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+fileFormatVersion: 2 +guid: a688944dd20111445ba6563f5912b431 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/CloneTypesTemplate/Editor/SceneTool.cs b/Assets/CloneTypesTemplate/Editor/SceneTool.cs new file mode 100644 index 0000000..35a5672 --- /dev/null +++ b/Assets/CloneTypesTemplate/Editor/SceneTool.cs @@ -0,0 +1,406 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using UnityEngine.AI; +using System.IO; +using System.Text; +using System; + +public class SceneTool +{ + [MenuItem("SceneTool/SetFloorMessage")]//添加FloorMessage脚本绑定楼层信息 + public static void SetFloorMessage() + { + Transform neiParent = GameObject.Find("shinei").transform.GetChild(0); + for (int i = 0; i < neiParent.childCount; i++) + { + //Debug.Log(neiParent.GetChild(i).name); + if (!neiParent.GetChild(i).GetComponent()) + { + neiParent.GetChild(i).gameObject.AddComponent(); + } + FloorMessage msg = neiParent.GetChild(i).GetComponent(); + msg.targetTrans = GetTarget(neiParent.GetChild(i)); + msg.buildNum = neiParent.name; + if (!neiParent.GetChild(i).name.ToLower().Contains("m")) + { + string floornum = neiParent.GetChild(i).name.Substring + (neiParent.GetChild(i).name.ToLower().IndexOf("nei") + 3, neiParent.GetChild(i).name.Length - 3); + msg.floorNum = int.Parse(floornum); + msg.interlayerNum = 0; + } + else + { + msg.floorNum = int.Parse(neiParent.GetChild(i).name.Substring + (neiParent.GetChild(i).name.ToLower().IndexOf("nei") + 3, neiParent.GetChild(i).name.ToLower().IndexOf("m") + - neiParent.GetChild(i).name.ToLower().IndexOf("nei") - 3)); + msg.interlayerNum = int.Parse(neiParent.GetChild(i).name.Substring + (neiParent.GetChild(i).name.ToLower().IndexOf("m") + 1, neiParent.GetChild(i).name.Length - + neiParent.GetChild(i).name.ToLower().IndexOf("m") - 1)); + } + } + Transform waiParent = GameObject.Find("shiwai").transform.GetChild(0); + for (int i = 0; i < waiParent.childCount; i++) + { + //Debug.Log(waiParent.GetChild(i).name); + if (!waiParent.GetChild(i).GetComponent()) + { + waiParent.GetChild(i).gameObject.AddComponent(); + } + FloorMessage msg = waiParent.GetChild(i).GetComponent(); + msg.buildNum = waiParent.name; + if (!waiParent.GetChild(i).name.ToLower().Contains("m")) + { + string floornum = waiParent.GetChild(i).name.Substring + (waiParent.GetChild(i).name.ToLower().IndexOf("wai") + 3, waiParent.GetChild(i).name.Length - 3); + msg.floorNum = int.Parse(floornum); + msg.interlayerNum = 0; + } + else + { + msg.floorNum = int.Parse(waiParent.GetChild(i).name.Substring + (waiParent.GetChild(i).name.ToLower().IndexOf("wai") + 3, waiParent.GetChild(i).name.ToLower().IndexOf("m") + - waiParent.GetChild(i).name.ToLower().IndexOf("wai") - 3)); + msg.interlayerNum = int.Parse(waiParent.GetChild(i).name.Substring + (waiParent.GetChild(i).name.ToLower().IndexOf("m") + 1, waiParent.GetChild(i).name.Length - + waiParent.GetChild(i).name.ToLower().IndexOf("m") - 1)); + } + } + } + static Transform GetTarget(Transform parent) + { + for (int i = 0; i < parent.childCount; i++) + { + if (parent.GetChild(i).name.ToLower().Contains("_floor") + || parent.GetChild(i).name.ToLower().Contains("-floor") + || parent.GetChild(i).name.ToLower().Contains("-floor") + ) + { + if (parent.GetChild(i).GetComponent()) + return parent.GetChild(i); + } + } + + return parent; + } + [MenuItem("SceneTool/SetNavLayerShiNeiFloor")]//添加寻路层(选中shinei对象设置,注:扶梯情况特殊没有包含) + public static void SetNavLayerShiNeiFloor() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].name.ToLower().Contains("_floor") ||//地面 + obj[i].name.ToLower().Contains("_floor") || + obj[i].name.ToLower().Contains("-floor") && + obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("TheCarRoad").transform.Find("ShiNeiFloor"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + if (obj[i].parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + if (obj[i].parent.parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + } + if (obj[i].name.ToLower().Contains("_wall") ||//墙面 + obj[i].name.ToLower().Contains("_wall") || + obj[i].name.ToLower().Contains("-wall") && + obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + NavMeshModifier mod = obj[i].gameObject.GetComponent(); + mod.overrideArea = true; + mod.area = 1; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + } + if (obj[i].name.ToLower().Contains("zhuzi") ||//柱子 + obj[i].name.ToLower().Contains("_zhuzi") || + obj[i].name.ToLower().Contains("-zhuzi") && + obj[i].GetComponent()) + { + //Debug.Log(obj[i].name); + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + