diff --git a/Assets/Common1/NavMeshComponents.meta b/Assets/CloneTypesTemplate.meta similarity index 58% rename from Assets/Common1/NavMeshComponents.meta rename to Assets/CloneTypesTemplate.meta index 7630d22..9a9bb96 100644 --- a/Assets/Common1/NavMeshComponents.meta +++ b/Assets/CloneTypesTemplate.meta @@ -1,9 +1,8 @@ fileFormatVersion: 2 -guid: 22e0ca7122e219d469c71ad147e8e458 +guid: 93b129b1be6217745b7dcc39a8c2dbee folderAsset: yes -timeCreated: 1515481210 -licenseType: Pro DefaultImporter: + externalObjects: {} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/CloneTypesTemplate/CloneEnums.prefab b/Assets/CloneTypesTemplate/CloneEnums.prefab new file mode 100644 index 0000000..70899b6 Binary files /dev/null and b/Assets/CloneTypesTemplate/CloneEnums.prefab differ diff --git a/Assets/CloneTypesTemplate/CloneEnums.prefab.meta b/Assets/CloneTypesTemplate/CloneEnums.prefab.meta new file mode 100644 index 0000000..196b310 --- /dev/null +++ b/Assets/CloneTypesTemplate/CloneEnums.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8c93e628c36fcec45920eb138495f384 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Editor.meta b/Assets/CloneTypesTemplate/Editor.meta similarity index 58% rename from Assets/Common1/NavMeshComponents/Editor.meta rename to Assets/CloneTypesTemplate/Editor.meta index 9ca8ba6..d1c5058 100644 --- a/Assets/Common1/NavMeshComponents/Editor.meta +++ b/Assets/CloneTypesTemplate/Editor.meta @@ -1,9 +1,8 @@ fileFormatVersion: 2 -guid: 63b588f3892bb4b5eb73ad3d2791e05c +guid: 8fb08947a9e690a488383e4ddd92e6de folderAsset: yes -timeCreated: 1477656493 -licenseType: Pro DefaultImporter: + externalObjects: {} userData: assetBundleName: assetBundleVariant: diff --git a/Assets/CloneTypesTemplate/Editor/SceneTools.cs b/Assets/CloneTypesTemplate/Editor/SceneTools.cs new file mode 100644 index 0000000..1858978 --- /dev/null +++ b/Assets/CloneTypesTemplate/Editor/SceneTools.cs @@ -0,0 +1,870 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using UnityEngine.AI; +using System.IO; +using System.Text; +using System; + +public class SceneTools +{ + [MenuItem("SceneTools/SetFloorMessage")]//添加FloorMessage脚本绑定楼层信息 + public static void SetFloorMessage() + { + Transform neiParent = GameObject.Find("shinei").transform.GetChild(0); + for (int i = 0; i < neiParent.childCount; i++) + { + //Debug.Log(neiParent.GetChild(i).name); + if (!neiParent.GetChild(i).GetComponent()) + { + neiParent.GetChild(i).gameObject.AddComponent(); + } + FloorMessage msg = neiParent.GetChild(i).GetComponent(); + msg.targetTrans = GetTarget(neiParent.GetChild(i)); + msg.buildNum = neiParent.name; + if (!neiParent.GetChild(i).name.ToLower().Contains("m")) + { + string floornum = neiParent.GetChild(i).name.Substring + (neiParent.GetChild(i).name.ToLower().IndexOf("nei") + 3, neiParent.GetChild(i).name.Length - 3); + msg.floorNum = int.Parse(floornum); + msg.interlayerNum = 0; + } + else + { + msg.floorNum = int.Parse(neiParent.GetChild(i).name.Substring + (neiParent.GetChild(i).name.ToLower().IndexOf("nei") + 3, neiParent.GetChild(i).name.ToLower().IndexOf("m") + - neiParent.GetChild(i).name.ToLower().IndexOf("nei") - 3)); + msg.interlayerNum = int.Parse(neiParent.GetChild(i).name.Substring + (neiParent.GetChild(i).name.ToLower().IndexOf("m") + 1, neiParent.GetChild(i).name.Length - + neiParent.GetChild(i).name.ToLower().IndexOf("m") - 1)); + } + } + Transform waiParent = GameObject.Find("shiwai").transform.GetChild(0); + for (int i = 0; i < waiParent.childCount; i++) + { + //Debug.Log(waiParent.GetChild(i).name); + if (!waiParent.GetChild(i).GetComponent()) + { + waiParent.GetChild(i).gameObject.AddComponent(); + } + FloorMessage msg = waiParent.GetChild(i).GetComponent(); + msg.buildNum = waiParent.name; + if (!waiParent.GetChild(i).name.ToLower().Contains("m")) + { + string floornum = waiParent.GetChild(i).name.Substring + (waiParent.GetChild(i).name.ToLower().IndexOf("wai") + 3, waiParent.GetChild(i).name.Length - 3); + msg.floorNum = int.Parse(floornum); + msg.interlayerNum = 0; + } + else + { + msg.floorNum = int.Parse(waiParent.GetChild(i).name.Substring + (waiParent.GetChild(i).name.ToLower().IndexOf("wai") + 3, waiParent.GetChild(i).name.ToLower().IndexOf("m") + - waiParent.GetChild(i).name.ToLower().IndexOf("wai") - 3)); + msg.interlayerNum = int.Parse(waiParent.GetChild(i).name.Substring + (waiParent.GetChild(i).name.ToLower().IndexOf("m") + 1, waiParent.GetChild(i).name.Length - + waiParent.GetChild(i).name.ToLower().IndexOf("m") - 1)); + } + } + } + static Transform GetTarget(Transform parent) + { + for (int i = 0; i < parent.childCount; i++) + { + if (parent.GetChild(i).name.ToLower().Contains("_floor") + || parent.GetChild(i).name.ToLower().Contains("-floor") + ) + { + if (parent.GetChild(i).GetComponent()) + return parent.GetChild(i); + } + } + + return parent; + } + [MenuItem("SceneTools/SetShiNei")]//添加寻路层(选中shinei对象设置,注:扶梯情况特殊没有包含) + public static void SetNavLayerShiNeiFloor() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if ((obj[i].name.ToLower().Contains("_floor") ||//地面 + obj[i].name.ToLower().Contains("lt") || + obj[i].name.ToLower().Contains("futi")|| + obj[i].name.ToLower().Contains("diban")) + &&obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(5, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("CloneEnums").transform.Find("ShiNeiFloor"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + if (obj[i].GetComponentInParent()) + { + FloorMessage fmg = obj[i].GetComponentInParent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shinei; + } + else + { + Debug.LogError("上层各目录未找到FloorMessage脚本"); + } + } + if ((obj[i].name.ToLower().Contains("_wall") ||//墙面 + obj[i].name.ToLower().Contains("zhuzi") || + obj[i].name.ToLower().Contains("-wall")) && + obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + NavMeshModifier mod = obj[i].gameObject.GetComponent(); + mod.overrideArea = true; + mod.area = 1; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + } + } + } + [MenuItem("SceneTools/SetShiWaiDiMianLouDing/CheNengZou")]//地面的楼顶(车能走),常见为地下建筑上的公路 + public static void DiMianLouDingCheNengZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(3, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("CloneEnums").transform.Find("CarRoad"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + if (obj[i].GetComponentInParent()) + { + FloorMessage fmg = obj[i].GetComponentInParent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + else + { + Debug.LogError("上层各目录未找到FloorMessage脚本"); + } + } + } + } + } + [MenuItem("SceneTools/SetShiWaiDiMianLouDing/RenNengZou")]//地面的楼顶(人能走),常见为地下建筑上的小路 + public static void DiMianLouDingRenNengZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(2, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("CloneEnums").transform.Find("ShiWaiSoldier"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + if (obj[i].GetComponentInParent()) + { + FloorMessage fmg = obj[i].GetComponentInParent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + else + { + Debug.LogError("上层各目录未找到FloorMessage脚本"); + } + } + } + } + } + [MenuItem("SceneTools/SetShiWaiDiMianLouDing/DouBuZou")]//地面的楼顶(都不能走),常见为地下建筑上的花坛 + public static void DiMianLouDingDouBuZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + NavMeshModifier mod = obj[i].gameObject.GetComponent(); + mod.overrideArea = true; + mod.area = 1; + } + } + } + } + [MenuItem("SceneTools/SetShiWaiPuTongLouDing/RenNengZou")]//普通的楼顶(人能走),常见为地上建筑的楼顶地板 + public static void PuTongLouDingRenNengZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(2, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform Template = GameObject.Find("CloneEnums").transform.Find("ShiNeiFloor"); + var CloneableEnums = Template.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + if (obj[i].GetComponentInParent()) + { + FloorMessage fmg = obj[i].GetComponentInParent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + else + { + Debug.LogError("上层各目录未找到FloorMessage脚本"); + } + } + } + } + } + [MenuItem("SceneTools/SetShiWaiPuTongLouDing/DouBuZou")]//普通的楼顶(都不能走) + public static void PuTongLouDingDouBuZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + NavMeshModifier mod = obj[i].gameObject.GetComponent(); + mod.overrideArea = true; + mod.area = 1; + } + } + } + } + [MenuItem("SceneTools/SetShiWaiDiMian/CheNengZou")]//地面(车能走),常见为公路 + public static void DiMianCheNengZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(2, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform CarRoad = GameObject.Find("CloneEnums").transform.Find("CarRoad"); + var CloneableEnums = CarRoad.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + } + } + } + [MenuItem("SceneTools/SetShiWaiDiMian/RenNengZou")]//地面(人能走),常见为小路 + public static void DiMianRenNengZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(2, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform CarRoad = GameObject.Find("CloneEnums").transform.Find("ShiWaiSoldier"); + var CloneableEnums = CarRoad.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + } + } + } + [MenuItem("SceneTools/SetShiWaiDiMian/DouBuZou")]//地面(都不能走),常见为花坛 + public static void DiMianDouBuZou() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + NavMeshModifier mod = obj[i].gameObject.GetComponent(); + mod.overrideArea = true; + mod.area = 1; + } + } + } + } + [MenuItem("SceneTools/SetGuan/SetNengZouRenGuanDing")]//能上人的罐顶 + public static void NengZouRenGuanDing() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(2, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform CarRoad = GameObject.Find("CloneEnums").transform.Find("OilTop"); + var CloneableEnums = CarRoad.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + } + } + } + [MenuItem("SceneTools/SetGuan/SetBuZouRenGuanDing")]//不能上人的罐顶 + public static void SetBuZouRenGuanDing() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + //obj[i].gameObject.layer = LayerMask.NameToLayer("SoldierRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + //if (!obj[i].gameObject.GetComponent()) + //{ + // obj[i].gameObject.AddComponent(); + //} + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(2, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform CarRoad = GameObject.Find("CloneEnums").transform.Find("OilTop"); + var CloneableEnums = CarRoad.