Browse Source

图片修改

develop
mengtao 4 years ago
parent
commit
a70f0ad2e8
  1. BIN
      Assets/LaiBinFanDian/Indoor/Materials/No Name.mat
  2. 44
      Assets/LaiBinFanDian/Texture/CJ_WenZi.png.meta
  3. BIN
      Assets/LaiBinFanDian/Texture/Floor_color.jpg
  4. BIN
      Assets/LaiBinFanDian/ZhuTi/Materials/lbfd-gg.mat
  5. 2
      Assets/SandTablePublic

BIN
Assets/LaiBinFanDian/Indoor/Materials/No Name.mat

Binary file not shown.

44
Assets/LaiBinFanDian/Texture/CJ_WenZi.png.meta

@ -1,17 +1,18 @@
fileFormatVersion: 2
guid: 2d3f368c82999334f94f4a595b8f4cd1
timeCreated: 1554712614
licenseType: Pro
TextureImporter:
fileIDToRecycleName: {}
serializedVersion: 4
externalObjects: {}
serializedVersion: 9
mipmaps:
mipMapMode: 0
enableMipMap: 1
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
@ -20,6 +21,8 @@ TextureImporter:
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
@ -27,42 +30,59 @@ TextureImporter:
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
mipBias: -100
wrapU: 1
wrapV: 1
wrapW: -1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureType: 8
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- buildTarget: DefaultTexturePlatform
- serializedVersion: 2
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 35af6a2631b576c439884536ee09dcff
vertices: []
indices:
edges: []
weights: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

BIN
Assets/LaiBinFanDian/Texture/Floor_color.jpg

Binary file not shown.

Before

Width:  |  Height:  |  Size: 76 KiB

After

Width:  |  Height:  |  Size: 113 KiB

BIN
Assets/LaiBinFanDian/ZhuTi/Materials/lbfd-gg.mat

Binary file not shown.

2
Assets/SandTablePublic

@ -1 +1 @@
Subproject commit 230c95da1efbd1159943471a5d6de1e5aa6a1a33
Subproject commit 561c437b26af18fffe52587f4fce24843ed73c03
Loading…
Cancel
Save