上海苏宁宝丽嘉酒店,2020.11.17 15:30改为单机版本,以后合成单机版本可以以此版本为模板
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4 years ago
using UnityEngine;
using System.Collections;
using AX.MessageSystem;
public sealed class MessageSystem : MonoBehaviour
{
void Awake()
{
DontDestroyOnLoad(gameObject);
}
void Update()
{
MessageDispatcher.Update();
}
public void OnDisable()
{
MessageDispatcher.Clear();
}
}