NavMeshModifier mod = obj[i].gameObject.GetComponent(); + mod.overrideArea = true; + mod.area = 1; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + } + if (obj[i].name.ToLower().Contains("lt") && + obj[i].GetComponent() && + !obj[i].name.ToLower().Contains("lt_name"))//楼梯 + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("TheCarRoad").transform.Find("ShiNeiFloor"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + if (obj[i].parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + if (obj[i].parent.parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + } + if (obj[i].name.ToLower().Contains("futi") && + obj[i].GetComponent())//扶梯 + + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("TheCarRoad").transform.Find("ShiNeiFloor"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + if (obj[i].parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + if (obj[i].parent.parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + } + } + } + [MenuItem("SceneTool/SetNavLayerShiWaiCarRoad")]//添加寻路层车(前提是将车的寻路层添加layer CarRoad) + public static void SetNavLayerShiWaiCarRoad() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].gameObject.layer == LayerMask.NameToLayer("CarRoad")) + { + if (!obj[i].gameObject.GetComponent()) + { + //Debug.Log(obj[i].name); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("TheCarRoad").transform; + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + } + } + } + } + [MenuItem("SceneTool/SetNavLayerShiWaiSoldierRoad")]//添加寻路层车(前提是将车的寻路层添加layer SoliderRoad) + public static void SetNavLayerShiWaiSoliderRoad() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].gameObject.layer == LayerMask.NameToLayer("SoldierRoad")) + { + if (!obj[i].gameObject.GetComponent()) + { + //Debug.Log(obj[i].name); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("TheCarRoad").transform.Find("ShiWaiSolider"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + } + } + } + } + [MenuItem("SceneTool/RemoveColider")]//移除碰撞器 + public static void RemoveColider() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + if (obj[i].GetComponent()) + { + UnityEngine.Object.DestroyImmediate(obj[i].GetComponent(), true); + } + } + } + } + } + [MenuItem("SceneTool/SetshineiXHS")]//设置室内消火栓属性 + public static void SetSNXHS() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].name.ToLower().Contains("snxh") && + obj[i].GetComponent()) + { + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(1, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.IndoorFireHydrant; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + + List EnumsList = new List() { + CloneObjType.FireHose + }; + enumParent.CloneableTypes = EnumsList; + if (obj[i].parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.IndoorFireHydrant; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + if (obj[i].parent.parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.IndoorFireHydrant; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + if (obj[i].parent.parent.parent.GetComponent()) + { + FloorMessage fmg = obj[i].parent.parent.parent.GetComponent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.IndoorFireHydrant; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + } + } + } + } +} \ No newline at end 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Class: 115 + Script: {instanceID: 0} +- Class: 157 + Script: {instanceID: 0} +- Class: 238 + Script: {instanceID: 0} +- Class: 258 + Script: {instanceID: 0} +Assets: +- Assets/Scenes/BuildingScene.unity +Dependencies: [] diff --git a/Assets/StreamingAssets/AssetBundles/ChangRongShiMaoAB/buildingscene.manifest.meta b/Assets/StreamingAssets/AssetBundles/ChangRongShiMaoAB/buildingscene.manifest.meta new file mode 100644 index 0000000..da44902 --- /dev/null +++ b/Assets/StreamingAssets/AssetBundles/ChangRongShiMaoAB/buildingscene.manifest.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 4c2fd34f373845f41a4fa653930d3af4 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/StreamingAssets/AssetBundles/ChangRongShiMaoAB/buildingscene.meta b/Assets/StreamingAssets/AssetBundles/ChangRongShiMaoAB/buildingscene.meta new file mode 100644 index 0000000..4b2bebf --- /dev/null +++ b/Assets/StreamingAssets/AssetBundles/ChangRongShiMaoAB/buildingscene.