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + } + } + } + [MenuItem("SceneTools/SetGuan/SetGuanBi")]//罐壁 + public static void GuanBi() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Unfiltered); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + obj[i].gameObject.layer = LayerMask.NameToLayer("CarRoad"); + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + //if (!obj[i].gameObject.GetComponent()) + //{ + // obj[i].gameObject.AddComponent(); + //} + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(2, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + Transform CarRoad = GameObject.Find("CloneEnums").transform.Find("OilWall"); + var CloneableEnums = CarRoad.GetComponent(); + enumParent.CloneableTypes = CloneableEnums.CloneableTypes; + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.StaticGameObject; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + + + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + NavMeshModifier mod = obj[i].gameObject.GetComponent(); + mod.overrideArea = true; + mod.area = 1; + } + } + } + } + [MenuItem("SceneTools/RemoveColider")]//移除碰撞器 + public static void RemoveColider() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + { + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].GetComponent()) + { + if (obj[i].GetComponent()) + { + UnityEngine.Object.DestroyImmediate(obj[i].GetComponent(), true); + } + } + } + } + } + [MenuItem("SceneTools/SetCloneEnumsNei")]//设置室内克隆类型 + public static void SetCloneEnumsNei() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.DeepAssets); + { + List CloneableTypes = new List(); + for (int i = (int)CloneObjType.WarningLine; i <= (int)CloneObjType.FireOpenType; i++) + { + if (i != (int)CloneObjType.FireNormal && + i != (int)CloneObjType.SmokeNormal && + i != (int)CloneObjType.Splash && + i != (int)CloneObjType.Boilover && + i != (int)CloneObjType.Headquarters && + i != (int)CloneObjType.StagingArea && + i != (int)CloneObjType.FireHuge && + i != (int)CloneObjType.FireFlow) + { + CloneableTypes.Add((CloneObjType)i); + } + } + if (obj[0].GetComponent()) + { + obj[0].GetComponent().CloneableTypes = CloneableTypes; + } + } + } + [MenuItem("SceneTools/SetshineiXHS")]//设置消火栓属性 + public static void SetSNXHS() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].name.ToLower().Contains("xhs") && + obj[i].GetComponent()) + { + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(1, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.XHS; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + obj[i].gameObject.GetComponent().WaterReceiverType = WaterType.water; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + + List EnumsList = new List() { + CloneObjType.WaterLine, + CloneObjType.TwinkleLine + }; + enumParent.CloneableTypes = EnumsList; + if (obj[i].GetComponentInParent()) + { + FloorMessage fmg = obj[i].GetComponentInParent(); + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.XHS; + obj[i].gameObject.GetComponent().buildNum = fmg.buildNum; + obj[i].gameObject.GetComponent().floorNum = fmg.floorNum; + obj[i].gameObject.GetComponent().interlayerNum = fmg.interlayerNum; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shinei; + } + else + { + Debug.LogError("上层各目录未找到FloorMessage脚本"); + } + } + } + } + [MenuItem("SceneTools/SetshiwaiXHS")]//设置室外消火栓 + public static void SetSWXHS() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].name.ToLower().Contains("xhs") && + obj[i].GetComponent()) + { + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(1, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.XHS; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + obj[i].gameObject.GetComponent().WaterReceiverType = WaterType.water; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + + List EnumsList = new List() { + CloneObjType.WaterLine, + CloneObjType.TwinkleLine + }; + enumParent.CloneableTypes = EnumsList; + + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.XHS; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + } + } + [MenuItem("SceneTools/SetshiwaiPMS")]//设置室外泡沫栓 + public static void SetSWPMS() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if (obj[i].name.ToLower().Contains("pms") && + obj[i].GetComponent()) + { + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + if (obj[i].gameObject.GetComponent().gameObjID == 0) + { + long staticGameObjId = (long)GUID.NewGuid(1, 1); + obj[i].gameObject.GetComponent().SetGameObjID(staticGameObjId); + } + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.XHS; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + obj[i].gameObject.GetComponent().WaterReceiverType = WaterType.both; + if (!obj[i].gameObject.GetComponent()) + { + obj[i].gameObject.AddComponent(); + } + CloneableEnums enumParent = obj[i].gameObject.GetComponent(); + + List EnumsList = new List() { + CloneObjType.WaterLine, + CloneObjType.TwinkleLine + }; + enumParent.CloneableTypes = EnumsList; + + obj[i].gameObject.GetComponent().gameObjType = CloneObjType.XHS; + obj[i].gameObject.GetComponent().inOutType = ObjectInOutType.shiwai; + } + } + } + [MenuItem("SceneTools/CreateStaticGameObjId", false, 10000)] + public static void CreateStaticGameObjId() + { + Transform[] objs = Selection.GetTransforms(SelectionMode.Deep); + foreach (var obj in objs) + { + if (obj.GetComponent()) + { + long staticGameObjId = (long)GUID.NewGuid(1, 1); + obj.GetComponent().SetGameObjID(staticGameObjId); + } + } + } + [MenuItem("SceneTools/ResetCloneGameObjInfoType", false, 10000)] + public static void ResetCloneGameObjInfoType() + { + Transform[] objs = Selection.GetTransforms(SelectionMode.Deep); + foreach (var obj in objs) + { + if (obj.GetComponent()) + { + Debug.Log(obj.name); + obj.GetComponent().inOutType = ObjectInOutType.shiwai; + } + } + } + [MenuItem("SceneTools/CheckEmpty")]//检查克隆类型为空值的情况 + public static void CheckEmpty() + { + Transform[] obj = Selection.GetTransforms(SelectionMode.Deep); + for (int i = 0; i < obj.Length; i++) + { + if ( + obj[i].GetComponent()) + { + if (obj[i].GetComponent().gameObjType == CloneObjType.None) + { + Debug.LogError("克隆类型有空值" + obj[i].name); + obj[i].GetComponent().gameObjType = CloneObjType.StaticGameObject; + } + } + } + } +} \ No newline at end of file diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierEditor.cs.meta b/Assets/CloneTypesTemplate/Editor/SceneTools.cs.meta similarity index 69% rename from Assets/Common1/NavMeshComponents/Editor/NavMeshModifierEditor.cs.meta rename to Assets/CloneTypesTemplate/Editor/SceneTools.cs.meta index 4c36a17..1d55379 100644 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierEditor.cs.meta +++ b/Assets/CloneTypesTemplate/Editor/SceneTools.cs.meta @@ -1,8 +1,7 @@ fileFormatVersion: 2 -guid: 6fa04b4743e3947eba4d7b9e5832ea69 -timeCreated: 1477036742 -licenseType: Pro +guid: 897c231eaac7aa04686627c31697e0ad MonoImporter: + externalObjects: {} serializedVersion: 2 defaultReferences: [] executionOrder: 0 diff --git a/Assets/Common/Tree/Tree2/EuropeanLindenBark.tga.meta b/Assets/Common/Tree/Tree2/EuropeanLindenBark.tga.meta index fa7d9c1..512f644 100644 --- a/Assets/Common/Tree/Tree2/EuropeanLindenBark.tga.meta +++ b/Assets/Common/Tree/Tree2/EuropeanLindenBark.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 40bb1f85bf24e4d4ab104fbf78672dde -timeCreated: 1515141393 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree2/EuropeanLindenBark_Normal.tga.meta b/Assets/Common/Tree/Tree2/EuropeanLindenBark_Normal.tga.meta index 98da3a3..cf0c303 100644 --- a/Assets/Common/Tree/Tree2/EuropeanLindenBark_Normal.tga.meta +++ b/Assets/Common/Tree/Tree2/EuropeanLindenBark_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 2f6bdb40a66303e4bae550fcaeaa8f64 -timeCreated: 1515141397 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas.tga.meta b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas.tga.meta index eaa69e9..100301f 100644 --- a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas.tga.meta +++ b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: c47efe5e17a38ed45ba18f60591aa870 -timeCreated: 1515141394 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards.tga.meta b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards.tga.meta index 3e61662..7da5485 100644 --- a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards.tga.meta +++ b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 36602bd055cf7f6498b576ac57951fd7 -timeCreated: 1515141393 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards_Normal.tga.meta b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards_Normal.tga.meta index f0d1aab..55add35 100644 --- a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards_Normal.tga.meta +++ b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Billboards_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: a593e427ae261a14c9125413c11332aa -timeCreated: 1515141397 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Normal.tga.meta b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Normal.tga.meta index ad40b48..c436172 100644 --- a/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Normal.tga.meta +++ b/Assets/Common/Tree/Tree2/EuropeanLinden_Low_Atlas_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 4f175d089fcf9a541bb5787f845b02b5 -timeCreated: 1515141397 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree3/KoreanStewartiaBark.tga.meta b/Assets/Common/Tree/Tree3/KoreanStewartiaBark.tga.meta index a8b949e..f368c69 100644 --- a/Assets/Common/Tree/Tree3/KoreanStewartiaBark.tga.meta +++ b/Assets/Common/Tree/Tree3/KoreanStewartiaBark.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 9716de152205f4f459d2d1759ce30ed0 -timeCreated: 1515141635 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree3/KoreanStewartiaBark_Normal.tga.meta b/Assets/Common/Tree/Tree3/KoreanStewartiaBark_Normal.tga.meta index 7ac3586..148ede8 100644 --- a/Assets/Common/Tree/Tree3/KoreanStewartiaBark_Normal.tga.meta +++ b/Assets/Common/Tree/Tree3/KoreanStewartiaBark_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: c38f5fcff36393645a6abd2c6ff3a446 -timeCreated: 1515141639 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas.tga.meta b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas.tga.meta index 66dbb8c..c13e7cf 100644 --- a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas.tga.meta +++ b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 64fbce9396ce5e9498fd8ffd187ced53 -timeCreated: 1515141635 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards.tga.meta b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards.tga.meta index 11d7a2f..d8d9cf9 100644 --- a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards.tga.meta +++ b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 65d731dec973f414e80bdb0a0de4e03e -timeCreated: 1515141635 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards_Normal.tga.meta b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards_Normal.tga.meta index b21a251..75e36c0 100644 --- a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards_Normal.tga.meta +++ b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Billboards_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: a287ec53856724f419fa16e46a9076ec -timeCreated: 1515141639 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Normal.tga.meta b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Normal.tga.meta index 5f00251..974d5ba 100644 --- a/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Normal.tga.meta +++ b/Assets/Common/Tree/Tree3/KoreanStewartia_Low_Atlas_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 288f05200821e0044b5f7c100c96c676 -timeCreated: 1515141639 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree7/JapaneseMapleBark.tga.meta b/Assets/Common/Tree/Tree7/JapaneseMapleBark.tga.meta index fdf7cae..4b02151 100644 --- a/Assets/Common/Tree/Tree7/JapaneseMapleBark.tga.meta +++ b/Assets/Common/Tree/Tree7/JapaneseMapleBark.