingMipmaps: 0 |
||||
streamingMipmapsPriority: 0 |
||||
grayScaleToAlpha: 0 |
||||
generateCubemap: 6 |
||||
cubemapConvolution: 0 |
||||
seamlessCubemap: 0 |
||||
textureFormat: 1 |
||||
maxTextureSize: 2048 |
||||
textureSettings: |
||||
serializedVersion: 2 |
||||
filterMode: -1 |
||||
aniso: -1 |
||||
mipBias: -100 |
||||
wrapU: -1 |
||||
wrapV: -1 |
||||
wrapW: -1 |
||||
nPOTScale: 1 |
||||
lightmap: 0 |
||||
compressionQuality: 50 |
||||
spriteMode: 0 |
||||
spriteExtrude: 1 |
||||
spriteMeshType: 1 |
||||
alignment: 0 |
||||
spritePivot: {x: 0.5, y: 0.5} |
||||
spritePixelsToUnits: 100 |
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0} |
||||
spriteGenerateFallbackPhysicsShape: 1 |
||||
alphaUsage: 1 |
||||
alphaIsTransparency: 0 |
||||
spriteTessellationDetail: -1 |
||||
textureType: 0 |
||||
textureShape: 1 |
||||
singleChannelComponent: 0 |
||||
maxTextureSizeSet: 0 |
||||
compressionQualitySet: 0 |
||||
textureFormatSet: 0 |
||||
platformSettings: |
||||
- serializedVersion: 2 |
||||
buildTarget: DefaultTexturePlatform |
||||
maxTextureSize: 2048 |
||||
resizeAlgorithm: 0 |
||||
textureFormat: -1 |
||||
textureCompression: 1 |
||||
compressionQuality: 50 |
||||
crunchedCompression: 0 |
||||
allowsAlphaSplitting: 0 |
||||
overridden: 0 |
||||
androidETC2FallbackOverride: 0 |
||||
spriteSheet: |
||||
serializedVersion: 2 |
||||
sprites: [] |
||||
outline: [] |
||||
physicsShape: [] |
||||
bones: [] |
||||
spriteID: |
||||
vertices: [] |
||||
indices: |
||||
edges: [] |
||||
weights: [] |
||||
spritePackingTag: |
||||
pSDRemoveMatte: 0 |
||||
pSDShowRemoveMatteOption: 0 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 64 KiB |
Binary file not shown.
Before Width: | Height: | Size: 61 KiB After Width: | Height: | Size: 64 KiB |
@ -0,0 +1,77 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!21 &2100000 |
||||
Material: |
||||
serializedVersion: 6 |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_Name: 'Material #37' |
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} |
||||
m_ShaderKeywords: |
||||
m_LightmapFlags: 4 |
||||
m_EnableInstancingVariants: 0 |
||||
m_DoubleSidedGI: 0 |
||||
m_CustomRenderQueue: -1 |
||||
stringTagMap: {} |
||||
disabledShaderPasses: [] |
||||
m_SavedProperties: |
||||
serializedVersion: 3 |
||||
m_TexEnvs: |
||||
- _BumpMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailAlbedoMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailMask: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailNormalMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _EmissionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MainTex: |
||||
m_Texture: {fileID: 2800000, guid: 6a175a04a72c8274089c3dcc44b11bea, type: 3} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MetallicGlossMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _OcclusionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _ParallaxMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
m_Floats: |
||||
- _BumpScale: 1 |
||||
- _Cutoff: 0.5 |
||||
- _DetailNormalMapScale: 1 |
||||
- _DstBlend: 0 |
||||
- _GlossMapScale: 1 |
||||
- _Glossiness: 0 |
||||
- _GlossyReflections: 1 |
||||
- _Metallic: 0 |
||||
- _Mode: 0 |
||||
- _OcclusionStrength: 1 |
||||
- _Parallax: 0.02 |
||||
- _SmoothnessTextureChannel: 0 |
||||
- _SpecularHighlights: 1 |
||||
- _SrcBlend: 1 |
||||
- _UVSec: 0 |
||||
- _ZWrite: 1 |
||||
m_Colors: |
||||
- _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} |
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0} |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: f448b3146770a4a4aae32f1421f7b78f |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 2100000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
@ -0,0 +1,77 @@
|
||||
%YAML 1.1 |
||||
%TAG !u! tag:unity3d.com,2011: |
||||
--- !u!21 &2100000 |
||||
Material: |
||||
serializedVersion: 6 |
||||
m_ObjectHideFlags: 0 |
||||
m_CorrespondingSourceObject: {fileID: 0} |
||||
m_PrefabInstance: {fileID: 0} |
||||
m_PrefabAsset: {fileID: 0} |
||||
m_Name: 'Material #39' |
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} |
||||
m_ShaderKeywords: |
||||
m_LightmapFlags: 4 |
||||
m_EnableInstancingVariants: 0 |
||||
m_DoubleSidedGI: 0 |
||||
m_CustomRenderQueue: -1 |
||||
stringTagMap: {} |
||||
disabledShaderPasses: [] |
||||
m_SavedProperties: |
||||
serializedVersion: 3 |
||||
m_TexEnvs: |
||||
- _BumpMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailAlbedoMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailMask: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _DetailNormalMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _EmissionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MainTex: |
||||
m_Texture: {fileID: 2800000, guid: 7752b5100ef1b9143944bd86936a52a7, type: 3} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _MetallicGlossMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _OcclusionMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
- _ParallaxMap: |
||||
m_Texture: {fileID: 0} |
||||
m_Scale: {x: 1, y: 1} |
||||
m_Offset: {x: 0, y: 0} |
||||
m_Floats: |
||||
- _BumpScale: 1 |
||||
- _Cutoff: 0.5 |
||||
- _DetailNormalMapScale: 1 |
||||
- _DstBlend: 0 |
||||
- _GlossMapScale: 1 |
||||
- _Glossiness: 0 |
||||
- _GlossyReflections: 1 |
||||
- _Metallic: 0 |
||||
- _Mode: 0 |
||||
- _OcclusionStrength: 1 |
||||
- _Parallax: 0.02 |
||||
- _SmoothnessTextureChannel: 0 |
||||
- _SpecularHighlights: 1 |
||||
- _SrcBlend: 1 |
||||
- _UVSec: 0 |
||||
- _ZWrite: 1 |
||||
m_Colors: |
||||
- _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1} |
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0} |
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2 |
||||
guid: fd924ff5740279444899daa6fa95745a |
||||
NativeFormatImporter: |
||||
externalObjects: {} |
||||
mainObjectFileID: 2100000 |
||||
userData: |
||||
assetBundleName: |
||||
assetBundleVariant: |
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in new issue