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 83e30d85d78db18438ca2af36b749a29 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/AudioManager.asset b/ProjectSettings/AudioManager.asset index 27287fe..4f31e74 100644 --- a/ProjectSettings/AudioManager.asset +++ b/ProjectSettings/AudioManager.asset @@ -3,7 +3,6 @@ --- !u!11 &1 AudioManager: m_ObjectHideFlags: 0 - serializedVersion: 2 m_Volume: 1 Rolloff Scale: 1 Doppler Factor: 1 @@ -16,4 +15,3 @@ AudioManager: m_AmbisonicDecoderPlugin: m_DisableAudio: 0 m_VirtualizeEffects: 1 - m_RequestedDSPBufferSize: 0 diff --git a/ProjectSettings/AudioManager.asset.meta b/ProjectSettings/AudioManager.asset.meta new file mode 100644 index 0000000..2ffef8e --- /dev/null +++ b/ProjectSettings/AudioManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e47d0f316a120f04a92804b1317c9c4d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ClusterInputManager.asset.meta b/ProjectSettings/ClusterInputManager.asset.meta new file mode 100644 index 0000000..b9860b6 --- /dev/null +++ b/ProjectSettings/ClusterInputManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 06fbd01deb63e1e4cbd0e9b2d0e21cfe +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/DynamicsManager.asset b/ProjectSettings/DynamicsManager.asset index 8db40ea..b3c263d 100644 --- a/ProjectSettings/DynamicsManager.asset +++ b/ProjectSettings/DynamicsManager.asset @@ -3,7 +3,7 @@ --- !u!55 &1 PhysicsManager: m_ObjectHideFlags: 0 - serializedVersion: 10 + serializedVersion: 8 m_Gravity: {x: 0, y: -9.81, z: 0} m_DefaultMaterial: {fileID: 0} m_BounceThreshold: 2 @@ -20,7 +20,7 @@ PhysicsManager: m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff m_AutoSimulation: 1 m_AutoSyncTransforms: 0 - m_ReuseCollisionCallbacks: 0 + m_ReuseCollisionCallbacks: 1 m_ClothInterCollisionSettingsToggle: 0 m_ContactPairsMode: 0 m_BroadphaseType: 0 @@ -28,6 +28,3 @@ PhysicsManager: m_Center: {x: 0, y: 0, z: 0} m_Extent: {x: 250, y: 250, z: 250} m_WorldSubdivisions: 8 - m_FrictionType: 0 - m_EnableEnhancedDeterminism: 0 - m_EnableUnifiedHeightmaps: 1 diff --git a/ProjectSettings/DynamicsManager.asset.meta b/ProjectSettings/DynamicsManager.asset.meta new file mode 100644 index 0000000..f957782 --- /dev/null +++ b/ProjectSettings/DynamicsManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8ab86268781100a428badb0fcc7a4b47 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 0147887..5dd45f2 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -4,5 +4,23 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 - m_Scenes: [] + m_Scenes: + - enabled: 0 + path: + guid: 00000000000000000000000000000000 + - enabled: 0 + path: + guid: 00000000000000000000000000000000 + - enabled: 0 + path: + guid: 00000000000000000000000000000000 + - enabled: 0 + path: + guid: 00000000000000000000000000000000 + - enabled: 0 + path: + guid: 00000000000000000000000000000000 + - enabled: 0 + path: + guid: 00000000000000000000000000000000 m_configObjects: {} diff --git a/ProjectSettings/EditorBuildSettings.asset.meta b/ProjectSettings/EditorBuildSettings.asset.meta new file mode 100644 index 0000000..cf908ff --- /dev/null +++ b/ProjectSettings/EditorBuildSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 67b06d7926230ad4d9aaaf426dfa040a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset index fb66ccf..29dea52 100644 --- a/ProjectSettings/EditorSettings.asset +++ b/ProjectSettings/EditorSettings.asset @@ -4,20 +4,18 @@ EditorSettings: m_ObjectHideFlags: 0 serializedVersion: 7 - m_ExternalVersionControlSupport: Hidden Meta Files + m_ExternalVersionControlSupport: Visible Meta Files m_SerializationMode: 2 m_LineEndingsForNewScripts: 2 m_DefaultBehaviorMode: 0 - m_PrefabRegularEnvironment: {fileID: 0} - m_PrefabUIEnvironment: {fileID: 0} m_SpritePackerMode: 0 m_SpritePackerPaddingPower: 1 m_EtcTextureCompressorBehavior: 1 m_EtcTextureFastCompressor: 1 m_EtcTextureNormalCompressor: 2 m_EtcTextureBestCompressor: 4 - m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp + m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd m_ProjectGenerationRootNamespace: + m_UserGeneratedProjectSuffix: m_CollabEditorSettings: inProgressEnabled: 1 - m_EnableTextureStreamingInPlayMode: 1 diff --git a/ProjectSettings/EditorSettings.asset.meta b/ProjectSettings/EditorSettings.asset.meta new file mode 100644 index 0000000..9c7fd3d --- /dev/null +++ b/ProjectSettings/EditorSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eaf21a2767ea201469ee7b0ee0077b9e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index b23b253..1a6b7d1 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -36,6 +36,8 @@ GraphicsSettings: - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} @@ -60,4 +62,3 @@ GraphicsSettings: m_AlbedoSwatchInfos: [] m_LightsUseLinearIntensity: 0 m_LightsUseColorTemperature: 0 - m_LogWhenShaderIsCompiled: 0 diff --git a/ProjectSettings/GraphicsSettings.asset.meta b/ProjectSettings/GraphicsSettings.asset.meta new file mode 100644 index 0000000..fd0370f --- /dev/null +++ b/ProjectSettings/GraphicsSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 72e2ec4d08686c746bab9d812eff82c1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset index 17c8f53..7dd28e2 100644 --- a/ProjectSettings/InputManager.asset +++ b/ProjectSettings/InputManager.asset @@ -6,13 +6,29 @@ InputManager: serializedVersion: 2 m_Axes: - serializedVersion: 3 - m_Name: Horizontal + m_Name: HorizontalAD + descriptiveName: + descriptiveNegativeName: + negativeButton: a + positiveButton: d + altNegativeButton: + altPositiveButton: + gravity: 3 + dead: 0.001 + sensitivity: 3 + snap: 1 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: HorizontalLR descriptiveName: descriptiveNegativeName: negativeButton: left positiveButton: right - altNegativeButton: a - altPositiveButton: d + altNegativeButton: + altPositiveButton: gravity: 3 dead: 0.001 sensitivity: 3 @@ -22,13 +38,29 @@ InputManager: axis: 0 joyNum: 0 - serializedVersion: 3 - m_Name: Vertical + m_Name: VerticalSW + descriptiveName: + descriptiveNegativeName: + negativeButton: s + positiveButton: w + altNegativeButton: + altPositiveButton: + gravity: 3 + dead: 0.001 + sensitivity: 3 + snap: 1 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: VerticalDU descriptiveName: descriptiveNegativeName: negativeButton: down positiveButton: up - altNegativeButton: s - altPositiveButton: w + altNegativeButton: + altPositiveButton: gravity: 3 dead: 0.001 sensitivity: 3 @@ -42,9 +74,9 @@ InputManager: descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: left ctrl + positiveButton: mouse 0 altNegativeButton: - altPositiveButton: mouse 0 + altPositiveButton: gravity: 1000 dead: 0.001 sensitivity: 1000 @@ -58,9 +90,9 @@ InputManager: descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: left alt + positiveButton: mouse 1 altNegativeButton: - altPositiveButton: mouse 1 + altPositiveButton: gravity: 1000 dead: 0.001 sensitivity: 1000 @@ -74,9 +106,9 @@ InputManager: descriptiveName: descriptiveNegativeName: negativeButton: - positiveButton: left shift + positiveButton: mouse 2 altNegativeButton: - altPositiveButton: mouse 2 + altPositiveButton: gravity: 1000 dead: 0.001 sensitivity: 1000 @@ -293,3 +325,451 @@ InputManager: type: 0 axis: 0 joyNum: 0 + - serializedVersion: 3 + m_Name: V + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: v + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: B + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: b + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: H + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: h + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: K + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: k + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: U + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: u + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: J + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: j + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Plus + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: = + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Reduce + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: '-' + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Delete + descriptiveName: + descriptiveNegativeName: + negativeButton: delete + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: PageUp + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: PageDown + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page down + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 1 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 2 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha3 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 3 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha4 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 4 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha5 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 5 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha6 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 6 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha7 