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 5d911922fc6e08e4a8650813400da9f8 -timeCreated: 1515143208 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree7/JapaneseMapleBark_Normal.tga.meta b/Assets/Common/Tree/Tree7/JapaneseMapleBark_Normal.tga.meta index 8ccf6d0..c814e3d 100644 --- a/Assets/Common/Tree/Tree7/JapaneseMapleBark_Normal.tga.meta +++ b/Assets/Common/Tree/Tree7/JapaneseMapleBark_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 1606a6b3420487c4eb4c545534e32ff6 -timeCreated: 1515143212 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas.tga.meta b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas.tga.meta index bed0f24..30a0c4d 100644 --- a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas.tga.meta +++ b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 2a1ad7efe86ccdc4db7737e194cdf1a7 -timeCreated: 1515143207 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards.tga.meta b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards.tga.meta index 771e882..9e1420b 100644 --- a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards.tga.meta +++ b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: a50731d417ef7384f928a42f7bc38d79 -timeCreated: 1515143208 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards_Normal.tga.meta b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards_Normal.tga.meta index edbccd1..4769394 100644 --- a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards_Normal.tga.meta +++ b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Billboards_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: ab3b693bb3ba42f4b9d45c2ee8213544 -timeCreated: 1515143212 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Normal.tga.meta b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Normal.tga.meta index 802e787..d4b20c1 100644 --- a/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Normal.tga.meta +++ b/Assets/Common/Tree/Tree7/JapaneseMaple_Low_Atlas_Normal.tga.meta @@ -1,10 +1,9 @@ fileFormatVersion: 2 guid: 0bef5bf7fab9f2a46a6d626ae877d109 -timeCreated: 1515143211 -licenseType: Pro TextureImporter: fileIDToRecycleName: {} - serializedVersion: 4 + externalObjects: {} + serializedVersion: 9 mipmaps: mipMapMode: 0 enableMipMap: 1 @@ -12,6 +11,8 @@ TextureImporter: linearTexture: 0 fadeOut: 0 borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: @@ -20,6 +21,8 @@ TextureImporter: heightScale: 0.25 normalMapFilter: 0 isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 @@ -27,10 +30,13 @@ TextureImporter: textureFormat: 1 maxTextureSize: 2048 textureSettings: + serializedVersion: 2 filterMode: -1 aniso: -1 - mipBias: -1 - wrapMode: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 nPOTScale: 1 lightmap: 0 compressionQuality: 50 @@ -39,30 +45,44 @@ TextureImporter: spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} - spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 1 textureShape: 1 + singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 platformSettings: - - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 1024 + resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 + androidETC2FallbackOverride: 0 spriteSheet: serializedVersion: 2 sprites: [] outline: [] + physicsShape: [] + bones: [] + spriteID: + vertices: [] + indices: + edges: [] + weights: [] spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs b/Assets/Common1/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs deleted file mode 100644 index 0d3a676..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs +++ /dev/null @@ -1,258 +0,0 @@ -using UnityEngine; -using UnityEngine.AI; - -namespace UnityEditor.AI -{ - public static class NavMeshComponentsGUIUtility - { - public static void AreaPopup(string labelName, SerializedProperty areaProperty) - { - var areaIndex = -1; - var areaNames = GameObjectUtility.GetNavMeshAreaNames(); - for (var i = 0; i < areaNames.Length; i++) - { - var areaValue = GameObjectUtility.GetNavMeshAreaFromName(areaNames[i]); - if (areaValue == areaProperty.intValue) - areaIndex = i; - } - ArrayUtility.Add(ref areaNames, ""); - ArrayUtility.Add(ref areaNames, "Open Area Settings..."); - - var rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight); - EditorGUI.BeginProperty(rect, GUIContent.none, areaProperty); - - EditorGUI.BeginChangeCheck(); - areaIndex = EditorGUI.Popup(rect, labelName, areaIndex, areaNames); - - if (EditorGUI.EndChangeCheck()) - { - if (areaIndex >= 0 && areaIndex < areaNames.Length - 2) - areaProperty.intValue = GameObjectUtility.GetNavMeshAreaFromName(areaNames[areaIndex]); - else if (areaIndex == areaNames.Length - 1) - NavMeshEditorHelpers.OpenAreaSettings(); - } - - EditorGUI.EndProperty(); - } - - public static void AgentTypePopup(string labelName, SerializedProperty agentTypeID) - { - var index = -1; - var count = NavMesh.GetSettingsCount(); - var agentTypeNames = new string[count + 2]; - for (var i = 0; i < count; i++) - { - var id = NavMesh.GetSettingsByIndex(i).agentTypeID; - var name = NavMesh.GetSettingsNameFromID(id); - agentTypeNames[i] = name; - if (id == agentTypeID.intValue) - index = i; - } - agentTypeNames[count] = ""; - agentTypeNames[count + 1] = "Open Agent Settings..."; - - bool validAgentType = index != -1; - if (!validAgentType) - { - EditorGUILayout.HelpBox("Agent Type invalid.", MessageType.Warning); - } - - var rect = EditorGUILayout.GetControlRect(true, EditorGUIUtility.singleLineHeight); - EditorGUI.BeginProperty(rect, GUIContent.none, agentTypeID); - - EditorGUI.BeginChangeCheck(); - index = EditorGUI.Popup(rect, labelName, index, agentTypeNames); - if (EditorGUI.EndChangeCheck()) - { - if (index >= 0 && index < count) - { - var id = NavMesh.GetSettingsByIndex(index).agentTypeID; - agentTypeID.intValue = id; - } - else if (index == count + 1) - { - NavMeshEditorHelpers.OpenAgentSettings(-1); - } - } - - EditorGUI.EndProperty(); - } - - // Agent mask is a set (internally array/list) of agentTypeIDs. - // It is used to describe which agents modifiers apply to. - // There is a special case of "None" which is an empty array. - // There is a special case of "All" which is an array of length 1, and value of -1. - public static void AgentMaskPopup(string labelName, SerializedProperty agentMask) - { - // Contents of the dropdown box. - string popupContent = ""; - - if (agentMask.hasMultipleDifferentValues) - popupContent = "\u2014"; - else - popupContent = GetAgentMaskLabelName(agentMask); - - var content = new GUIContent(popupContent); - var popupRect = GUILayoutUtility.GetRect(content, EditorStyles.popup); - - EditorGUI.BeginProperty(popupRect, GUIContent.none, agentMask); - popupRect = EditorGUI.PrefixLabel(popupRect, 0, new GUIContent(labelName)); - bool pressed = GUI.Button(popupRect, content, EditorStyles.popup); - - if (pressed) - { - var show = !agentMask.hasMultipleDifferentValues; - var showNone = show && agentMask.arraySize == 0; - var showAll = show && IsAll(agentMask); - - var menu = new GenericMenu(); - menu.AddItem(new GUIContent("None"), showNone, SetAgentMaskNone, agentMask); - menu.AddItem(new GUIContent("All"), showAll, SetAgentMaskAll, agentMask); - menu.AddSeparator(""); - - var count = NavMesh.GetSettingsCount(); - for (var i = 0; i < count; i++) - { - var id = NavMesh.GetSettingsByIndex(i).agentTypeID; - var sname = NavMesh.GetSettingsNameFromID(id); - - var showSelected = show && AgentMaskHasSelectedAgentTypeID(agentMask, id); - var userData = new object[] { agentMask, id, !showSelected }; - menu.AddItem(new GUIContent(sname), showSelected, ToggleAgentMaskItem, userData); - } - - menu.DropDown(popupRect); - } - - EditorGUI.EndProperty(); - } - - public static GameObject CreateAndSelectGameObject(string suggestedName, GameObject parent) - { - var parentTransform = parent != null ? parent.transform : null; - var uniqueName = GameObjectUtility.GetUniqueNameForSibling(parentTransform, suggestedName); - var child = new GameObject(uniqueName); - - Undo.RegisterCreatedObjectUndo(child, "Create " + uniqueName); - if (parentTransform != null) - Undo.SetTransformParent(child.transform, parentTransform, "Parent " + uniqueName); - - Selection.activeGameObject = child; - - return child; - } - - static bool IsAll(SerializedProperty agentMask) - { - return agentMask.arraySize == 1 && agentMask.GetArrayElementAtIndex(0).intValue == -1; - } - - static void ToggleAgentMaskItem(object userData) - { - var args = (object[])userData; - var agentMask = (SerializedProperty)args[0]; - var agentTypeID = (int)args[1]; - var value = (bool)args[2]; - - ToggleAgentMaskItem(agentMask, agentTypeID, value); - } - - static void ToggleAgentMaskItem(SerializedProperty agentMask, int agentTypeID, bool value) - { - if (agentMask.hasMultipleDifferentValues) - { - agentMask.ClearArray(); - agentMask.serializedObject.ApplyModifiedProperties(); - } - - // Find which index this agent type is in the agentMask array. - int idx = -1; - for (var j = 0; j < agentMask.arraySize; j++) - { - var elem = agentMask.GetArrayElementAtIndex(j); - if (elem.intValue == agentTypeID) - idx = j; - } - - // Handle "All" special case. - if (IsAll(agentMask)) - { - agentMask.DeleteArrayElementAtIndex(0); - } - - // Toggle value. - if (value) - { - if (idx == -1) - { - agentMask.InsertArrayElementAtIndex(agentMask.arraySize); - agentMask.GetArrayElementAtIndex(agentMask.arraySize - 1).intValue = agentTypeID; - } - } - else - { - if (idx != -1) - { - agentMask.DeleteArrayElementAtIndex(idx); - } - } - - agentMask.serializedObject.ApplyModifiedProperties(); - } - - static void SetAgentMaskNone(object data) - { - var agentMask = (SerializedProperty)data; - agentMask.ClearArray(); - agentMask.serializedObject.ApplyModifiedProperties(); - } - - static void SetAgentMaskAll(object data) - { - var agentMask = (SerializedProperty)data; - agentMask.ClearArray(); - agentMask.InsertArrayElementAtIndex(0); - agentMask.GetArrayElementAtIndex(0).intValue = -1; - agentMask.serializedObject.ApplyModifiedProperties(); - } - - static string GetAgentMaskLabelName(SerializedProperty agentMask) - { - if (agentMask.arraySize == 0) - return "None"; - - if (IsAll(agentMask)) - return "All"; - - if (agentMask.arraySize <= 3) - { - var labelName = ""; - for (var j = 0; j < agentMask.arraySize; j++) - { - var elem = agentMask.GetArrayElementAtIndex(j); - var settingsName = NavMesh.GetSettingsNameFromID(elem.intValue); - if (string.IsNullOrEmpty(settingsName)) - continue; - - if (labelName.Length > 0) - labelName += ", "; - labelName += settingsName; - } - return labelName; - } - - return "Mixed..."; - } - - static bool AgentMaskHasSelectedAgentTypeID(SerializedProperty agentMask, int agentTypeID) - { - for (var j = 0; j < agentMask.arraySize; j++) - { - var elem = agentMask.GetArrayElementAtIndex(j); - if (elem.intValue == agentTypeID) - return true; - } - return false; - } - } -} diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs.meta b/Assets/Common1/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs.meta deleted file mode 100644 index 2f29620..