You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
83 lines
2.5 KiB
83 lines
2.5 KiB
4 years ago
|
using AX.InputSystem;
|
||
|
using AX.MessageSystem;
|
||
|
using System;
|
||
|
using UnityEngine;
|
||
|
using UnityEngine.UI;
|
||
|
|
||
|
public class WaterFlowAttribute : ResourceLoadPanel<WaterFlowAttribute>
|
||
|
{
|
||
|
public Toggle WaterStraightToggle;
|
||
|
public Toggle WaterFlowerToggle;
|
||
|
public Toggle WaterFogToggle;
|
||
|
public Button ConfirmButton;
|
||
|
ParticleTypeCmdArgs ParticleTypeCmdArgs;
|
||
|
void Awake()
|
||
|
{
|
||
|
WaterStraightToggle.onValueChanged.AddListener(WaterStraight);
|
||
|
WaterFlowerToggle.onValueChanged.AddListener(WaterFlower);
|
||
|
WaterFogToggle.onValueChanged.AddListener(WaterFog);
|
||
|
ConfirmButton.onClick.AddListener(Confirm);
|
||
|
MessageDispatcher.AddListener("SelectChange", RadioSelect);
|
||
|
}
|
||
|
|
||
|
private void RadioSelect(IMessage obj)
|
||
|
{
|
||
|
if (gameObject.activeSelf)
|
||
|
gameObject.SetActive(false);
|
||
|
}
|
||
|
|
||
|
private void OnDestroy()
|
||
|
{
|
||
|
MessageDispatcher.RemoveListener("SelectChange", RadioSelect);
|
||
|
}
|
||
|
private void Confirm()
|
||
|
{
|
||
|
MessageDispatcher.SendMessage("CHANGE_PARTICLE_TYPE_COMMAND", ParticleTypeCmdArgs);
|
||
|
gameObject.SetActive(false);
|
||
|
}
|
||
|
public void Show(ParticleEnum ParticleType)
|
||
|
{
|
||
|
switch (ParticleType)
|
||
|
{
|
||
|
case ParticleEnum.None:
|
||
|
WaterStraightToggle.isOn = true;
|
||
|
break;
|
||
|
case ParticleEnum.WaterStraight:
|
||
|
WaterStraightToggle.isOn = true;
|
||
|
break;
|
||
|
case ParticleEnum.WaterFlower:
|
||
|
WaterFlowerToggle.isOn = true;
|
||
|
break;
|
||
|
case ParticleEnum.WaterFog:
|
||
|
WaterFogToggle.isOn = true;
|
||
|
break;
|
||
|
case ParticleEnum.Froth:
|
||
|
WaterStraightToggle.isOn = true;
|
||
|
break;
|
||
|
case ParticleEnum.DryPowder:
|
||
|
WaterStraightToggle.isOn = true;
|
||
|
break;
|
||
|
default:
|
||
|
WaterStraightToggle.isOn = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
private void WaterFog(bool arg0)
|
||
|
{
|
||
|
if (arg0)
|
||
|
ParticleTypeCmdArgs = new ParticleTypeCmdArgs() { ParticleType = ParticleEnum.WaterFog };
|
||
|
}
|
||
|
|
||
|
private void WaterFlower(bool arg0)
|
||
|
{
|
||
|
if (arg0)
|
||
|
ParticleTypeCmdArgs = new ParticleTypeCmdArgs() { ParticleType = ParticleEnum.WaterFlower };
|
||
|
}
|
||
|
|
||
|
private void WaterStraight(bool arg0)
|
||
|
{
|
||
|
if (arg0)
|
||
|
ParticleTypeCmdArgs = new ParticleTypeCmdArgs() { ParticleType = ParticleEnum.WaterStraight };
|
||
|
}
|
||
|
}
|