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 7 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha8 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 8 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Alpha9 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: 9 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Home + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: home + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: F1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: f1 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: LeftCtrl + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left ctrl + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: LeftAlt + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left alt + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: LeftShift + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left shift + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Q + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: q + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: E + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: e + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Minus + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: '-' + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 diff --git a/ProjectSettings/InputManager.asset.meta b/ProjectSettings/InputManager.asset.meta new file mode 100644 index 0000000..67eeaa3 --- /dev/null +++ b/ProjectSettings/InputManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2495856fc81273342b20718abc5b5358 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/NavMeshAreas.asset b/ProjectSettings/NavMeshAreas.asset index 3b0b7c3..302d009 100644 --- a/ProjectSettings/NavMeshAreas.asset +++ b/ProjectSettings/NavMeshAreas.asset @@ -69,13 +69,29 @@ NavMeshProjectSettings: cost: 1 - name: cost: 1 - m_LastAgentTypeID: -887442657 + m_LastAgentTypeID: -1372625422 m_Settings: - serializedVersion: 2 agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 + agentRadius: 0.15 + agentHeight: 1 + agentSlope: 60 + agentClimb: 0.5 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + - serializedVersion: 2 + agentTypeID: -1372625422 + agentRadius: 0.3 + agentHeight: 1 + agentSlope: 60 agentClimb: 0.75 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 @@ -89,3 +105,4 @@ NavMeshProjectSettings: m_Flags: 0 m_SettingNames: - Humanoid + - Car diff --git a/ProjectSettings/NavMeshAreas.asset.meta b/ProjectSettings/NavMeshAreas.asset.meta new file mode 100644 index 0000000..4d10ebf --- /dev/null +++ b/ProjectSettings/NavMeshAreas.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 65c9e1abfe2b93c45ae1f07be93d107f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/NetworkManager.asset b/ProjectSettings/NetworkManager.asset new file mode 100644 index 0000000..5dc6a83 --- /dev/null +++ b/ProjectSettings/NetworkManager.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!149 &1 +NetworkManager: + m_ObjectHideFlags: 0 + m_DebugLevel: 0 + m_Sendrate: 15 + m_AssetToPrefab: {} diff --git a/ProjectSettings/NetworkManager.asset.meta b/ProjectSettings/NetworkManager.asset.meta new file mode 100644 index 0000000..fdbc45a --- /dev/null +++ b/ProjectSettings/NetworkManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a45362b4b9695e04abe3a958c9a205cd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset index 6c5cf8a..57760e2 100644 --- a/ProjectSettings/Physics2DSettings.asset +++ b/ProjectSettings/Physics2DSettings.asset @@ -19,30 +19,12 @@ Physics2DSettings: m_LinearSleepTolerance: 0.01 m_AngularSleepTolerance: 2 m_DefaultContactOffset: 0.01 - m_JobOptions: - serializedVersion: 2 - useMultithreading: 0 - useConsistencySorting: 0 - m_InterpolationPosesPerJob: 100 - m_NewContactsPerJob: 30 - m_CollideContactsPerJob: 100 - m_ClearFlagsPerJob: 200 - m_ClearBodyForcesPerJob: 200 - m_SyncDiscreteFixturesPerJob: 50 - m_SyncContinuousFixturesPerJob: 50 - m_FindNearestContactsPerJob: 100 - m_UpdateTriggerContactsPerJob: 100 - m_IslandSolverCostThreshold: 100 - m_IslandSolverBodyCostScale: 1 - m_IslandSolverContactCostScale: 10 - m_IslandSolverJointCostScale: 10 - m_IslandSolverBodiesPerJob: 50 - m_IslandSolverContactsPerJob: 50 m_AutoSimulation: 1 m_QueriesHitTriggers: 1 m_QueriesStartInColliders: 1 + m_ChangeStopsCallbacks: 0 m_CallbacksOnDisable: 1 - m_ReuseCollisionCallbacks: 0 + m_ReuseCollisionCallbacks: 1 m_AutoSyncTransforms: 0 m_AlwaysShowColliders: 0 m_ShowColliderSleep: 1 diff --git