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshComponentsGUIUtility.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 77fba670b979046f18d52d751e0d4659 -timeCreated: 1480524815 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshLinkEditor.cs b/Assets/Common1/NavMeshComponents/Editor/NavMeshLinkEditor.cs deleted file mode 100644 index cc4941b..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshLinkEditor.cs +++ /dev/null @@ -1,279 +0,0 @@ -using UnityEngine; -using UnityEngine.AI; - -namespace UnityEditor.AI -{ - [CanEditMultipleObjects] - [CustomEditor(typeof(NavMeshLink))] - class NavMeshLinkEditor : Editor - { - SerializedProperty m_AgentTypeID; - SerializedProperty m_Area; - SerializedProperty m_CostModifier; - SerializedProperty m_AutoUpdatePosition; - SerializedProperty m_Bidirectional; - SerializedProperty m_EndPoint; - SerializedProperty m_StartPoint; - SerializedProperty m_Width; - - static int s_SelectedID; - static int s_SelectedPoint = -1; - - static Color s_HandleColor = new Color(255f, 167f, 39f, 210f) / 255; - static Color s_HandleColorDisabled = new Color(255f * 0.75f, 167f * 0.75f, 39f * 0.75f, 100f) / 255; - - void OnEnable() - { - m_AgentTypeID = serializedObject.FindProperty("m_AgentTypeID"); - m_Area = serializedObject.FindProperty("m_Area"); - m_CostModifier = serializedObject.FindProperty("m_CostModifier"); - m_AutoUpdatePosition = serializedObject.FindProperty("m_AutoUpdatePosition"); - m_Bidirectional = serializedObject.FindProperty("m_Bidirectional"); - m_EndPoint = serializedObject.FindProperty("m_EndPoint"); - m_StartPoint = serializedObject.FindProperty("m_StartPoint"); - m_Width = serializedObject.FindProperty("m_Width"); - - s_SelectedID = 0; - s_SelectedPoint = -1; - - NavMeshVisualizationSettings.showNavigation++; - } - - void OnDisable() - { - NavMeshVisualizationSettings.showNavigation--; - } - - static Matrix4x4 UnscaledLocalToWorldMatrix(Transform t) - { - return Matrix4x4.TRS(t.position, t.rotation, Vector3.one); - } - - void AlignTransformToEndPoints(NavMeshLink navLink) - { - var mat = UnscaledLocalToWorldMatrix(navLink.transform); - - var worldStartPt = mat.MultiplyPoint(navLink.startPoint); - var worldEndPt = mat.MultiplyPoint(navLink.endPoint); - - var forward = worldEndPt - worldStartPt; - var up = navLink.transform.up; - - // Flatten - forward -= Vector3.Dot(up, forward) * up; - - var transform = navLink.transform; - transform.rotation = Quaternion.LookRotation(forward, up); - transform.position = (worldEndPt + worldStartPt) * 0.5f; - transform.localScale = Vector3.one; - - navLink.startPoint = transform.InverseTransformPoint(worldStartPt); - navLink.endPoint = transform.InverseTransformPoint(worldEndPt); - } - - public override void OnInspectorGUI() - { - serializedObject.Update(); - - NavMeshComponentsGUIUtility.AgentTypePopup("Agent Type", m_AgentTypeID); - EditorGUILayout.Space(); - - EditorGUILayout.PropertyField(m_StartPoint); - EditorGUILayout.PropertyField(m_EndPoint); - - GUILayout.BeginHorizontal(); - GUILayout.Space(EditorGUIUtility.labelWidth); - if (GUILayout.Button("Swap")) - { - foreach (NavMeshLink navLink in targets) - { - var tmp = navLink.startPoint; - navLink.startPoint = navLink.endPoint; - navLink.endPoint = tmp; - } - SceneView.RepaintAll(); - } - if (GUILayout.Button("Align Transform")) - { - foreach (NavMeshLink navLink in targets) - { - Undo.RecordObject(navLink.transform, "Align Transform to End Points"); - Undo.RecordObject(navLink, "Align Transform to End Points"); - AlignTransformToEndPoints(navLink); - } - SceneView.RepaintAll(); - } - GUILayout.EndHorizontal(); - EditorGUILayout.Space(); - - EditorGUILayout.PropertyField(m_Width); - EditorGUILayout.PropertyField(m_CostModifier); - EditorGUILayout.PropertyField(m_AutoUpdatePosition); - EditorGUILayout.PropertyField(m_Bidirectional); - - NavMeshComponentsGUIUtility.AreaPopup("Area Type", m_Area); - - serializedObject.ApplyModifiedProperties(); - - EditorGUILayout.Space(); - } - - static Vector3 CalcLinkRight(NavMeshLink navLink) - { - var dir = navLink.endPoint - navLink.startPoint; - return (new Vector3(-dir.z, 0.0f, dir.x)).normalized; - } - - static void DrawLink(NavMeshLink navLink) - { - var right = CalcLinkRight(navLink); - var rad = navLink.width * 0.5f; - - Gizmos.DrawLine(navLink.startPoint - right * rad, navLink.startPoint + right * rad); - Gizmos.DrawLine(navLink.endPoint - right * rad, navLink.endPoint + right * rad); - Gizmos.DrawLine(navLink.startPoint - right * rad, navLink.endPoint - right * rad); - Gizmos.DrawLine(navLink.startPoint + right * rad, navLink.endPoint + right * rad); - } - - [DrawGizmo(GizmoType.Selected | GizmoType.Active | GizmoType.Pickable)] - static void RenderBoxGizmo(NavMeshLink navLink, GizmoType gizmoType) - { - if (!EditorApplication.isPlaying) - navLink.UpdateLink(); - - var color = s_HandleColor; - if (!navLink.enabled) - color = s_HandleColorDisabled; - - var oldColor = Gizmos.color; - var oldMatrix = Gizmos.matrix; - - Gizmos.matrix = UnscaledLocalToWorldMatrix(navLink.transform); - - Gizmos.color = color; - DrawLink(navLink); - - Gizmos.matrix = oldMatrix; - Gizmos.color = oldColor; - - Gizmos.DrawIcon(navLink.transform.position, "NavMeshLink Icon", true); - } - - [DrawGizmo(GizmoType.NotInSelectionHierarchy | GizmoType.Pickable)] - static void RenderBoxGizmoNotSelected(NavMeshLink navLink, GizmoType gizmoType) - { - if (NavMeshVisualizationSettings.showNavigation > 0) - { - var color = s_HandleColor; - if (!navLink.enabled) - color = s_HandleColorDisabled; - - var oldColor = Gizmos.color; - var oldMatrix = Gizmos.matrix; - - Gizmos.matrix = UnscaledLocalToWorldMatrix(navLink.transform); - - Gizmos.color = color; - DrawLink(navLink); - - Gizmos.matrix = oldMatrix; - Gizmos.color = oldColor; - } - - Gizmos.DrawIcon(navLink.transform.position, "NavMeshLink Icon", true); - } - - public void OnSceneGUI() - { - var navLink = (NavMeshLink)target; - if (!navLink.enabled) - return; - - var mat = UnscaledLocalToWorldMatrix(navLink.transform); - - var startPt = mat.MultiplyPoint(navLink.startPoint); - var endPt = mat.MultiplyPoint(navLink.endPoint); - var midPt = Vector3.Lerp(startPt, endPt, 0.35f); - var startSize = HandleUtility.GetHandleSize(startPt); - var endSize = HandleUtility.GetHandleSize(endPt); - var midSize = HandleUtility.GetHandleSize(midPt); - - var zup = Quaternion.FromToRotation(Vector3.forward, Vector3.up); - var right = mat.MultiplyVector(CalcLinkRight(navLink)); - - var oldColor = Handles.color; - Handles.color = s_HandleColor; - - Vector3 pos; - - if (navLink.GetInstanceID() == s_SelectedID && s_SelectedPoint == 0) - { - EditorGUI.BeginChangeCheck(); - Handles.CubeHandleCap(0, startPt, zup, 0.1f * startSize, Event.current.type); - pos = Handles.PositionHandle(startPt, navLink.transform.rotation); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(navLink, "Move link point"); - navLink.startPoint = mat.inverse.MultiplyPoint(pos); - } - } - else - { - if (Handles.Button(startPt, zup, 0.1f * startSize, 0.1f * startSize, Handles.CubeHandleCap)) - { - s_SelectedPoint = 0; - s_SelectedID = navLink.GetInstanceID(); - } - } - - if (navLink.GetInstanceID() == s_SelectedID && s_SelectedPoint == 1) - { - EditorGUI.BeginChangeCheck(); - Handles.CubeHandleCap(0, endPt, zup, 0.1f * startSize, Event.current.type); - pos = Handles.PositionHandle(endPt, navLink.transform.rotation); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(navLink, "Move link point"); - navLink.endPoint = mat.inverse.MultiplyPoint(pos); - } - } - else - { - if (Handles.Button(endPt, zup, 0.1f * endSize, 0.1f * endSize, Handles.CubeHandleCap)) - { - s_SelectedPoint = 1; - s_SelectedID = navLink.GetInstanceID(); - } - } - - EditorGUI.BeginChangeCheck(); - pos = Handles.Slider(midPt + right * navLink.width * 0.5f, right, midSize * 0.03f, Handles.DotHandleCap, 0); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(navLink, "Adjust link width"); - navLink.width = Mathf.Max(0.0f, 2.0f * Vector3.Dot(right, (pos - midPt))); - } - - EditorGUI.BeginChangeCheck(); - pos = Handles.Slider(midPt - right * navLink.width * 0.5f, -right, midSize * 0.03f, Handles.DotHandleCap, 0); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(navLink, "Adjust link width"); - navLink.width = Mathf.Max(0.0f, 2.0f * Vector3.Dot(-right, (pos - midPt))); - } - - Handles.color = oldColor; - } - - [MenuItem("GameObject/AI/NavMesh Link", false, 2002)] - static public void CreateNavMeshLink(MenuCommand menuCommand) - { - var parent = menuCommand.context as GameObject; - GameObject go = NavMeshComponentsGUIUtility.CreateAndSelectGameObject("NavMesh Link", parent); - go.AddComponent(); - var view = SceneView.lastActiveSceneView; - if (view != null) - view.MoveToView(go.transform); - } - } -} diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshLinkEditor.cs.meta b/Assets/Common1/NavMeshComponents/Editor/NavMeshLinkEditor.cs.meta deleted file mode 100644 index 7811af4..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshLinkEditor.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: ece1e865d1ad84587872fe8580ab5a20 -timeCreated: 1477036743 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierEditor.cs b/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierEditor.cs deleted file mode 100644 index a2c636c..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierEditor.cs +++ /dev/null @@ -1,49 +0,0 @@ -using UnityEngine.AI; - -namespace UnityEditor.AI -{ - [CanEditMultipleObjects] - [CustomEditor(typeof(NavMeshModifier))] - class NavMeshModifierEditor : Editor - { - SerializedProperty m_AffectedAgents; - SerializedProperty m_Area; - SerializedProperty m_IgnoreFromBuild; - SerializedProperty m_OverrideArea; - - void OnEnable() - { - m_AffectedAgents = serializedObject.FindProperty("m_AffectedAgents"); - m_Area = serializedObject.FindProperty("m_Area"); - m_IgnoreFromBuild = serializedObject.FindProperty("m_IgnoreFromBuild"); - m_OverrideArea = serializedObject.FindProperty("m_OverrideArea"); - - NavMeshVisualizationSettings.showNavigation++; - } - - void OnDisable() - { - NavMeshVisualizationSettings.showNavigation--; - } - - public override void OnInspectorGUI() - { - serializedObject.Update(); - - EditorGUILayout.PropertyField(m_IgnoreFromBuild); - - EditorGUILayout.PropertyField(m_OverrideArea); - if (m_OverrideArea.boolValue) - { - EditorGUI.indentLevel++; - NavMeshComponentsGUIUtility.AreaPopup("Area Type", m_Area); - EditorGUI.indentLevel--; - } - - NavMeshComponentsGUIUtility.AgentMaskPopup("Affected Agents", m_AffectedAgents); - EditorGUILayout.Space(); - - serializedObject.ApplyModifiedProperties(); - } - } -} diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierVolumeEditor.cs b/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierVolumeEditor.cs deleted file mode 100644 index 5a04a78..