上海苏宁宝丽嘉酒店,2020.11.17 15:30改为单机版本,以后合成单机版本可以以此版本为模板
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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//Author:quyuyun
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//CreatTime:12/27/2017
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/// <summary>
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/// <EFBFBD><EFBFBD><EFBFBD>ڼ<EFBFBD>¼ScrollRect<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ק
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/// </summary>
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public class ScrollRectRecord : BaseScrollRect
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{
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public override void RespondFun(Vector2 value)
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{
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//Debug.Log(value);
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}
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}
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