a/ProjectSettings/Physics2DSettings.asset.meta b/ProjectSettings/Physics2DSettings.asset.meta new file mode 100644 index 0000000..efb3183 --- /dev/null +++ b/ProjectSettings/Physics2DSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 22097d35109497b4f9c0c7f61de10b7c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/PresetManager.asset b/ProjectSettings/PresetManager.asset index 636a595..820e662 100644 --- a/ProjectSettings/PresetManager.asset +++ b/ProjectSettings/PresetManager.asset @@ -3,4 +3,25 @@ --- !u!1386491679 &1 PresetManager: m_ObjectHideFlags: 0 - m_DefaultList: [] + m_DefaultList: + - type: + m_NativeTypeID: 108 + m_ManagedTypePPtr: {fileID: 0} + m_ManagedTypeFallback: + defaultPresets: + - m_Preset: {fileID: 2655988077585873504, guid: c1cf8506f04ef2c4a88b64b6c4202eea, + type: 2} + - type: + m_NativeTypeID: 1020 + m_ManagedTypePPtr: {fileID: 0} + m_ManagedTypeFallback: + defaultPresets: + - m_Preset: {fileID: 2655988077585873504, guid: 0cd792cc87e492d43b4e95b205fc5cc6, + type: 2} + - type: + m_NativeTypeID: 1006 + m_ManagedTypePPtr: {fileID: 0} + m_ManagedTypeFallback: + defaultPresets: + - m_Preset: {fileID: 2655988077585873504, guid: 7a99f8aa944efe94cb9bd74562b7d5f9, + type: 2} diff --git a/ProjectSettings/PresetManager.asset.meta b/ProjectSettings/PresetManager.asset.meta new file mode 100644 index 0000000..929893e --- /dev/null +++ b/ProjectSettings/PresetManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a4d48fba3b03eef4686b73a8743a841f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index cf31448..a7067ca 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,8 +3,8 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 18 - productGUID: c101527a0dce0a74e850953fa1c6c3b1 + serializedVersion: 15 + productGUID: e9072b0fc7d3355469b53868bf3343ff AndroidProfiler: 0 AndroidFilterTouchesWhenObscured: 0 AndroidEnableSustainedPerformanceMode: 0 @@ -13,7 +13,7 @@ PlayerSettings: useOnDemandResources: 0 accelerometerFrequency: 60 companyName: DefaultCompany - productName: MscShang_QZ_CRSM + productName: MSCAssessmentSystem defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} @@ -52,8 +52,8 @@ PlayerSettings: m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 + iosAppInBackgroundBehavior: 0 displayResolutionDialog: 1 - iosUseCustomAppBackgroundBehavior: 0 iosAllowHTTPDownload: 1 allowedAutorotateToPortrait: 1 allowedAutorotateToPortraitUpsideDown: 1 @@ -68,7 +68,7 @@ PlayerSettings: androidBlitType: 0 defaultIsNativeResolution: 1 macRetinaSupport: 1 - runInBackground: 0 + runInBackground: 1 captureSingleScreen: 0 muteOtherAudioSources: 0 Prepare IOS For Recording: 0 @@ -79,10 +79,10 @@ PlayerSettings: usePlayerLog: 1 bakeCollisionMeshes: 0 forceSingleInstance: 0 - resizableWindow: 0 + resizableWindow: 1 useMacAppStoreValidation: 0 macAppStoreCategory: public.app-category.games - gpuSkinning: 0 + gpuSkinning: 1 graphicsJobs: 0 xboxPIXTextureCapture: 0 xboxEnableAvatar: 0 @@ -104,16 +104,13 @@ PlayerSettings: xboxOneMonoLoggingLevel: 0 xboxOneLoggingLevel: 1 xboxOneDisableEsram: 0 - xboxOneEnableTypeOptimization: 0 xboxOnePresentImmediateThreshold: 0 - switchQueueCommandMemory: 1048576 + switchQueueCommandMemory: 0 switchQueueControlMemory: 16384 switchQueueComputeMemory: 262144 switchNVNShaderPoolsGranularity: 33554432 switchNVNDefaultPoolsGranularity: 16777216 switchNVNOtherPoolsGranularity: 16777216 - switchNVNMaxPublicTextureIDCount: 0 - switchNVNMaxPublicSamplerIDCount: 0 vulkanEnableSetSRGBWrite: 0 m_SupportedAspectRatios: 4:3: 1 @@ -121,12 +118,12 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 1.0 + bundleVersion: 0.1 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 m_HolographicPauseOnTrackingLoss: 1 - xboxOneDisableKinectGpuReservation: 0 + xboxOneDisableKinectGpuReservation: 1 xboxOneEnable7thCore: 1 isWsaHolographicRemotingEnabled: 0 vrSettings: @@ -146,9 +143,6 @@ PlayerSettings: oculus: sharedDepthBuffer: 1 dashSupport: 1 - lowOverheadMode: 0 - protectedContext: 0 - v2Signing: 0 enable360StereoCapture: 0 protectGraphicsMemory: 0 enableFrameTimingStats: 0 @@ -173,7 +167,7 @@ PlayerSettings: CreateWallpaper: 0 APKExpansionFiles: 0 keepLoadedShadersAlive: 0 - StripUnusedMeshComponents: 0 + StripUnusedMeshComponents: 1 VertexChannelCompressionMask: 4054 iPhoneSdkVersion: 988 iOSTargetOSVersionString: 9.0 @@ -234,7 +228,6 @@ PlayerSettings: metalEditorSupport: 1 metalAPIValidation: 1 iOSRenderExtraFrameOnPause: 0 - iosCopyPluginsCodeInsteadOfSymlink: 0 appleDeveloperTeamID: iOSManualSigningProvisioningProfileID: tvOSManualSigningProvisioningProfileID: @@ -244,16 +237,16 @@ PlayerSettings: iOSRequireARKit: 0 iOSAutomaticallyDetectAndAddCapabilities: 1 appleEnableProMotion: 0 - clonedFromGUID: 00000000000000000000000000000000 - templatePackageId: - templateDefaultScene: - AndroidTargetArchitectures: 1 + clonedFromGUID: c0afd0d1d80e3634a9dac47e8a0426ea + templatePackageId: com.unity.template.3d@1.3.0 + templateDefaultScene: Assets/Scenes/SampleScene.unity + AndroidTargetArchitectures: 5 AndroidSplashScreenScale: 0 androidSplashScreen: {fileID: 0} AndroidKeystoreName: AndroidKeyaliasName: AndroidBuildApkPerCpuArchitecture: 0 - AndroidTVCompatibility: 0 + AndroidTVCompatibility: 1 AndroidIsGame: 1 AndroidEnableTango: 0 androidEnableBanner: 1 @@ -266,9 +259,41 @@ PlayerSettings: resolutionDialogBanner: {fileID: 0} m_BuildTargetIcons: [] m_BuildTargetPlatformIcons: [] - m_BuildTargetBatching: [] - m_BuildTargetGraphicsAPIs: [] - m_BuildTargetVRSettings: [] + m_BuildTargetBatching: + - m_BuildTarget: Standalone + m_StaticBatching: 1 + m_DynamicBatching: 0 + - m_BuildTarget: tvOS + m_StaticBatching: 1 + m_DynamicBatching: 0 + - m_BuildTarget: Android + m_StaticBatching: 1 + m_DynamicBatching: 0 + - m_BuildTarget: iPhone + m_StaticBatching: 1 + m_DynamicBatching: 0 + - m_BuildTarget: WebGL + m_StaticBatching: 0 + m_DynamicBatching: 0 + m_BuildTargetGraphicsAPIs: + - m_BuildTarget: AndroidPlayer + m_APIs: 0b00000008000000 + m_Automatic: 1 + - m_BuildTarget: iOSSupport + m_APIs: 10000000 + m_Automatic: 1 + - m_BuildTarget: AppleTVSupport + m_APIs: 10000000 + m_Automatic: 0 + - m_BuildTarget: WebGLSupport + m_APIs: 0b000000 + m_Automatic: 1 + m_BuildTargetVRSettings: + - m_BuildTarget: Standalone + m_Enabled: 0 + m_Devices: + - Oculus + - OpenVR m_BuildTargetEnableVuforiaSettings: [] openGLRequireES31: 0 openGLRequireES31AEP: 0 @@ -387,7 +412,6 @@ PlayerSettings: switchRatingsInt_9: 0 switchRatingsInt_10: 0 switchRatingsInt_11: 0 - switchRatingsInt_12: 0 switchLocalCommunicationIds_0: switchLocalCommunicationIds_1: switchLocalCommunicationIds_2: @@ -403,7 +427,7 @@ PlayerSettings: switchDataLossConfirmation: 0 switchUserAccountLockEnabled: 0 switchSystemResourceMemory: 16777216 - switchSupportedNpadStyles: 6 + switchSupportedNpadStyles: 3 switchNativeFsCacheSize: 32 switchIsHoldTypeHorizontal: 0 switchSupportedNpadCount: 8 @@ -444,12 +468,11 @@ PlayerSettings: ps4ShareFilePath: ps4ShareOverlayImagePath: ps4PrivacyGuardImagePath: - ps4ExtraSceSysFile: ps4NPtitleDatPath: ps4RemotePlayKeyAssignment: -1 ps4RemotePlayKeyMappingDir: ps4PlayTogetherPlayerCount: 0 - ps4EnterButtonAssignment: 2 + ps4EnterButtonAssignment: 1 ps4ApplicationParam1: 0 ps4ApplicationParam2: 0 ps4ApplicationParam3: 0 @@ -470,7 +493,7 @@ PlayerSettings: ps4ReprojectionSupport: 0 ps4UseAudio3dBackend: 0 ps4SocialScreenEnabled: 0 - ps4ScriptOptimizationLevel: 2 + ps4ScriptOptimizationLevel: 0 ps4Audio3dVirtualSpeakerCount: 14 ps4attribCpuUsage: 0 ps4PatchPkgPath: @@ -485,8 +508,6 @@ PlayerSettings: ps4disableAutoHideSplash: 0 ps4videoRecordingFeaturesUsed: 0 ps4contentSearchFeaturesUsed: 0 - ps4CompatibilityPS5: 0 - ps4GPU800MHz: 1 ps4attribEyeToEyeDistanceSettingVR: 0 ps4IncludedModules: [] monoEnv: @@ -515,17 +536,18 @@ PlayerSettings: allowUnsafeCode: 0 additionalIl2CppArgs: scriptingRuntimeVersion: 1 - apiCompatibilityLevelPerPlatform: {} + apiCompatibilityLevelPerPlatform: + Standalone: 3 m_RenderingPath: 1 m_MobileRenderingPath: 1 - metroPackageName: MscShang_QZ_CRSM + metroPackageName: Template_3D metroPackageVersion: metroCertificatePath: metroCertificatePassword: metroCertificateSubject: metroCertificateIssuer: metroCertificateNotAfter: 0000000000000000 - metroApplicationDescription: MscShang_QZ_CRSM + metroApplicationDescription: Template_3D wsaImages: {} metroTileShortName: metroTileShowName: 0 @@ -570,13 +592,14 @@ PlayerSettings: XboxOneAllowedProductIds: [] XboxOnePersistentLocalStorageSize: 0 XboxOneXTitleMemory: 8 - xboxOneScriptCompiler: 0 + xboxOneScriptCompiler: 1 XboxOneOverrideIdentityName: vrEditorSettings: daydream: daydreamIconForeground: {fileID: 0} daydreamIconBackground: {fileID: 0} - cloudServicesEnabled: {} + cloudServicesEnabled: + UNet: 1 luminIcon: m_Name: m_ModelFolderPath: @@ -588,7 +611,7 @@ PlayerSettings: luminVersion: m_VersionCode: 1 m_VersionName: - facebookSdkVersion: + facebookSdkVersion: 7.9.4 facebookAppId: facebookCookies: 1 facebookLogging: 1 diff --git a/ProjectSettings/ProjectSettings.asset.meta b/ProjectSettings/ProjectSettings.asset.meta new file mode 100644 index 0000000..f883bbb --- /dev/null +++ b/ProjectSettings/ProjectSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6f78f1c71f5ef074688d39ece8b96520 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectVersion.txt.meta b/ProjectSettings/ProjectVersion.txt.meta new file mode 100644 index 0000000..4fec31c --- /dev/null +++ b/ProjectSettings/ProjectVersion.