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierVolumeEditor.cs +++ /dev/null @@ -1,154 +0,0 @@ -using UnityEditor.IMGUI.Controls; -using UnityEditorInternal; -using UnityEngine.AI; -using UnityEngine; - -namespace UnityEditor.AI -{ - [CanEditMultipleObjects] - [CustomEditor(typeof(NavMeshModifierVolume))] - class NavMeshModifierVolumeEditor : Editor - { - SerializedProperty m_AffectedAgents; - SerializedProperty m_Area; - SerializedProperty m_Center; - SerializedProperty m_Size; - - static Color s_HandleColor = new Color(187f, 138f, 240f, 210f) / 255; - static Color s_HandleColorDisabled = new Color(187f * 0.75f, 138f * 0.75f, 240f * 0.75f, 100f) / 255; - - static int s_HandleControlIDHint = typeof(NavMeshModifierVolumeEditor).Name.GetHashCode(); - BoxBoundsHandle m_BoundsHandle = new BoxBoundsHandle(s_HandleControlIDHint); - - bool editingCollider - { - get { return EditMode.editMode == EditMode.SceneViewEditMode.Collider && EditMode.IsOwner(this); } - } - - void OnEnable() - { - m_AffectedAgents = serializedObject.FindProperty("m_AffectedAgents"); - m_Area = serializedObject.FindProperty("m_Area"); - m_Center = serializedObject.FindProperty("m_Center"); - m_Size = serializedObject.FindProperty("m_Size"); - - NavMeshVisualizationSettings.showNavigation++; - } - - void OnDisable() - { - NavMeshVisualizationSettings.showNavigation--; - } - - public override void OnInspectorGUI() - { - serializedObject.Update(); - - InspectorEditButtonGUI(); - - EditorGUILayout.PropertyField(m_Size); - EditorGUILayout.PropertyField(m_Center); - - NavMeshComponentsGUIUtility.AreaPopup("Area Type", m_Area); - NavMeshComponentsGUIUtility.AgentMaskPopup("Affected Agents", m_AffectedAgents); - EditorGUILayout.Space(); - - serializedObject.ApplyModifiedProperties(); - } - - [DrawGizmo(GizmoType.Selected | GizmoType.Active)] - static void RenderBoxGizmo(NavMeshModifierVolume navModifier, GizmoType gizmoType) - { - var color = navModifier.enabled ? s_HandleColor : s_HandleColorDisabled; - var colorTrans = new Color(color.r * 0.75f, color.g * 0.75f, color.b * 0.75f, color.a * 0.15f); - - var oldColor = Gizmos.color; - var oldMatrix = Gizmos.matrix; - - Gizmos.matrix = navModifier.transform.localToWorldMatrix; - - Gizmos.color = colorTrans; - Gizmos.DrawCube(navModifier.center, navModifier.size); - - Gizmos.color = color; - Gizmos.DrawWireCube(navModifier.center, navModifier.size); - - Gizmos.matrix = oldMatrix; - Gizmos.color = oldColor; - - Gizmos.DrawIcon(navModifier.transform.position, "NavMeshModifierVolume Icon", true); - } - - [DrawGizmo(GizmoType.NotInSelectionHierarchy | GizmoType.Pickable)] - static void RenderBoxGizmoNotSelected(NavMeshModifierVolume navModifier, GizmoType gizmoType) - { - if (NavMeshVisualizationSettings.showNavigation > 0) - { - var color = navModifier.enabled ? s_HandleColor : s_HandleColorDisabled; - var oldColor = Gizmos.color; - var oldMatrix = Gizmos.matrix; - - Gizmos.matrix = navModifier.transform.localToWorldMatrix; - - Gizmos.color = color; - Gizmos.DrawWireCube(navModifier.center, navModifier.size); - - Gizmos.matrix = oldMatrix; - Gizmos.color = oldColor; - } - - Gizmos.DrawIcon(navModifier.transform.position, "NavMeshModifierVolume Icon", true); - } - - void InspectorEditButtonGUI() - { - var navModifier = (NavMeshModifierVolume)target; - var bounds = new Bounds(navModifier.transform.position, navModifier.size); - - EditMode.DoEditModeInspectorModeButton( - EditMode.SceneViewEditMode.Collider, - "Edit Volume", - EditorGUIUtility.IconContent("EditCollider"), - bounds, - this - ); - } - - void OnSceneGUI() - { - if (!editingCollider) - return; - - var vol = (NavMeshModifierVolume)target; - var color = vol.enabled ? s_HandleColor : s_HandleColorDisabled; - using (new Handles.DrawingScope(color, vol.transform.localToWorldMatrix)) - { - m_BoundsHandle.center = vol.center; - m_BoundsHandle.size = vol.size; - - EditorGUI.BeginChangeCheck(); - m_BoundsHandle.DrawHandle(); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(vol, "Modified NavMesh Modifier Volume"); - Vector3 center = m_BoundsHandle.center; - Vector3 size = m_BoundsHandle.size; - vol.center = center; - vol.size = size; - EditorUtility.SetDirty(target); - } - } - } - - [MenuItem("GameObject/AI/NavMesh Modifier Volume", false, 2001)] - static public void CreateNavMeshModifierVolume(MenuCommand menuCommand) - { - var parent = menuCommand.context as GameObject; - var go = NavMeshComponentsGUIUtility.CreateAndSelectGameObject("NavMesh Modifier Volume", parent); - go.AddComponent(); - var view = SceneView.lastActiveSceneView; - if (view != null) - view.MoveToView(go.transform); - } - } -} diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierVolumeEditor.cs.meta b/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierVolumeEditor.cs.meta deleted file mode 100644 index f974eb4..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshModifierVolumeEditor.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c0f3bef2a67ae4e139538afec3e59b03 -timeCreated: 1477036743 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs b/Assets/Common1/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs deleted file mode 100644 index 500146b..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs +++ /dev/null @@ -1,490 +0,0 @@ -using System.Collections.Generic; -using System.IO; -using System.Linq; -using UnityEditor.IMGUI.Controls; -using UnityEditor.SceneManagement; -using UnityEditorInternal; -using UnityEngine.AI; -using UnityEngine; - -namespace UnityEditor.AI -{ - [CanEditMultipleObjects] - [CustomEditor(typeof(NavMeshSurface))] - class NavMeshSurfaceEditor : Editor - { - SerializedProperty m_AgentTypeID; - SerializedProperty m_BuildHeightMesh; - SerializedProperty m_Center; - SerializedProperty m_CollectObjects; - SerializedProperty m_DefaultArea; - SerializedProperty m_LayerMask; - SerializedProperty m_OverrideTileSize; - SerializedProperty m_OverrideVoxelSize; - SerializedProperty m_Size; - SerializedProperty m_TileSize; - SerializedProperty m_UseGeometry; - SerializedProperty m_VoxelSize; - - class Styles - { - public readonly GUIContent m_LayerMask = new GUIContent("Include Layers"); - - public readonly GUIContent m_ShowInputGeom = new GUIContent("Show Input Geom"); - public readonly GUIContent m_ShowVoxels = new GUIContent("Show Voxels"); - public readonly GUIContent m_ShowRegions = new GUIContent("Show Regions"); - public readonly GUIContent m_ShowRawContours = new GUIContent("Show Raw Contours"); - public readonly GUIContent m_ShowContours = new GUIContent("Show Contours"); - public readonly GUIContent m_ShowPolyMesh = new GUIContent("Show Poly Mesh"); - public readonly GUIContent m_ShowPolyMeshDetail = new GUIContent("Show Poly Mesh Detail"); - } - - struct AsyncBakeOperation - { - public NavMeshSurface surface; - public NavMeshData bakeData; - public AsyncOperation bakeOperation; - } - - static List s_BakeOperations = new List(); - - static Styles s_Styles; - - static bool s_ShowDebugOptions; - - static Color s_HandleColor = new Color(127f, 214f, 244f, 100f) / 255; - static Color s_HandleColorSelected = new Color(127f, 214f, 244f, 210f) / 255; - static Color s_HandleColorDisabled = new Color(127f * 0.75f, 214f * 0.75f, 244f * 0.75f, 100f) / 255; - - static int s_HandleControlIDHint = typeof(NavMeshSurfaceEditor).Name.GetHashCode(); - BoxBoundsHandle m_BoundsHandle = new BoxBoundsHandle(s_HandleControlIDHint); - - bool editingCollider - { - get { return EditMode.editMode == EditMode.SceneViewEditMode.Collider && EditMode.IsOwner(this); } - } - - void OnEnable() - { - m_AgentTypeID = serializedObject.FindProperty("m_AgentTypeID"); - m_BuildHeightMesh = serializedObject.FindProperty("m_BuildHeightMesh"); - m_Center = serializedObject.FindProperty("m_Center"); - m_CollectObjects = serializedObject.FindProperty("m_CollectObjects"); - m_DefaultArea = serializedObject.FindProperty("m_DefaultArea"); - m_LayerMask = serializedObject.FindProperty("m_LayerMask"); - m_OverrideTileSize = serializedObject.FindProperty("m_OverrideTileSize"); - m_OverrideVoxelSize = serializedObject.FindProperty("m_OverrideVoxelSize"); - m_Size = serializedObject.FindProperty("m_Size"); - m_TileSize = serializedObject.FindProperty("m_TileSize"); - m_UseGeometry = serializedObject.FindProperty("m_UseGeometry"); - m_VoxelSize = serializedObject.FindProperty("m_VoxelSize"); - - NavMeshVisualizationSettings.showNavigation++; - } - - void OnDisable() - { - NavMeshVisualizationSettings.showNavigation--; - } - - static string GetAndEnsureTargetPath(NavMeshSurface surface) - { - // Create directory for the asset if it does not exist yet. - var activeScenePath = surface.gameObject.scene.path; - - var targetPath = "Assets"; - if (!string.IsNullOrEmpty(activeScenePath)) - targetPath = Path.Combine(Path.GetDirectoryName(activeScenePath), Path.GetFileNameWithoutExtension(activeScenePath)); - if (!Directory.Exists(targetPath)) - Directory.CreateDirectory(targetPath); - return targetPath; - } - - static void CreateNavMeshAsset(NavMeshSurface surface) - { - var targetPath = GetAndEnsureTargetPath(surface); - - var combinedAssetPath = Path.Combine(targetPath, "NavMesh-" + surface.name + ".asset"); - combinedAssetPath = AssetDatabase.GenerateUniqueAssetPath(combinedAssetPath); - AssetDatabase.CreateAsset(surface.navMeshData, combinedAssetPath); - } - - static NavMeshData GetNavMeshAssetToDelete(NavMeshSurface navSurface) - { - var prefabType = PrefabUtility.GetPrefabType(navSurface); - if (prefabType == PrefabType.PrefabInstance || prefabType == PrefabType.DisconnectedPrefabInstance) - { - // Don't allow deleting the asset belonging to the prefab parent - var parentSurface = PrefabUtility.GetPrefabParent(navSurface) as NavMeshSurface; - if (parentSurface && navSurface.navMeshData == parentSurface.navMeshData) - return null; - } - return navSurface.navMeshData; - } - - void ClearSurface(NavMeshSurface navSurface) - { - var assetToDelete = GetNavMeshAssetToDelete(navSurface); - navSurface.RemoveData(); - navSurface.navMeshData = null; - EditorUtility.SetDirty(navSurface); - - if (assetToDelete) - { - AssetDatabase.DeleteAsset(AssetDatabase.GetAssetPath(assetToDelete)); - EditorSceneManager.MarkSceneDirty(navSurface.gameObject.scene); - } - } - - public override void OnInspectorGUI() - { - if (s_Styles == null) - s_Styles = new Styles(); - - serializedObject.Update(); - - var bs = NavMesh.GetSettingsByID(m_AgentTypeID.intValue); - - if (bs.agentTypeID != -1) - { - // Draw image - const float diagramHeight = 80.0f; - Rect agentDiagramRect = EditorGUILayout.GetControlRect(false, diagramHeight); - NavMeshEditorHelpers.DrawAgentDiagram(agentDiagramRect, bs.agentRadius, bs.agentHeight, bs.agentClimb, bs.agentSlope); - } - NavMeshComponentsGUIUtility.AgentTypePopup("Agent Type", m_AgentTypeID); - - EditorGUILayout.Space(); - - EditorGUILayout.PropertyField(m_CollectObjects); - if ((CollectObjects)m_CollectObjects.enumValueIndex == CollectObjects.Volume) - { - EditorGUI.indentLevel++; - InspectorEditButtonGUI(); - EditorGUILayout.PropertyField(m_Size); - EditorGUILayout.PropertyField(m_Center); - } - else - { - if (editingCollider) - EditMode.QuitEditMode(); - } - - EditorGUILayout.PropertyField(m_LayerMask, s_Styles.m_LayerMask); - EditorGUILayout.PropertyField(m_UseGeometry); - - EditorGUILayout.Space(); - - EditorGUILayout.Space(); - - m_OverrideVoxelSize.isExpanded = EditorGUILayout.Foldout(m_OverrideVoxelSize.isExpanded, "Advanced"); - if (m_OverrideVoxelSize.isExpanded) - { - EditorGUI.indentLevel++; - - NavMeshComponentsGUIUtility.AreaPopup("Default Area", m_DefaultArea); - - // Override voxel size. - EditorGUILayout.PropertyField(m_OverrideVoxelSize); - - using (new EditorGUI.DisabledScope(!m_OverrideVoxelSize.boolValue || m_OverrideVoxelSize.hasMultipleDifferentValues)) - { - EditorGUI.indentLevel++; - - EditorGUILayout.PropertyField(m_VoxelSize); - - if (!m_OverrideVoxelSize.hasMultipleDifferentValues) - { - if (!m_AgentTypeID.hasMultipleDifferentValues) - { - float voxelsPerRadius = m_VoxelSize.floatValue > 0.0f ? (bs.agentRadius / m_VoxelSize.floatValue) : 0.0f; - EditorGUILayout.LabelField(" ", voxelsPerRadius.ToString("0.00") + " voxels per agent radius", EditorStyles.miniLabel); - } - if (m_OverrideVoxelSize.boolValue) - EditorGUILayout.HelpBox("Voxel size controls how accurately the navigation mesh is generated from the level geometry. A good voxel size is 2-4 voxels per agent radius. Making voxel size smaller will increase build time.", MessageType.None); - } - EditorGUI.indentLevel--; - } - - // Override tile size - EditorGUILayout.PropertyField(m_OverrideTileSize); - - using (new EditorGUI.DisabledScope(!m_OverrideTileSize.boolValue || m_OverrideTileSize.hasMultipleDifferentValues)) - { - EditorGUI.indentLevel++; - - EditorGUILayout.PropertyField(m_TileSize); - - if (!m_TileSize.hasMultipleDifferentValues && !m_VoxelSize.hasMultipleDifferentValues) - { - float tileWorldSize = m_TileSize.intValue * m_VoxelSize.floatValue; - EditorGUILayout.LabelField(" ", tileWorldSize.ToString("0.00") + " world units", EditorStyles.miniLabel); - } - - if (!m_OverrideTileSize.hasMultipleDifferentValues) - { - if (m_OverrideTileSize.boolValue) - EditorGUILayout.HelpBox("Tile size controls the how local the changes to the world are (rebuild or carve). Small tile size allows more local changes, while potentially generating more data in overal.", MessageType.None); - } - EditorGUI.indentLevel--; - } - - - // Height mesh - using (new EditorGUI.DisabledScope(true)) - { - EditorGUILayout.PropertyField(m_BuildHeightMesh); - } - - EditorGUILayout.Space(); - EditorGUI.indentLevel--; - } - - EditorGUILayout.Space(); - - serializedObject.ApplyModifiedProperties(); - - var hadError = false; - var multipleTargets = targets.Length > 1; - foreach (NavMeshSurface navSurface in targets) - { - var settings = navSurface.GetBuildSettings(); - // Calculating bounds is potentially expensive when unbounded - so here we just use the center/size. - // It means the validation is not checking vertical voxel limit correctly when the surface is set to something else than "in volume". - var bounds = new Bounds(Vector3.zero, Vector3.zero); - if (navSurface.collectObjects == CollectObjects.Volume) - { - bounds = new Bounds(navSurface.center, navSurface.size); - } - - var errors = settings.ValidationReport(bounds); - if (errors.Length > 0) - { - if (multipleTargets) - EditorGUILayout.LabelField(navSurface.name); - foreach (var err in errors) - { - EditorGUILayout.HelpBox(err, MessageType.Warning); - } - GUILayout.BeginHorizontal(); - GUILayout.Space(EditorGUIUtility.labelWidth); - if (GUILayout.Button("Open Agent Settings...", EditorStyles.miniButton)) - NavMeshEditorHelpers.OpenAgentSettings(navSurface.agentTypeID); - GUILayout.EndHorizontal(); - hadError = true; - } - } - - if (hadError) - EditorGUILayout.Space(); - - using (new EditorGUI.DisabledScope(Application.isPlaying || m_AgentTypeID.intValue == -1)) - { - GUILayout.BeginHorizontal(); - GUILayout.Space(EditorGUIUtility.labelWidth); - if (GUILayout.Button("Clear")) - { - foreach (NavMeshSurface s in targets) - ClearSurface(s); - SceneView.RepaintAll(); - } - - if (GUILayout.Button("Bake")) - { - // Remove first to avoid double registration of the callback - EditorApplication.update -= UpdateAsyncBuildOperations; - EditorApplication.update += UpdateAsyncBuildOperations; - - foreach (NavMeshSurface surf in targets) - { - var oper = new AsyncBakeOperation(); - - oper.bakeData = InitializeBakeData(surf); - oper.bakeOperation = surf.UpdateNavMesh(oper.bakeData); - oper.surface = surf; - - s_BakeOperations.Add(oper); - } - } - - GUILayout.EndHorizontal(); - } - - // Show progress for the selected targets - for (int i = s_BakeOperations.Count - 1; i >= 0; --i) - { - if (!targets.Contains(s_BakeOperations[i].surface)) - continue; - - var oper = s_BakeOperations[i].bakeOperation; - if (oper == null) - continue; - - var p = oper.progress; - if (oper.isDone) - { - SceneView.RepaintAll(); - continue; - } - - GUILayout.BeginHorizontal(); - - if (GUILayout.Button("Cancel", EditorStyles.miniButton)) - { - var bakeData = s_BakeOperations[i].bakeData; - UnityEngine.AI.NavMeshBuilder.Cancel(bakeData); - s_BakeOperations.RemoveAt(i); - } - - EditorGUI.ProgressBar(EditorGUILayout.GetControlRect(), p, "Baking: " + (int)(100 * p) + "%"); - if (p <= 1) - Repaint(); - - GUILayout.EndHorizontal(); - } - } - - static NavMeshData InitializeBakeData(NavMeshSurface surface) - { - var emptySources = new List(); - var emptyBounds = new Bounds(); - return UnityEngine.AI.NavMeshBuilder.BuildNavMeshData(surface.GetBuildSettings(), emptySources, emptyBounds - , surface.transform.position, surface.transform.rotation); - } - - static void UpdateAsyncBuildOperations() - { - foreach (var oper in s_BakeOperations) - { - if (oper.surface == null || oper.bakeOperation == null) - continue; - - if (oper.bakeOperation.isDone) - { - var surface = oper.surface; - var delete = GetNavMeshAssetToDelete(surface); - if (delete != null) - AssetDatabase.DeleteAsset(AssetDatabase.GetAssetPath(delete)); - - surface.RemoveData(); - surface.navMeshData = oper.bakeData; - if (surface.isActiveAndEnabled) - surface.AddData(); - CreateNavMeshAsset(surface); - EditorSceneManager.MarkSceneDirty(surface.gameObject.scene); - } - } - s_BakeOperations.RemoveAll(o => o.bakeOperation == null || o.bakeOperation.isDone); - if (s_BakeOperations.Count == 0) - EditorApplication.update -= UpdateAsyncBuildOperations; - } - - [DrawGizmo(GizmoType.Selected | GizmoType.Active | GizmoType.Pickable)] - static void RenderBoxGizmoSelected(NavMeshSurface navSurface, GizmoType gizmoType) - { - RenderBoxGizmo(navSurface, gizmoType, true); - } - - [DrawGizmo(GizmoType.NotInSelectionHierarchy | GizmoType.Pickable)] - static void RenderBoxGizmoNotSelected(NavMeshSurface navSurface, GizmoType gizmoType) - { - if (NavMeshVisualizationSettings.showNavigation > 0) - RenderBoxGizmo(navSurface, gizmoType, false); - else - Gizmos.DrawIcon(navSurface.transform.position, "NavMeshSurface Icon", true); - } - - static void RenderBoxGizmo(NavMeshSurface navSurface, GizmoType gizmoType, bool selected) - { - var color = selected ? s_HandleColorSelected : s_HandleColor; - if (!navSurface.enabled) - color = s_HandleColorDisabled; - - var oldColor = Gizmos.color; - var oldMatrix = Gizmos.matrix; - - // Use the unscaled matrix for the NavMeshSurface - var localToWorld = Matrix4x4.TRS(navSurface.transform.position, navSurface.transform.rotation, Vector3.one); - Gizmos.matrix = localToWorld; - - if (navSurface.collectObjects == CollectObjects.Volume) - { - Gizmos.color = color; - Gizmos.DrawWireCube(navSurface.center, navSurface.size); - - if (selected && navSurface.enabled) - { - var colorTrans = new Color(color.r * 0.75f, color.g * 0.75f, color.b * 0.75f, color.a * 0.15f); - Gizmos.color = colorTrans; - Gizmos.DrawCube(navSurface.center, navSurface.size); - } - } - else - { - if (navSurface.navMeshData != null) - { - var bounds = navSurface.navMeshData.sourceBounds; - Gizmos.color = Color.grey; - Gizmos.DrawWireCube(bounds.center, bounds.size); - } - } - - Gizmos.matrix = oldMatrix; - Gizmos.color = oldColor; - - Gizmos.DrawIcon(navSurface.transform.position, "NavMeshSurface Icon", true); - } - - void InspectorEditButtonGUI() - { - var navSurface = (NavMeshSurface)target; - var bounds = new Bounds(navSurface.transform.position, navSurface.size); - - EditMode.DoEditModeInspectorModeButton( - EditMode.SceneViewEditMode.Collider, - "Edit Volume", - EditorGUIUtility.IconContent("EditCollider"), - bounds, - this - ); - } - - void OnSceneGUI() - { - if (!editingCollider) - return; - - var navSurface = (NavMeshSurface)target; - var color = navSurface.enabled ? s_HandleColor : s_HandleColorDisabled; - var localToWorld = Matrix4x4.TRS(navSurface.transform.position, navSurface.transform.rotation, Vector3.one); - using (new Handles.DrawingScope(color, localToWorld)) - { - m_BoundsHandle.center = navSurface.center; - m_BoundsHandle.size = navSurface.size; - - EditorGUI.BeginChangeCheck(); - m_BoundsHandle.DrawHandle(); - if (EditorGUI.EndChangeCheck()) - { - Undo.RecordObject(navSurface, "Modified NavMesh Surface"); - Vector3 center = m_BoundsHandle.center; - Vector3 size = m_BoundsHandle.size; - navSurface.center = center; - navSurface.size = size; - EditorUtility.SetDirty(target); - } - } - } - - [MenuItem("GameObject/AI/NavMesh Surface", false, 2000)] - public static void CreateNavMeshSurface(MenuCommand menuCommand) - { - var parent = menuCommand.context as GameObject; - var go = NavMeshComponentsGUIUtility.CreateAndSelectGameObject("NavMesh Surface", parent); - go.AddComponent(); - var view = SceneView.lastActiveSceneView; - if (view != null) - view.MoveToView(go.transform); - } - } -} diff --git a/Assets/Common1/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs.meta b/Assets/Common1/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs.meta deleted file mode 100644 index d9db5b9..0000000 --- a/Assets/Common1/NavMeshComponents/Editor/NavMeshSurfaceEditor.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1c32167dbf3314852b6006a288eb449b -timeCreated: 1476968447 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshLink.cs b/Assets/Common1/NavMeshComponents/Scripts/NavMeshLink.cs deleted file mode 100644 index 6a92103..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshLink.cs +++ /dev/null @@ -1,172 +0,0 @@ -using System.Collections.Generic; - -namespace UnityEngine.AI -{ - [ExecuteInEditMode] - [DefaultExecutionOrder(-101)] - [AddComponentMenu("Navigation/NavMeshLink", 33)] - [HelpURL("https://github.com/Unity-Technologies/NavMeshComponents#documentation-draft")] - public class NavMeshLink : MonoBehaviour - { - [SerializeField] - int m_AgentTypeID; - public int agentTypeID { get { return m_AgentTypeID; } set { m_AgentTypeID = value; UpdateLink(); } } - - [SerializeField] - Vector3 m_StartPoint = new Vector3(0.0f, 0.0f, -2.5f); - public Vector3 startPoint { get { return m_StartPoint; } set { m_StartPoint = value; UpdateLink(); } } - - [SerializeField] - Vector3 m_EndPoint = new Vector3(0.0f, 0.0f, 2.5f); - public Vector3 endPoint { get { return m_EndPoint; } set { m_EndPoint = value; UpdateLink(); } } - - [SerializeField] - float m_Width; - public float width { get { return m_Width; } set { m_Width = value; UpdateLink(); } } - - [SerializeField] - int m_CostModifier = -1; - public int costModifier { get { return m_CostModifier; } set { m_CostModifier = value; UpdateLink(); } } - - [SerializeField] - bool m_Bidirectional = true; - public bool bidirectional { get { return m_Bidirectional; } set { m_Bidirectional = value; UpdateLink(); } } - - [SerializeField] - bool m_AutoUpdatePosition; - public bool autoUpdate { get { return m_AutoUpdatePosition; } set { SetAutoUpdate(value); } } - - [SerializeField] - int m_Area; - public int area { get { return m_Area; } set { m_Area = value; UpdateLink(); } } - - NavMeshLinkInstance m_LinkInstance = new NavMeshLinkInstance(); - - Vector3 m_LastPosition = Vector3.zero; - Quaternion m_LastRotation = Quaternion.identity; - - static readonly List s_Tracked = new List(); - - void OnEnable() - { - AddLink(); - if (m_AutoUpdatePosition && m_LinkInstance.valid) - AddTracking(this); - } - - void OnDisable() - { - RemoveTracking(this); - m_LinkInstance.Remove(); - } - - public void UpdateLink() - { - m_LinkInstance.Remove(); - AddLink(); - } - - static void AddTracking(NavMeshLink link) - { -#if UNITY_EDITOR - if (s_Tracked.Contains(link)) - { - Debug.LogError("Link is already tracked: " + link); - return; - } -#endif - - if (s_Tracked.Count == 0) - NavMesh.onPreUpdate += UpdateTrackedInstances; - - s_Tracked.Add(link); - } - - static void RemoveTracking(NavMeshLink link) - { - s_Tracked.Remove(link); - - if (s_Tracked.Count == 0) - NavMesh.onPreUpdate -= UpdateTrackedInstances; - } - - void SetAutoUpdate(bool value) - { - if (m_AutoUpdatePosition == value) - return; - m_AutoUpdatePosition = value; - if (value) - AddTracking(this); - else - RemoveTracking(this); - } - - void AddLink() - { -#if UNITY_EDITOR - if (m_LinkInstance.valid) - { - Debug.LogError("Link is already added: " + this); - return; - } -#endif - - var link = new NavMeshLinkData(); - link.startPosition = m_StartPoint; - link.endPosition = m_EndPoint; - link.width = m_Width; - link.costModifier = m_CostModifier; - link.bidirectional = m_Bidirectional; - link.area = m_Area; - link.agentTypeID = m_AgentTypeID; - m_LinkInstance = NavMesh.AddLink(link, transform.position, transform.rotation); - if (m_LinkInstance.valid) - m_LinkInstance.owner = this; - - m_LastPosition = transform.position; - m_LastRotation = transform.rotation; - } - - bool HasTransformChanged() - { - if (m_LastPosition != transform.position) return true; - if (m_LastRotation != transform.rotation) return true; - return false; - } - - void OnDidApplyAnimationProperties() - { - UpdateLink(); - } - - static void UpdateTrackedInstances() - { - foreach (var instance in s_Tracked) - { - if (instance.HasTransformChanged()) - instance.UpdateLink(); - } - } - -#if UNITY_EDITOR - void OnValidate() - { - m_Width = Mathf.Max(0.0f, m_Width); - - if (!m_LinkInstance.valid) - return; - - UpdateLink(); - - if (!m_AutoUpdatePosition) - { - RemoveTracking(this); - } - else if (!s_Tracked.Contains(this)) - { - AddTracking(this); - } - } -#endif - } -} diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshLink.cs.meta b/Assets/Common1/NavMeshComponents/Scripts/NavMeshLink.cs.meta deleted file mode 100644 index 241e536..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshLink.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 6eeb5dc026fdf4b488bc7ae0138ab719 -timeCreated: 1477924439 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {fileID: 2800000, guid: 92f4afa3e25264f5b964937ccea49ff2, type: 3} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifier.cs b/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifier.cs deleted file mode 100644 index f32e80c..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifier.cs +++ /dev/null @@ -1,54 +0,0 @@ -using System.Collections.Generic; - -namespace UnityEngine.AI -{ - [ExecuteInEditMode] - [AddComponentMenu("Navigation/NavMeshModifier", 32)] - [HelpURL("https://github.com/Unity-Technologies/NavMeshComponents#documentation-draft")] - public class NavMeshModifier : MonoBehaviour - { - [SerializeField] - bool m_OverrideArea; - public bool overrideArea { get { return m_OverrideArea; } set { m_OverrideArea = value; } } - - [SerializeField] - int m_Area; - public int area { get { return m_Area; } set { m_Area = value; } } - - [SerializeField] - bool m_IgnoreFromBuild; - public bool ignoreFromBuild { get { return m_IgnoreFromBuild; } set { m_IgnoreFromBuild = value; } } - - // List of agent types the modifier is applied for. - // Special values: empty == None, m_AffectedAgents[0] =-1 == All. - [SerializeField] - List m_AffectedAgents = new List(new int[] { -1 }); // Default value is All - - static readonly List s_NavMeshModifiers = new List(); - - public static List activeModifiers - { - get { return s_NavMeshModifiers; } - } - - void OnEnable() - { - if (!s_NavMeshModifiers.Contains(this)) - s_NavMeshModifiers.Add(this); - } - - void OnDisable() - { - s_NavMeshModifiers.Remove(this); - } - - public bool AffectsAgentType(int agentTypeID) - { - if (m_AffectedAgents.Count == 0) - return false; - if (m_AffectedAgents[0] == -1) - return true; - return m_AffectedAgents.IndexOf(agentTypeID) != -1; - } - } -} diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifier.cs.meta b/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifier.cs.meta deleted file mode 100644 index 43e5dfe..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifier.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 1e3fdca004f2d45fe8abbed571a8abd5 -timeCreated: 1477924411 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {fileID: 2800000, guid: cc7b9475dbddf4f9088d327d6e10ab77, type: 3} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifierVolume.cs b/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifierVolume.cs deleted file mode 100644 index faa7e63..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifierVolume.cs +++ /dev/null @@ -1,54 +0,0 @@ -using System.Collections.Generic; - -namespace UnityEngine.AI -{ - [ExecuteInEditMode] - [AddComponentMenu("Navigation/NavMeshModifierVolume", 31)] - [HelpURL("https://github.com/Unity-Technologies/NavMeshComponents#documentation-draft")] - public class NavMeshModifierVolume : MonoBehaviour - { - [SerializeField] - Vector3 m_Size = new Vector3(4.0f, 3.0f, 4.0f); - public Vector3 size { get { return m_Size; } set { m_Size = value; } } - - [SerializeField] - Vector3 m_Center = new Vector3(0, 1.0f, 0); - public Vector3 center { get { return m_Center; } set { m_Center = value; } } - - [SerializeField] - int m_Area; - public int area { get { return m_Area; } set { m_Area = value; } } - - // List of agent types the modifier is applied for. - // Special values: empty == None, m_AffectedAgents[0] =-1 == All. - [SerializeField] - List m_AffectedAgents = new List(new int[] { -1 }); // Default value is All - - static readonly List s_NavMeshModifiers = new List(); - - public static List activeModifiers - { - get { return s_NavMeshModifiers; } - } - - void OnEnable() - { - if (!s_NavMeshModifiers.Contains(this)) - s_NavMeshModifiers.Add(this); - } - - void OnDisable() - { - s_NavMeshModifiers.Remove(this); - } - - public bool AffectsAgentType(int agentTypeID) - { - if (m_AffectedAgents.Count == 0) - return false; - if (m_AffectedAgents[0] == -1) - return true; - return m_AffectedAgents.IndexOf(agentTypeID) != -1; - } - } -} diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifierVolume.cs.meta b/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifierVolume.cs.meta deleted file mode 100644 index 337dbe2..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshModifierVolume.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 35e95dc5ff2b64380880dd7ac5922847 -timeCreated: 1477924430 -licenseType: Pro -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {fileID: 2800000, guid: cc7b9475dbddf4f9088d327d6e10ab77, type: 3} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshSurface.cs b/Assets/Common1/NavMeshComponents/Scripts/NavMeshSurface.cs deleted file mode 100644 index 10ddf35..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshSurface.cs +++ /dev/null @@ -1,426 +0,0 @@ -using System.Collections.Generic; - -namespace UnityEngine.AI -{ - public enum CollectObjects - { - All = 0, - Volume = 1, - Children = 2, - } - - [ExecuteInEditMode] - [DefaultExecutionOrder(-102)] - [AddComponentMenu("Navigation/NavMeshSurface", 30)] - [HelpURL("https://github.com/Unity-Technologies/NavMeshComponents#documentation-draft")] - public class NavMeshSurface : MonoBehaviour - { - [SerializeField] - int m_AgentTypeID; - public int agentTypeID { get { return m_AgentTypeID; } set { m_AgentTypeID = value; } } - - [SerializeField] - CollectObjects m_CollectObjects = CollectObjects.All; - public CollectObjects collectObjects { get { return m_CollectObjects; } set { m_CollectObjects = value; } } - - [SerializeField] - Vector3 m_Size = new Vector3(10.0f, 10.0f, 10.0f); - public Vector3 size { get { return m_Size; } set { m_Size = value; } } - - [SerializeField] - Vector3 m_Center = new Vector3(0, 2.0f, 0); - public Vector3 center { get { return m_Center; } set { m_Center = value; } } - - [SerializeField] - LayerMask m_LayerMask = ~0; - public LayerMask layerMask { get { return m_LayerMask; } set { m_LayerMask = value; } } - - [SerializeField] - NavMeshCollectGeometry m_UseGeometry = NavMeshCollectGeometry.RenderMeshes; - public NavMeshCollectGeometry useGeometry { get { return m_UseGeometry; } set { m_UseGeometry = value; } } - - [SerializeField] - int m_DefaultArea; - public int defaultArea { get { return m_DefaultArea; } set { m_DefaultArea = value; } } - - [SerializeField] - bool m_IgnoreNavMeshAgent = true; - public bool ignoreNavMeshAgent { get { return m_IgnoreNavMeshAgent; } set { m_IgnoreNavMeshAgent = value; } } - - [SerializeField] - bool m_IgnoreNavMeshObstacle = true; - public bool ignoreNavMeshObstacle { get { return m_IgnoreNavMeshObstacle; } set { m_IgnoreNavMeshObstacle = value; } } - - [SerializeField] - bool m_OverrideTileSize; - public bool overrideTileSize { get { return m_OverrideTileSize; } set { m_OverrideTileSize = value; } } - [SerializeField] - int m_TileSize = 256; - public int tileSize { get { return m_TileSize; } set { m_TileSize = value; } } - [SerializeField] - bool m_OverrideVoxelSize; - public bool overrideVoxelSize { get { return m_OverrideVoxelSize; } set { m_OverrideVoxelSize = value; } } - [SerializeField] - float m_VoxelSize; - public float voxelSize { get { return m_VoxelSize; } set { m_VoxelSize = value; } } - - // Currently not supported advanced options - [SerializeField] - bool m_BuildHeightMesh; - public bool buildHeightMesh { get { return m_BuildHeightMesh; } set { m_BuildHeightMesh = value; } } - - // Reference to whole scene navmesh data asset. - [UnityEngine.Serialization.FormerlySerializedAs("m_BakedNavMeshData")] - [SerializeField] - NavMeshData m_NavMeshData; - public NavMeshData navMeshData { get { return m_NavMeshData; } set { m_NavMeshData = value; } } - - // Do not serialize - runtime only state. - NavMeshDataInstance m_NavMeshDataInstance; - Vector3 m_LastPosition = Vector3.zero; - Quaternion m_LastRotation = Quaternion.identity; - - static readonly List s_NavMeshSurfaces = new List(); - - public static List activeSurfaces - { - get { return s_NavMeshSurfaces; } - } - - void OnEnable() - { - Register(this); - AddData(); - } - - void OnDisable() - { - RemoveData(); - Unregister(this); - } - - public void AddData() - { - if (m_NavMeshDataInstance.valid) - return; - - if (m_NavMeshData != null) - { - m_NavMeshDataInstance = NavMesh.AddNavMeshData(m_NavMeshData, transform.position, transform.rotation); - m_NavMeshDataInstance.owner = this; - } - - m_LastPosition = transform.position; - m_LastRotation = transform.rotation; - } - - public void RemoveData() - { - m_NavMeshDataInstance.Remove(); - m_NavMeshDataInstance = new NavMeshDataInstance(); - } - - public NavMeshBuildSettings GetBuildSettings() - { - var buildSettings = NavMesh.GetSettingsByID(m_AgentTypeID); - if (buildSettings.agentTypeID == -1) - { - Debug.LogWarning("No build settings for agent type ID " + agentTypeID, this); - buildSettings.agentTypeID = m_AgentTypeID; - } - - if (overrideTileSize) - { - buildSettings.overrideTileSize = true; - buildSettings.tileSize = tileSize; - } - if (overrideVoxelSize) - { - buildSettings.overrideVoxelSize = true; - buildSettings.voxelSize = voxelSize; - } - return buildSettings; - } - - public void BuildNavMesh() - { - var sources = CollectSources(); - - // Use unscaled bounds - this differs in behaviour from e.g. collider components. - // But is similar to reflection probe - and since navmesh data has no scaling support - it is the right choice here. - var sourcesBounds = new Bounds(m_Center, Abs(m_Size)); - if (m_CollectObjects == CollectObjects.All || m_CollectObjects == CollectObjects.Children) - { - sourcesBounds = CalculateWorldBounds(sources); - } - - var data = NavMeshBuilder.BuildNavMeshData(GetBuildSettings(), - sources, sourcesBounds, transform.position, transform.rotation); - - if (data != null) - { - data.name = gameObject.name; - RemoveData(); - m_NavMeshData = data; - if (isActiveAndEnabled) - AddData(); - } - } - - public AsyncOperation UpdateNavMesh(NavMeshData data) - { - var sources = CollectSources(); - - // Use unscaled bounds - this differs in behaviour from e.g. collider components. - // But is similar to reflection probe - and since navmesh data has no scaling support - it is the right choice here. - var sourcesBounds = new Bounds(m_Center, Abs(m_Size)); - if (m_CollectObjects == CollectObjects.All || m_CollectObjects == CollectObjects.Children) - sourcesBounds = CalculateWorldBounds(sources); - - return NavMeshBuilder.UpdateNavMeshDataAsync(data, GetBuildSettings(), sources, sourcesBounds); - } - - static void Register(NavMeshSurface surface) - { - if (s_NavMeshSurfaces.Count == 0) - NavMesh.onPreUpdate += UpdateActive; - - if (!s_NavMeshSurfaces.Contains(surface)) - s_NavMeshSurfaces.Add(surface); - } - - static void Unregister(NavMeshSurface surface) - { - s_NavMeshSurfaces.Remove(surface); - - if (s_NavMeshSurfaces.Count == 0) - NavMesh.onPreUpdate -= UpdateActive; - } - - static void UpdateActive() - { - for (var i = 0; i < s_NavMeshSurfaces.Count; ++i) - s_NavMeshSurfaces[i].UpdateDataIfTransformChanged(); - } - - void AppendModifierVolumes(ref List sources) - { - // Modifiers - List modifiers; - if (m_CollectObjects == CollectObjects.Children) - { - modifiers = new List(GetComponentsInChildren()); - modifiers.RemoveAll(x => !x.isActiveAndEnabled); - } - else - { - modifiers = NavMeshModifierVolume.activeModifiers; - } - - foreach (var m in modifiers) - { - if ((m_LayerMask & (1 << m.gameObject.layer)) == 0) - continue; - if (!m.AffectsAgentType(m_AgentTypeID)) - continue; - var mcenter = m.transform.TransformPoint(m.center); - var scale = m.transform.lossyScale; - var msize = new Vector3(m.size.x * Mathf.Abs(scale.x), m.size.y * Mathf.Abs(scale.y), m.size.z * Mathf.Abs(scale.z)); - - var src = new NavMeshBuildSource(); - src.shape = NavMeshBuildSourceShape.ModifierBox; - src.transform = Matrix4x4.TRS(mcenter, m.transform.rotation, Vector3.one); - src.size = msize; - src.area = m.area; - sources.Add(src); - } - } - - List CollectSources() - { - var sources = new List(); - var markups = new List(); - - List modifiers; - if (m_CollectObjects == CollectObjects.Children) - { - modifiers = new List(GetComponentsInChildren()); - modifiers.RemoveAll(x => !x.isActiveAndEnabled); - } - else - { - modifiers = NavMeshModifier.activeModifiers; - } - - foreach (var m in modifiers) - { - if ((m_LayerMask & (1 << m.gameObject.layer)) == 0) - continue; - if (!m.AffectsAgentType(m_AgentTypeID)) - continue; - var markup = new NavMeshBuildMarkup(); - markup.root = m.transform; - markup.overrideArea = m.overrideArea; - markup.area = m.area; - markup.ignoreFromBuild = m.ignoreFromBuild; - markups.Add(markup); - } - - if (m_CollectObjects == CollectObjects.All) - { - NavMeshBuilder.CollectSources(null, m_LayerMask, m_UseGeometry, m_DefaultArea, markups, sources); - } - else if (m_CollectObjects == CollectObjects.Children) - { - NavMeshBuilder.CollectSources(transform, m_LayerMask, m_UseGeometry, m_DefaultArea, markups, sources); - } - else if (m_CollectObjects == CollectObjects.Volume) - { - Matrix4x4 localToWorld = Matrix4x4.TRS(transform.position, transform.rotation, Vector3.one); - var worldBounds = GetWorldBounds(localToWorld, new Bounds(m_Center, m_Size)); - NavMeshBuilder.CollectSources(worldBounds, m_LayerMask, m_UseGeometry, m_DefaultArea, markups, sources); - } - - if (m_IgnoreNavMeshAgent) - sources.RemoveAll((x) => (x.component != null && x.component.gameObject.GetComponent() != null)); - - if (m_IgnoreNavMeshObstacle) - sources.RemoveAll((x) => (x.component != null && x.component.gameObject.GetComponent() != null)); - - AppendModifierVolumes(ref sources); - - return sources; - } - - static Vector3 Abs(Vector3 v) - { - return new Vector3(Mathf.Abs(v.x), Mathf.Abs(v.y), Mathf.Abs(v.z)); - } - - static Bounds GetWorldBounds(Matrix4x4 mat, Bounds bounds) - { - var absAxisX = Abs(mat.MultiplyVector(Vector3.right)); - var absAxisY = Abs(mat.MultiplyVector(Vector3.up)); - var absAxisZ = Abs(mat.MultiplyVector(Vector3.forward)); - var worldPosition = mat.MultiplyPoint(bounds.center); - var worldSize = absAxisX * bounds.size.x + absAxisY * bounds.size.y + absAxisZ * bounds.size.z; - return new Bounds(worldPosition, worldSize); - } - - Bounds CalculateWorldBounds(List sources) - { - // Use the unscaled matrix for the NavMeshSurface - Matrix4x4 worldToLocal = Matrix4x4.TRS(transform.position, transform.rotation, Vector3.one); - worldToLocal = worldToLocal.inverse; - - var result = new Bounds(); - foreach (var src in sources) - { - switch (src.shape) - { - case NavMeshBuildSourceShape.Mesh: - { - var m = src.sourceObject as Mesh; - result.Encapsulate(GetWorldBounds(worldToLocal * src.transform, m.bounds)); - break; - } - case NavMeshBuildSourceShape.Terrain: - { - // Terrain pivot is lower/left corner - shift bounds accordingly - var t = src.sourceObject as TerrainData; - result.Encapsulate(GetWorldBounds(worldToLocal * src.transform, new Bounds(0.5f * t.size, t.size))); - break; - } - case NavMeshBuildSourceShape.Box: - case NavMeshBuildSourceShape.Sphere: - case NavMeshBuildSourceShape.Capsule: - case NavMeshBuildSourceShape.ModifierBox: - result.Encapsulate(GetWorldBounds(worldToLocal * src.transform, new Bounds(Vector3.zero, src.size))); - break; - } - } - // Inflate the bounds a bit to avoid clipping co-planar sources - result.Expand(0.1f); - return result; - } - - bool HasTransformChanged() - { - if (m_LastPosition != transform.position) return true; - if (m_LastRotation != transform.rotation) return true; - return false; - } - - void UpdateDataIfTransformChanged() - { - if (HasTransformChanged()) - { - RemoveData(); - AddData(); - } - } - -#if UNITY_EDITOR - bool UnshareNavMeshAsset() - { - // Nothing to unshare - if (m_NavMeshData == null) - return false; - - // Prefab parent owns the asset reference - var prefabType = UnityEditor.PrefabUtility.GetPrefabType(this); - if (prefabType == UnityEditor.PrefabType.Prefab) - return false; - - // An instance can share asset reference only with its prefab parent - var prefab = UnityEditor.PrefabUtility.GetPrefabParent(this) as NavMeshSurface; - if (prefab != null && prefab.navMeshData == navMeshData) - return false; - - // Don't allow referencing an asset that's assigned to another surface - for (var i = 0; i < s_NavMeshSurfaces.Count; ++i) - { - var surface = s_NavMeshSurfaces[i]; - if (surface != this && surface.m_NavMeshData == m_NavMeshData) - return true; - } - - // Asset is not referenced by known surfaces - return false; - } - - void OnValidate() - { - if (UnshareNavMeshAsset()) - { - Debug.LogWarning("Duplicating NavMeshSurface does not duplicate the referenced navmesh data", this); - m_NavMeshData = null; - } - - var settings = NavMesh.GetSettingsByID(m_AgentTypeID); - if (settings.agentTypeID != -1) - { - // When unchecking the override control, revert to automatic value. - const float kMinVoxelSize = 0.01f; - if (!m_OverrideVoxelSize) - m_VoxelSize = settings.agentRadius / 3.0f; - if (m_VoxelSize < kMinVoxelSize) - m_VoxelSize = kMinVoxelSize; - - // When unchecking the override control, revert to default value. - const int kMinTileSize = 16; - const int kMaxTileSize = 1024; - const int kDefaultTileSize = 256; - - if (!m_OverrideTileSize) - m_TileSize = kDefaultTileSize; - // Make sure tilesize is in sane range. - if (m_TileSize < kMinTileSize) - m_TileSize = kMinTileSize; - if (m_TileSize > kMaxTileSize) - m_TileSize = kMaxTileSize; - } - } -#endif - } -} diff --git a/Assets/Common1/NavMeshComponents/Scripts/NavMeshSurface.cs.meta b/Assets/Common1/NavMeshComponents/Scripts/NavMeshSurface.cs.meta deleted file mode 100644 index fa559a0..0000000 --- a/Assets/Common1/NavMeshComponents/Scripts/NavMeshSurface.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 7a5ac11cc976e418e8d13136b07e1f52 -timeCreated: 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