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 58fa42a7f1751a94e94113770580bd7a +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 92c2a3c..3873abf 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -4,7 +4,7 @@ QualitySettings: m_ObjectHideFlags: 0 serializedVersion: 5 - m_CurrentQuality: 5 + m_CurrentQuality: 4 m_QualitySettings: - serializedVersion: 2 name: Very Low @@ -126,7 +126,7 @@ QualitySettings: blendWeights: 2 textureQuality: 0 anisotropicTextures: 1 - antiAliasing: 0 + antiAliasing: 2 softParticles: 0 softVegetation: 1 realtimeReflectionProbes: 1 @@ -153,15 +153,15 @@ QualitySettings: shadowResolution: 2 shadowProjection: 1 shadowCascades: 2 - shadowDistance: 70 + shadowDistance: 3000 shadowNearPlaneOffset: 3 shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 blendWeights: 4 textureQuality: 0 - anisotropicTextures: 2 - antiAliasing: 2 + anisotropicTextures: 1 + antiAliasing: 8 softParticles: 1 softVegetation: 1 realtimeReflectionProbes: 1 @@ -195,8 +195,8 @@ QualitySettings: shadowmaskMode: 1 blendWeights: 4 textureQuality: 0 - anisotropicTextures: 2 - antiAliasing: 2 + anisotropicTextures: 1 + antiAliasing: 4 softParticles: 1 softVegetation: 1 realtimeReflectionProbes: 1 @@ -218,11 +218,14 @@ QualitySettings: excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: Android: 2 - Lumin: 5 + Nintendo 3DS: 5 Nintendo Switch: 5 PS4: 5 + PSP2: 2 Standalone: 5 + Tizen: 2 WebGL: 3 + WiiU: 5 Windows Store Apps: 5 XboxOne: 5 iPhone: 2 diff --git a/ProjectSettings/QualitySettings.asset.meta b/ProjectSettings/QualitySettings.asset.meta new file mode 100644 index 0000000..324ac6c --- /dev/null +++ b/ProjectSettings/QualitySettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 799235deb1c4f40429e3fe7a410e12cf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 1c92a78..8f45f68 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -3,7 +3,15 @@ --- !u!78 &1 TagManager: serializedVersion: 2 - tags: [] + tags: + - Cloneable + - StaticEntity + - Road + - Water + - Carother + - fire + - TankCollider + - CoolingCollider layers: - Default - TransparentFX @@ -13,29 +21,29 @@ TagManager: - UI - - + - MiniMap + - Tree + - Car + - Person + - Volume - - + - CarRoad + - SoldierRoad + - Thermal - - + - Fire - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + - SetLiLiang + - FightDeploy + - PathFinding + - HighLighted + - XFSSHidden + - Hidden - m_SortingLayers: - name: Default diff --git a/ProjectSettings/TagManager.asset.meta b/ProjectSettings/TagManager.asset.meta new file mode 100644 index 0000000..50ceeb3 --- /dev/null +++ b/ProjectSettings/TagManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 28f43d5e5f866364792534fad8b6e9a4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/TimeManager.asset b/ProjectSettings/TimeManager.asset index 558a017..06bcc6d 100644 --- a/ProjectSettings/TimeManager.asset +++ b/ProjectSettings/TimeManager.asset @@ -4,6 +4,6 @@ TimeManager: m_ObjectHideFlags: 0 Fixed Timestep: 0.02 - Maximum Allowed Timestep: 0.33333334 + Maximum Allowed Timestep: 0.1 m_TimeScale: 1 Maximum Particle Timestep: 0.03 diff --git a/ProjectSettings/TimeManager.asset.meta b/ProjectSettings/TimeManager.asset.meta new file mode 100644 index 0000000..10368cb --- /dev/null +++ b/ProjectSettings/TimeManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 34644f9d7fa8e864e80f39bb7fc31b35 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/UnityConnectSettings.asset.meta b/ProjectSettings/UnityConnectSettings.asset.meta new file mode 100644 index 0000000..c49b90d --- /dev/null +++ b/ProjectSettings/UnityConnectSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f68c950babe892e45a589fb64f1cd691 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/VFXManager.asset.meta b/ProjectSettings/VFXManager.asset.meta new file mode 100644 index 0000000..8075f3f --- /dev/null +++ b/ProjectSettings/VFXManager.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 476c979d6e2aec1439bbea42f10d55cb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: